(24-1) Uber Team Converted to OU conterparts. Please Rate!

First Below is the Ubers team. Not the team I want rated as it already has great success but what this OU team was based off of.



Deoxys-e @ Focus Sash
Ability: Pressure
EVs: 4 Def/252 Spd/252 SAtk
Jolly nature (+Spd, -SAtk)
- Shadow Ball
- Taunt
- Stealth Rock
- Spikes
---
Groudon @ Life Orb
Ability: Drought
EVs: 112 HP/252 Atk/8 Def/136 Spd
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Stone Edge
- Dragon Claw
- Earthquake
---
Wobbuffet (M) @ Leftovers
Ability: Shadow Tag
EVs: 28 HP/228 Def/252 SDef
Calm nature (+SDef, -Atk)
- Counter
- Encore
- Mirror Coat
- Safeguard
---
Arceus @ Spooky Plate
Ability: Multitype
EVs: 80 HP/252 Atk/176 Spd
Hasty nature (+Spd, -Def)
- Swords Dance
- Shadow Claw
- Overheat
- Brick Break
---
Palkia @ Choice Scarf
Ability: Pressure
EVs: 4 Atk/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Spacial Rend
- Fire Blast
- Surf
- Thunder
---
Rayquaza @ Life Orb
Ability: Air Lock
EVs: 32 HP/252 Atk/216 Spd/8 SDef
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Overheat
- Outrage
---






As title suggest I had much success with a HEAVY offensive team in Ubers, sadly that metagame isn't played as heavily as it should be imo. I was A 24-1 in Ubers and a disappointing 16-14 in OU and I just didn't get it.

So it led me to create the following team which I know is FAR from perfect(although 5-2 atm).



shuckle.png

Shuckle@Grip CLaw
Ability: Glutonny
Impish Nature (+Def)
EV's 248 HP/44 Def/216 SpD
-Wrap
-Encore
-Rest
-Bide/Safe guard

The Wanna Be Wobbuffet set up, the most iffy poke on my team. Typically I switch it on a move that I KNOW can't 3HKO me and I wrap as they bring in something to take me out. Then I follow that up with Encore and switch to one of the team mates that resist the move and set-up.

Considering Safeguard so I can encore status moves then Safeguard and get a free set up turn/turns.


227.gif

Skarmory (M) @ Lum Berry
Ability: Keen Eye
EVs: 252 HP/64 Atk/176 Def/ 16 Spe
Careful nature (+SDef, -SAtk)
- Spikes
- Taunt
- Stealth Rock
- Brave Bird


In Ubers my Deoxsys lead did two things. Stealth Rock then Spikes then her job was done. I know its LOLSkarmory lead but the sheer bulk guarntees a stealth rock and atleast one layer of spikes.

Not to mention I can take advantage of bulky leads with taunt and Brave Bird hits hard enough so I don't even have to switch on Taunt leads and give them a free turn to set up.

18-gengar.jpg

Gengar @ Life Orb
Trait: Levitate
EVs: 100 AT, 156 SA, 252SP
Hasty Nature (+Spe)
-Substitute
-Focus Punch
-Shadow Ball
-Hidden Power Fire


Arguably the most gimmicky set of all time, if not my shuckle set.This is my ghost Arceus wannabe. This thing works wonders though. Switch in on Encore'd fighting moves or fighting moves aimed at Heatran.

Substitute on the switch then systematically remove counters by Focus Punching Blissey/Tyranitar/Snorlax and HP Fire'n Lucario/Scizor.

Salamence___Flight_of_Fancy_by_Sajirou.png

Salamence@Life Orb
Trait: Intimidate
EVs: 24 SpA / 232 Atk / 252 Spd
Naughty Nature (+Spe)
- Outrage
- Dragon Dance
- Earthquake
- Fire Blast


Rayquaza lite in a nut-shell. I have already swept an entire team with this guy. I Encore there fighting/fire moves commonly aimed at shuckle and switch this bad boy in and DD and sweep. Not much synergy though.



metagross.png

Metagross @ Life Orb
Ability: Clear Body
EVs: 112 HP / 252 Atk / 12 Def / 132 Spe
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Ice Punch
- Rock Polish


The Glue of the team really. Much like my Rock Polish Groudon this beast begs for one speed boost to lay down the pain on an unprotected team. Good Synergy because he draws fighting moves to Heatran and can take Encore'd Stone Edges aimed at Shuckle.





97-heatran-lv.x.jpg

Heatran @ Choice Scarf
Ability: Flash Fire
Evs: 252 Sp Atk/ 224 Spe / 32 HP
Naive Nature (+Spe)
- Fire Blast
-Earth Power
-Dragon Pulse
-Hidden Power Grass
/Explosion

This is my ScarfPalkia wannabe. This bad boy provides great coverage and his Hidden Power Grass is my only means of hitting Swampert sadly so I often have to sacrifice a poke to get it in safely on perts. Also no explosion because well, I never really liked the move but am willing to change it.

Also loves to take Dark moves aimed at Gengar and fire/ice moves aimed at Metagross and Salamence respectively.



Thank you, any and all helpful tips will be tested.
 
Threat list on the way

stolen from scofeilds dark passenger threat list


Blissey - Shuckle starts the Encore set up on. Gengar Focus Punches, everthing else merks it.

Bronzong - Heatran and Gengar can help when I predict the explosion.

Celebi - Gengar, Heatran scares it out. Metagross hits hard with ice pawnch.

Cresselia - Gengar (If I move explosion onto Heatran that is a viable option)

Forretress - Gengar destroy it and Shuckle sets up on it.

Gliscor - I usually switch in Gengar on predicted EQ and bluff ice beam to scare it. Then wear and tear it to death. very tough.

Gyarados - Metagross can hit it hard. Gengar scares it away with thunderbolt bluff and Heatran can revenge kill with Dragon pulse if its around 60%.


Hippowdon - Hp Grass on heatran but If It lives and EQ its a nuisance.

Jirachi - Heatran

Skarmory - Heatran/Gengar

Snorlax - Gengar/Salamence handle it well enough. Shuckle sets up on Cursetalk variation.

Suicune - Heatran Hp grass is my best bet yet again

Swampert - ^^ That and this bad boy is twice as annoying.

Tyranitar - Gengar/Metagross and Salamence if it isn't Choice scarfed. Choice band variations often get set up on due to this teams many resistances.

Vaporeon - heatran Hp Grass....omg...I hate bulky waters.


Zapdos - Salamence Stone Edge and Metagross sets up on ones that lack Heat Wave.


Offensive Threats:

Breloom - I see these guys switch into Shuckle ALL the time. Encore the Subsistence and start the plan. Also If its not behind a sub then Heatran and Breloom and Salamence all pack a 1hko.

Gengar- Metagross/heatran revenge kill.

Heatran - Unless its a torment tran, I can easily switch into one of its resistances or switch in my own Heatran and scare it out.

Kingdra - Heatran Dragon Pulse

Lucario- Gengar

Magnezone - Metagross if it lacks HP fire.

Mamoswine - Metagross

Metagross - salamence

Salamence - Heatran revenge kill/neutral Shadowball hits hard.

Scizor - Gengar/heatran/Salamence/Metagross :)

Starmie - I just gotta pray its not Bulky and wreck it with Gengar.

Tyranitar - Gengar/Metagross
 
metagross
252atk / 88spd / 170hp
Is usually what works with me, this spread lets you outrun base 130's that have a +speed nature and 252EV's in speed after only one rockpolish. The rest is dumped into HP to give metagross amazing bulk
 
Blissey - Shuckle starts the Encore set up on. Gengar Focus Punches, everthing else merks it.
Blissey is faster than you, so unless she's running Flamethrower instead of Seismic Toss and inexplicably staying in against a Shuckle, you're in trouble. Keep in mind that, unlike Wobbuffet, Shuckle can't force Pokémon to stay in the moment he comes in. Blissey without a solution will simply switch to something that does have one.

Gliscor - I usually switch in Gengar on predicted EQ and bluff ice beam to scare it. Then wear and tear it to death. very tough.
I don't understand how you're bluffing an attack that Gengar cannot learn. You might want to rethink this, especially if it's packing Night Slash.

Gyarados - Metagross can hit it hard. Gengar scares it away with thunderbolt bluff and Heatran can revenge kill with Dragon pulse if its around 60%.
None of this works against a standard offensive DD Gyarados, who outspeeds all three of your "threats" after a Dragon Dance, easily OHKOs Gengar with STAB +1 Waterfall, and OHKOs the others similarly with +1 Earthquake.


Hippowdon - Hp Grass on heatran but If It lives and EQ its a nuisance.
Realize that HP Grass will only 2HKO Hippowdon at best, and due to your Choice Scarf, you'd have to completely predict the Hippowdon switch-in to set up that kill.

Suicune - Heatran Hp grass is my best bet yet again
Heatran will never OHKO or even 2HKO Suicune, bar a critical hit happening somewhere. After a Calm Mind, if it runs RestTalk, you're in serious trouble.

Swampert - ^^ That and this bad boy is twice as annoying.
The good thing is that Swampert is 4x weak to grass, so you actually have a decent chance of killing it provided it took any amount of prior damage.

Vaporeon - heatran Hp Grass....omg...I hate bulky waters.
Wish Surf and you're down a Heatran against a Vaporeon that has at least 3/4 of its life remaining. If it switched into an HP Grass, it can just run one cycle of Wish/Protect to heal back up before killing you, because if Heatran is your best bet to nearly every water Pokémon then you've got no proper switches to win out.


I can make other similar comments on the other stuff, but instead I'll summarize. You run a whole bunch of things designed to work on Pokémon that have just switched in, but you're completely lost the moment anything sets up speed with Agility or Dragon Dance.
 
Blissey is faster than you, so unless she's running Flamethrower instead of Seismic Toss and inexplicably staying in against a Shuckle, you're in trouble. Keep in mind that, unlike Wobbuffet, Shuckle can't force Pokémon to stay in the moment he comes in. Blissey without a solution will simply switch to something that does have one.




I don't understand how you're bluffing an attack that Gengar cannot learn. You might want to rethink this, especially if it's packing Night Slash.

^^^^Mind Lapse on my part, it was written rather late lol.


None of this works against a standard offensive DD Gyarados, who outspeeds all three of your "threats" after a Dragon Dance, easily OHKOs Gengar with STAB +1 Waterfall, and OHKOs the others similarly with +1 Earthquake.

Water and ground are a general nuisance. Any suggestions would help.



Realize that HP Grass will only 2HKO Hippowdon at best, and due to your Choice Scarf, you'd have to completely predict the Hippowdon switch-in to set up that kill.




Heatran will never OHKO or even 2HKO Suicune, bar a critical hit happening somewhere. After a Calm Mind, if it runs RestTalk, you're in serious trouble.

Should I run T-Bolt on gengar to help with my water troubles? Maybe switch the set-up entirely.


The good thing is that Swampert is 4x weak to grass, so you actually have a decent chance of killing it provided it took any amount of prior damage.


Wish Surf and you're down a Heatran against a Vaporeon that has at least 3/4 of its life remaining. If it switched into an HP Grass, it can just run one cycle of Wish/Protect to heal back up before killing you, because if Heatran is your best bet to nearly every water Pokémon then you've got no proper switches to win out.

I know, maybe switch Heatran to Scarf Starmie?


I can make other similar comments on the other stuff, but instead I'll summarize. You run a whole bunch of things designed to work on Pokémon that have just switched in, but you're completely lost the moment anything sets up speed with Agility or Dragon Dance.

How about the Bulky taunt Gyarados. It could help with Bulky grounds and made a decent tank on my other sets.

I need a reliable revenge killer/ground eliminator/ bulky water eliminator.
 
Just thought I would point out.

Heatran HP Grass vs Hippodowon= 140 Base Power
Heatran Fire Blast vs Hippodowon= 180 Base Power
 
Looks like someone needs a mixape. This will check all of those threats you have problems with. Suicune has a chance of being koed with prior damage, vaporeon hates cc, hippo and swampy eat up grass knot, gliscor is checked with hp ice. Probably would replace heatran seeing as he was the failed check to those threats

Rotom should replace gengar; they do the same job with that gimmick set you have right now. You even get shadowball as well!. Use the standard 252\168\88 rotom but you can use t-bolt, overheat, shadowball and sub for the surprise factor. You won't need this slot to check blissey or t-tar anymore and now you have enough bulk to take a gyarados' waterfall and ko it back
 
That Shuckle is rather gimmicky and not too good, to be honest. If you want a decent Encore user, try Substitute+Encore Machamp. Give it DynamicPunch and Payback, rounding out the coverage for your team. Alakazam can also pull off Sub+Encore pretty effectively.

However, if you want something really fun, try Encore Gardevoir. Trace makes you incredibly powerful against Gyarados, Jolteon, Heatran, Salamence, and Flygon. Will-O-Wisp/Thunder Wave can status, while Wish can heal as you swap out into a NVE attack. Psychic for STAB, or Thunderbolt/Shadow Ball for coverage.
 
That Shuckle is rather gimmicky and not too good, to be honest. If you want a decent Encore user, try Substitute+Encore Machamp. Give it DynamicPunch and Payback, rounding out the coverage for your team. Alakazam can also pull off Sub+Encore pretty effectively.

However, if you want something really fun, try Encore Gardevoir. Trace makes you incredibly powerful against Gyarados, Jolteon, Heatran, Salamence, and Flygon. Will-O-Wisp/Thunder Wave can status, while Wish can heal as you swap out into a NVE attack. Psychic for STAB, or Thunderbolt/Shadow Ball for coverage.


I wish wynaut was allowed in OU. Wobb is my favorite poke and sets up so great. I'll try out the Gardevoir the Machamp and a Magma Storm Heatran I'm working on and It doesn't work out I'm dumping the team.
 
Looks like someone needs a mixape. This will check all of those threats you have problems with. Suicune has a chance of being koed with prior damage, vaporeon hates cc, hippo and swampy eat up grass knot, gliscor is checked with hp ice. Probably would replace heatran seeing as he was the failed check to those threats

Rotom should replace gengar; they do the same job with that gimmick set you have right now. You even get shadowball as well!. Use the standard 252\168\88 rotom but you can use t-bolt, overheat, shadowball and sub for the surprise factor. You won't need this slot to check blissey or t-tar anymore and now you have enough bulk to take a gyarados' waterfall and ko it back

I mainly use this team for wifi which is why there is no rotom. I could make the set less gimmicky and toss Focus Blast on it over Focus Punch and run a normal 252/252/4 Ev spread.
 
I like the gengar set, it baits and counters most threats. However if you do decide to use mixape, you are better off sticking with focus blast
 
I like the gengar set, it baits and counters most threats. However if you do decide to use mixape, you are better off sticking with focus blast


Should I put Wide Lens on it? 70% accuracy seems really shaky to me but I will suck it up and try it out for awhile.
 
The problem with this team is that you took a team designed for the Ubers metagame and put it into a different metagame, thus leaving you underprepared. Still, it has a solid foundation, just needing a few tweaks. I'd say replace Shuckle with an offensive Starmie packing Surf, Thunderbolt, Rapid Spin and Recover/Ice Beam. It would keep the field clean for Salamence and hit hard against common threats. You could also run a defensive set.
 
The problem with this team is that you took a team designed for the Ubers metagame and put it into a different metagame, thus leaving you underprepared. Still, it has a solid foundation, just needing a few tweaks. I'd say replace Shuckle with an offensive Starmie packing Surf, Thunderbolt, Rapid Spin and Recover/Ice Beam. It would keep the field clean for Salamence and hit hard against common threats. You could also run a defensive set.


Just got back from the greatest vacation ever. Sorry for such a long delay. Anyway I think I'm just gonna give up on this team.

Im gonna give that Heatran/Gardavoir a shot then call it quits lol. My dream of my Ubers--->OU team will never come true :/
 
Back
Top