Looking for someone to help me make 2 Semi-Stall teams. VM me please.
Looking for someone to help me make 2 Semi-Stall teams. VM me please.
I have a question which I have been wondering about for a while. When is a Pokemon's Nature and IVs determined? I presume for wild Pokemon it is when they are encountered in battle, but when it comes to Eggs, are they generated when the Egg is made or when it is hatched? Any help regarding this would be much appreciated :) Thanks!
Does the Shiny Gyrados caught at Lake Rage act as a non-chained shiny?
Or could you use the Gyrados to help determine you SID when RNG abusing.
Those three Pokemon in the Battle Tower? -_-Question! I'm making a HeartGold Battle Tower team consisting of Nincada, Shedinja, and Ninjask. Normally, I always use the same Shedinja set, being very similar to the Smogon Swords Dance set. But I might have to reconsider for these purposes. I'm not sure how I can work Nincada into the picture, I was thinking of Toxic stalling, but that's not too helpful with the rest of my team not stalling. I'll probably be leading with Nincada too. As for Ninjask, I'll probably run a Choice Band or Expert Belt revenge killer. Would anybody like to make suggestions on improving my team? I suck at the Battle Tower so I'm not very well versed with anything specific to the Battle Tower
So far this is the gist of my team:
Nincada - lead, Choice Band or Toxic stall?
Shedinja - sweeper, Swords Dance, Will-o-Wisp, 2 attacks? (See Other questions)?
Ninjask - revenger, Choice Band or Expert Belt?
Weaknesses: 3 Flying, 3 Fire, 2 Ice, 2 Rock, 1 Water, 1 Dark, 1 Ghost, 1 Electric
Other questions: Will I have to deal with Skarmory (or Forretress, Scizor, Steelix to lesser extents)? If so, how can I deal with them? Outside of Hidden Power, the Nincada family has no Electric, Fire, Fighting, or Water attacks. Would it be a decent idea to run a special sweeper Shedinja? Hidden Power, Shadow Ball, Bug Buzz, filler?
Thanks in advance
In the RNG guides, to RNG abuse it has some prerequisites like Poketech. HG/SS doesnt have poketech. So do I just leave that specific prerequisite out, skip it, or do something instead of the desired coin flip, or happy meter check.
RNGing is completely different in HG/SS. The guide is also woefully out of date (at least when it comes to Shiny Egg stuff). Check the RNG thread (Wi-Fi forum, IIRC) for up-to-date info.
Is there an article or guide somewhere about EVs for level 50 Pokemon?
Since there's a difference between level 100 and level 5 Pokemon, I assume it's also different for level 50 Pokemon.
So currently I have the sword dance scizor in my team, however I'm finding that my prediction skills are horrible and I never have any clue when to use sword dance. When I DO end up getting it past my opponent, it rarely boosts my attack by a large amount. Could someone give me advice on whether I should keep sword dance or replace it with aerial ace for more type coverage (cradily?).
Thank you for all that information, DDRMaster.
So basically, that Jolteon (when battling at level 50), would have more stats than a simple 252 Speed/252 Sp. Attack/4 Defense, right?
You're welcome. Yeah it would end up with 1 more HP.
Ranigad: I can't really see what you would be using Aerial Ace on. Fast Pokemon can be taken out with two Bullet Punches just as easily as one SE Aerial Ace (due to priority) and things that resist both Bullet Punch and U-turn (Zapdos, Rotom, Fire types) will either take little damage from Aerial Ace or with kill you before you get a chance to hit them with it. You can try it but I think you'll be better off with Pursuit or Roost. In my experience, I've found it to be very difficult to take down a Scizor with U-turn and Roost when SR is up. I personally don't really care for SD Scizor since SD Lucario can sweep more easily with its higher speed, which is why I almost always use CB Scizor.
Well I was mainly thinking of a recent match where my scizor went up against a cradily. My team is generally lacking a flying type coverage so that's why i thought of aerial ace (tech bonus).
Well I was mainly thinking of a recent match where my scizor went up against a cradily. My team is generally lacking a flying type coverage so that's why i thought of aerial ace (tech bonus). I really want to stay away from choice items, I don't like how I need to switch out if I want to change my attacks. I'm still thinking about the pursuit, I can see where it would come in handy. You're starting to win me over on the roost thing, but I don't really want to sacrifice any attacks at the moment for roost.
New question as well. I have a physical mixed-ape Infernape on my team, however I find myself being outspeeded by many of my opponents (including another infernape). Should I max out its speed EVs and just place 4 in SPA for overheat? Will that lower overheat's effectiveness drastically?
Bullet Punch will hit Cradilly just as hard as Aerial Ace, since it gets STAB.