Pokemon Black and White (SPECULATIONS ALLOWED HERE)

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Also, now that Vaporeon has Hydration, do you think the other eeveelutions will get secondary abilities? I mean, there is usually a lot of symmetry with the eeveelutions, so could Jolteon, Flareon, etceon...get new abilities.

Also, do you think Hydro-Vappy will be usable in OU? Perhaps?
 
Also, now that Vaporeon has Hydration, do you think the other eeveelutions will get secondary abilities? I mean, there is usually a lot of symmetry with the eeveelutions, so could Jolteon, Flareon, etceon...get new abilities.

Also, do you think Hydro-Vappy will be usable in OU? Perhaps?

I'm guessing yes, as Toxic Spikes are a reason Vaporeon lasts that much less.
However, Vaporeon isn't used on Rain Dance teams often, as they're very fast paced and more on the offensive. So, if Vaporeon does get Hydration, of course people would use it, but to what extent? I can only guess that it won't be as popular as the Water Absorb variants, as it's all-in-all a more useful ability,
 
This ability is old, what do you mean you must have missed it? -__-
Lol, it basically heals any status under rain

Well now I'm embarrassed lol. I'll be honest, I never knew this ability existed until now because I've never trained a Dewgong and I don't own a Manaphy or Phione.
 
Well now I'm embarrassed lol. I'll be honest, I never knew this ability existed until now because I've never trained a Dewgong and I don't own a Manaphy or Phione.

Don't be, lol,
Hydration isn't common at all in OU (biggest metagame and therefore most popular). It's almost non-existant due to the actual lack of the ability on OU Pokemon. And with TTar everywhere, well people just don't use it.
 
I agree. I like good fast-paced games that take a while to finish.

And yes, now that GF has showed that they've changed how both Growth and Sturdy work, I'm eager to see what else will change. Very eager :3
 
Also, now that Vaporeon has Hydration, do you think the other eeveelutions will get secondary abilities? I mean, there is usually a lot of symmetry with the eeveelutions, so could Jolteon, Flareon, etceon...get new abilities.

Also, do you think Hydro-Vappy will be usable in OU? Perhaps?
They said that the other Eeveelutions will get other abilities in the Dream World. And I can live totally happy without SR
 
Many Pokémon you meet through the Dream World will have different abilities than normal. It is unknown if Pokémon bred in Black & White can obtain these abilities.
From serebii.net, but it doesn't refer to every eeveelution
 
Leafeon would probably get Herbivore, and Glaceon Ice body. Espeon could work with Trace, while Umbreon could use either Pressure or Super Luck.

Jolteon and Flareon would be the most difficult. Jolteon has no need for Motor drive, and Static is too common an ability to give to him. I suppose Lightning rod could work, but then it would be just like Manectric.

As for Flareon, I could see Encourage, the same ability that is being given to Hihidaruma.
 
As for Flareon, I could see Huge Power, the same ability that is being given to Azumarill.

Fixed that for you.

Huge power was given to Azumarill as a way of saying "we're sorry we made this pokemon suck, even though it's really cute and was supposed to be the pikachu of gen II"


Eh well it's not like Flareon would see use anyway, lol... even though it has very high power quick attack, it is still easy to predict around, especially considering heatran walls every move it has bar superpower and kills it with relative ease (did a calc and QA does like 20% max xD to 0/0 neutral)
 
Also, now that Vaporeon has Hydration, do you think the other eeveelutions will get secondary abilities? I mean, there is usually a lot of symmetry with the eeveelutions, so could Jolteon, Flareon, etceon...get new abilities.

Also, do you think Hydro-Vappy will be usable in OU? Perhaps?
I could perhaps see something like:

Vaporeon @ Damp Rock
Hydration
Bold
HP 252/DEF 104/SPDEF 152
-Rain Dance
-Rest
-Baton Pass
-Acid Armor/Aqua Ring

It'd make a pretty good lead for rain dance teams since he can set up Rain Dance and either pass Def boosts or Aqua Rings. I've never used a Rain Dance team before, though, so I don't know exactly how they function.
 
Flareon already has an attack stat of 130. It has no need for Huge power.

Encourage would work better since it is the only eeveelution with abilities suited for it. Moves like Overheat, or Superpower.

I also mention encourage because when I look at Hihidaruma, I see a pokemon that is just ready to go beat the crap out of things in a blaze of glory. Hihiaruma also happens to be a Fire type like Flareon, and Flareon's japanese name is Booster. Booster as in a rocket booster to provide more power without any side effects.
 
Fixed that for you.

Huge power was given to Azumarill as a way of saying "we're sorry we made this pokemon suck, even though it's really cute and was supposed to be the pikachu of gen II"


Eh well it's not like Flareon would see use anyway, lol... even though it has very high power quick attack, it is still easy to predict around, especially considering heatran walls every move it has bar superpower and kills it with relative ease

Huge Power... would be insane. I wouldn't exactly call taking 53.9% - 63.5% from a CB Return "walling", either. I really prefer Encourage for Flareon, it just seems the most plausable.

@ The King of Harts: Baton Pass is a level up move for Eevee, but not for its evolutions, so I don't think it would have access to it.
 
Looks like GF is finally incorporating some common sense into their abilities lol. This has me thinking about some other seemingly useless abilities:

Illuminate: I don't think it'll be so drastic as to lower SpA, but I could see it giving the opponent -1 accuracy or something like that.

Run Away: Can switch out under all circumstances, and negates Pursuit's priority.

Keen Eye: In addition to preventing accuracy drops, it negates all evasion-based strategies (Snow Cloak, Sand Veil), and boosts accuracy by one stage. A counterpart to illuminate.

Oblivious: The pokemon becomes immune to Taunt, Torment, and attacks through Substitutes (since the discription of Substitute states that the pokemon creates a decoy).

As far as Hydration Vappy is concerned, it may or may not be useful. Setting up Rain for the sake of healing itself requires you to consider the effects on the rest of the team (it screws with the Fire part of the FWG core somewhat), especially when Wish + Protect accomplishes the same thing as Rain Rest, minus healing status. Protect also scouts Choice users and provides Leftovers recovery.

On Rain teams, adding another pure water type isn't exactly the best choice, as it compounds weaknesses. It has to compete with Swampert, who can deal with Tyranitar, as well as other rain setters such as Jirachi and Zapdos who provide key resistances. And it doesn't get CM or Tail Glow like Manaphy...

That said, I'm wondering what alternative abilities the other Eeveelutions get. Here's what I'm thinking will happen:

Flareon - Flame Body. Seems inevitable, IMO.

Jolteon - Static. There is a lack of alternative electric-themed abilities, though Motor Drive would make it ridiculously fast and maintain the Thunder Wave immunity/electricity absorption.

Espeon - Forewarn/Magic Guard. Flavor-wise, Espeon is said to be able to read the opponent movements beforehand with its jewel and forked tail. Forewarn fits perfectly.

Umbreon - Illuminate/Intimidate. The rings light up, which Intimidates foes according to the pokedex. Could really help it when switching in.

Glaceon - Ice Body. Obvious, really, and still provides a Hail-themed ability.

Leafeon - Natural Cure/Chlorophyll. Natural Cure would is a great ability in general, but Chlorophyll retainst the Sun-theme and would give it the ability to pull off an extremely fast Baton Pass in the sun.

Finally, lol at the Sturdy hype. As long as Stealth Rock is around, Sturdy will remain essentially useless, not to mentiont that most of the pokemon that have it (Forry, Skarm) usually switch in expecting to take a hit anyway.
 
I could perhaps see something like:

Vaporeon @ Damp Rock
Hydration
Bold
HP 252/DEF 104/SPDEF 152
-Rain Dance
-Rest
-Baton Pass
-Acid Armor/Aqua Ring

It'd make a pretty good lead for rain dance teams since he can set up Rain Dance and either pass Def boosts or Aqua Rings. I've never used a Rain Dance team before, though, so I don't know exactly how they function.
Rain Dance teams are my favorite, and every team has to have a counter for Taunt. With this, it wouldn't be able to stand up to a taunt at all, but it is a very good Baton Passer. If you want another moveset, simply give it Surf and Toxic instead of Acid Armor and Baton Pass. ^.^
 
Rain Dance teams are my favorite, and every team has to have a counter for Taunt. With this, it wouldn't be able to stand up to a taunt at all, but it is a very good Baton Passer. If you want another moveset, simply give it Surf and Toxic instead of Acid Armor and Baton Pass. ^.^
You know, I completely forgot about Taunt. Perhaps removing Rest for Surf would be good. With his HP, SpDef, and Acid Armor boosted Def, he wouldn't need to rest that often.
 
Quick question, would a pokemon with x2 resist to Stealth Rock be able to fully heal at the end of that turn with Leftovers? If so, Sturdy's new ability would be able to re-activate on the switch either as a revenge kill or when predicting a non-damaging move from the opponent. Considering most pokemon with Sturdy are either Rock or Steel type, that seems like a big deal to me.

Oh, and this generation made me fall in love with pokemon all over again. Just saying.

Edit: About these new ability things; can anyone say Levitate Magnezone?
 
Quick question, would a pokemon with x2 resist to Stealth Rock be able to fully heal at the end of that turn with Leftovers? If so, Sturdy's new ability would be able to re-activate on the switch either as a revenge kill or when predicting a non-damaging move from the opponent. Considering most pokemon with Sturdy are either Rock or Steel type, that seems like a big deal to me.

Oh, and this generation made me fall in love with pokemon all over again. Just saying.

It would. This is probably most applicable to Donphan, as other prominent Sturdy users are either neutral (Skarmory, Forretress), or opt for their other ability (Aggron, Magnezone).
 
Watch Flareon and Jolteon get Turboblaze and Teravoltage :I

Also, vaporeon is going to be such a bitch on rain teams, 110 base Sp. Atk firing off STAB boosted hydro pumps and the ability to restore all it's health with like no drawbacks.
 
It would. This is probably most applicable to Donphan, as other prominent Sturdy users are either neutral (Skarmory, Forretress), or opt for their other ability (Aggron, Magnezone).

If the move slot is available, Protect is always an option to regain that last bit of HP needed and also scout for moves. Not really sure if it would be worth it for Skarmory or Forretress, though.
 
I think we need an ability that blocks Taunt and other moves that limit what moves you can use, like Encore and Heal Block. Would go great on a tank.

Just had another idea for Sturdy users; Custap and Destiny Bond. Not much else needs to be said.
 
Many Pokémon you meet through the Dream World will have different abilities than normal. It is unknown if Pokémon bred in Black & White can obtain these abilities.

BITCH FUCKING YES


COME TO DADDY, INTIMIDATE EMPOLEON


TMs do not disappear after use

hahahah oh god I guess I'll never have to hack again
 
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