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New and 'creative' moveset/EV spread thread Mk. 5

But, really, take a look at that scenario. What pokemon is going to switch in and eat a Thunder Wave, then sit there and let you Water Pulse and Air Slash it to death that you can't beat by simply switching to something that actually can handle it?

I used the same set on a Jirachi, and a lot of people will stay in. With bulky pokemon like Jirachi and Togekiss, the opponent only has so many pokes that can break them. Team scouting helps; if you know they have two pokes that can counter your haxer, you predict the switch after you have incapacitated one of them and get both paralyzed.
 
For that Togekiss, if you really are dead-set on flinching someone to death that won't die in 3 hits (Thunder Wave + Water Pulse + Air Slash = three possible Air Slashes or Aura Spheres), I highly suggest using Swagger as the move to confuse with. It has a 100% chance to confuse if it hits (90% accuracy), which is much more efficient than Water Pulse, and the increased attack coming at you is mitigated by the fact that they can only attack you ~15% of the time successfully.

But, really, take a look at that scenario. What pokemon is going to switch in and eat a Thunder Wave, then sit there and let you Water Pulse and Air Slash it to death that you can't beat by simply switching to something that actually can handle it?
Well, actually a lot. Anything Bulky (I.E Heatran, Rotom forms, etc.) with stay in, waiting to get a hit. They don't want to allow another pokemon to take a Thunder Wave, as it really ruins a lot of pokemon.
Also, in regards to Swagger, it does work fairly well (I've tested it,) but I've notice if you use it on a physical attacker, they'll OHKO any turn they actually hit. I find Water Pulse a better option, but I may slash that on.
 
Hey I Made a Anti-Lead Gallade Set That BEATS Every LEAD Except Metagross

Me And My Friend UnhandledException Made a New Set For Gallade Which Is a Anti-Lead For OU Metagame

i_gallade.gif

Gallade

Item: Life Orb/ Lumberry
Ability: Steadfast
EVs: 248 HP/ 252 Atk/ 8 Spd
Adamant nature
- Shadow Sneak
- Zen Headbutt
- Earthquake / Leaf Blade / Close Combat
- Ice Punch / Leaf Blade

How It Fares Against Other Leads:
Azelf: Shadow Sneak is a 2HKO.

Aerodactyl: Ice Punch, KO with Shadow Sneak.

Infernape: You Will Flinch But Stead Fast Activates.Earthquake, KO with Shadow Sneak.

Swampert: This You Must Switch

Metagross: Earthquake!

Jirachi: EarthQuake!

Machamp: Zen Headbutt OHKOs, never misses coz of No Guard.

Roserade: !@#$% Sleep Powder sux. Anyway, switch to someone to take the sleep, switch back, Ice Punch and SS for the kill.

Ninjask: Tricky. This is where the lack of Taunt really hurts. Ice Punch is what I usually choose. If it doesn't Sub, its gone, if it does, I just go on Shadow Sneaking. But no one really uses it anyway.

Heatran: Earthquake OHKO's.If Shuca,2HKO

Tyranitar: Earthquake 2HKO's Lack Of Close Combat :S

Gliscor: Ice Punch Then SS

Dragonite: Ice Punch OHKO

Hippowdon: Switch To Somebody To Kill It

Starmie: SS Is a 2HKO
==================

Ev's And Nature:

Adamant To Maximize Attack To Ensure OHKO's Against Other Leads

252 Attack: Maximize Attack

8 Spe: I Dont Really Know Why Its Here...You Can Put It WhereElse :S

248 Hit Points: To Survive Hits Better And LO Recoil

==================

Its Pretty Good Beating Other Leads,It Can Be A Mid / Late Game Sweeper.Starmie Also Fails To OHKO Due To His High SpD.The Only Disadvantage Is That His Low Defenses Which Makes Him Frail Against Physical Attackers.It Fails Against Swampert..You might Want to use Leaf Blade To Kill Swampert Though

The Best Partner Is Heatran,It Resist Ghost/Flying While He Can Counter Roserade Using The Restalk Set.Heatran Also Can Stealth Rock Then Again Makes Him A Good Partner :)

Credits:

UnhandledException For Making The Moveset While I Do The Ev Spread

Smogon Of Course :)
 
Hey I Made a Anti-Lead Gallade Set That BEATS Every LEAD Except Metagross

That Is A Lie You Put In Your Post It Loses To Swampert And To Roserade Also You Might Kill Aero But It Will Use Stealth Rock Same With Azelf And Maybe Azelf Will Explode Anyways Stop Capitalizing Like This Please There Is No Reason Why You Should Do This It Makes Thing Harder To Read And You Look Like Someone That Never Wrote Down Anything In His Life Correctly.

Edit: The idea of using Steadfast to gain a speed boost from Fake Out is actually a pretty interesting idea.
 
I was wondering why you had Zen Headbutt on Gallade given his horrible speed, but I see you are going for a 1HKO on Machamp, which Psycho Cut doesn't give (unless it criticals).

I think that Gallade would benefit more from a Focus Sash however, this will stop the Azelf that will explode anyways that NikLink suggested while also ensuring you can attack a Infernape that has the sense to not use Fake Out against you when they do remember Gallade's ability.

This also has made me consider using Zen Headbutt on my Anti-Lead Gallade over Psycho Cut, as I was considering Psycho Cut solely so I can take care of a Machamp anti-lead but noticed it didn't 1HKO.
 
You might want to run Jolly with 232 Spe to outrun max speed Heatran, although maybe not since they will probably switch (expecting CC, which is an OHKO, although EQ also OHKOs w/o Shuca). Otherwise, though, extra speed doesn't outspeed anything, so minimum speed Adamant is probably the way to go, putting the last few EVs in Def.

You only need 220 EVs in Atk to 2HKO Azelf with Shadow Sneak, and you don't lose any important 2HKOs or OHKOs on other leads that way. Might be worth it to increase your bulk. (You need 240 Atk EVs if it's running the 8 HP EVs of ColburElf, but personally the tiny chance of losing to the less common variant by rolling minimum damage twice is not a big threat.)

With said 220 EVs in Atk, Zen Headbutt+Shadow Sneak KOs Aerodactyl, so you can drop Ice Punch for Leaf Blade to beat Swampert. (You lose to Dragonite and Gliscor, but they're much rarer than Pert, and LeadNite doesn't set up entry hazards.)

Also, when running Leaf Blade, always use it over EQ against LeadTar. They will switch to Rotom or some other Ghost (but usually Rotom) to take the CC they expect; Leaf Blade will often 2HKO ScarfRotom, and Leaf Blade+SS still 2HKOs some of the time. Leaf Blade also 2HKOs Tyranitar with 220 Atk EVs. Same goes for LeadTran except that Leaf Blade does negligible damage to Heatran, so it's riskier to use in case they stay in.
 
I think that Gallade would benefit more from a Focus Sash however, this will stop the Azelf that will explode anyways that NikLink

Shadow Sneak 2HKOs Azelf. Azelf can Explode on the first turn, but then you've achieved the main goal of an anti-lead, to prevent SR. Most Azelf don't Explode anyway because they assume you are Sashed.

also ensuring you can attack a Infernape that has the sense to not use Fake Out against you when they do remember Gallade's ability.

Infernape loses to Gallade whether it uses Fake Out or not, without Gallade needing a Focus Sash. Infernape can't even come close to OHKOing Gallade, and EQ+Shadow Sneak beats it every time. Remember, Gallade resists CC and has surprisingly high SpD.
 
That Is A Lie You Put In Your Post It Loses To Swampert And To Roserade Also You Might Kill Aero But It Will Use Stealth Rock Same With Azelf And Maybe Azelf Will Explode Anyways Stop Capitalizing Like This Please There Is No Reason Why You Should Do This It Makes Thing Harder To Read And You Look Like Someone That Never Wrote Down Anything In His Life Correctly.

Edit: The idea of using Steadfast to gain a speed boost from Fake Out is actually a pretty interesting idea.

Hey, sorry anyways you dont LOST to swampert if you have leaf blade and if you hold item is Lum Berry, you wake up and kill it with Ice Punch + SS

You might want to run Jolly with 232 Spe to outrun max speed Heatran, although maybe not since they will probably switch (expecting CC, which is an OHKO, although EQ also OHKOs w/o Shuca). Otherwise, though, extra speed doesn't outspeed anything, so minimum speed Adamant is probably the way to go, putting the last few EVs in Def.

You only need 220 EVs in Atk to 2HKO Azelf with Shadow Sneak, and you don't lose any important 2HKOs or OHKOs on other leads that way. Might be worth it to increase your bulk. (You need 240 Atk EVs if it's running the 8 HP EVs of ColburElf, but personally the tiny chance of losing to the less common variant by rolling minimum damage twice is not a big threat.)

With said 220 EVs in Atk, Zen Headbutt+Shadow Sneak KOs Aerodactyl, so you can drop Ice Punch for Leaf Blade to beat Swampert. (You lose to Dragonite and Gliscor, but they're much rarer than Pert, and LeadNite doesn't set up entry hazards.)

Also, when running Leaf Blade, always use it over EQ against LeadTar. They will switch to Rotom or some other Ghost (but usually Rotom) to take the CC they expect; Leaf Blade will often 2HKO ScarfRotom, and Leaf Blade+SS still 2HKOs some of the time. Leaf Blade also 2HKOs Tyranitar with 220 Atk EVs. Same goes for LeadTran except that Leaf Blade does negligible damage to Heatran, so it's riskier to use in case they stay in.

Interesting, i will test out those suggestions..Looks Excellent..i will give results later
 
Well, here's something I really like, unlike my previous two...

Shaymin Lite (OU Venusaur)
Spr_2c_003.gif

Venusaur @Life Orb
4Atk/252SpA/252Spe
Hasty Nature
~Leaf Storm
~Hidden Power Fire
~Earthquake
~Sleep Powder

Leaf Storm rapes things, HP Fire is generally great for coverage, Earthquake hit Heatran on the switch, outspeeding it as long as it lacks Scarf. Hence, something that can handle Heatran to test its set is recommended with this, like Tyranitar, Suicune and Swampert. Infernape is tricky, you can outpredict and EQ as he Swords Dances, or again you switch to a counter and nail it on the switch next time.

Here's some calcs on the power of Leaf Storm:
Gliscor: 89% - 105.1% (OHKO with SR)
Blissey: 26.6% - 31.5% (explained later, KO requires lots of Spikes and SR, and multiple Sleep Powder)
Dusknoir: 64.6% - 76.5% (2HKO)
Defensive Rotom-A: 77% - 90.8% (2HKO or OHKO with SR)
CroCune absorbing your Sleep Powder: 108.4% - 127.7% (OHKO)
The bulkiest Tyranitar you'll ever see (CurseTar?): 91.1% - 107.4% (OHKO with SR or OHKO)

Sleep Powder is what makes it a better Shaymin. Shaymin cannot put a pokemon to sleep reliably, instead relying on Leech Seed for Blissey. This means Venusaur could beat Blissey by forcing her out with Sleep Powder repeatedly with Spikes and finishing her off with EQ/Leaf Storm which does about 30% in my experience. But face it, is your opponent going to rely on Blissey 100%? I haven't been seeing a lot lately. Either way, it's still best to pack Tyranitar or something that kills her.

Who am I kidding, sleep move + 140 BP dent-anything-that-doesn't-resist-it-move = awesome spamming on the first turn out.

And yes, I have decided that AgiliNite is utter crap. It's still better to spam Draco Meteor with MixNite.
 
Well, here's something I really like, unlike my previous two...

Shaymin Lite (OU Venusaur)
Spr_2c_003.gif

Venusaur @Life Orb
4Atk/252SpA/252Spe
Hasty Nature
~Leaf Storm
~Hidden Power Fire
~Earthquake
~Sleep Powder

Leaf Storm rapes things, HP Fire is generally great for coverage, Earthquake hit Heatran on the switch, outspeeding it as long as it lacks Scarf. Hence, something that can handle Heatran to test its set is recommended with this, like Tyranitar, Suicune and Swampert. Infernape is tricky, you can outpredict and EQ as he Swords Dances, or again you switch to a counter and nail it on the switch next time.

Here's some calcs on the power of Leaf Storm:
Gliscor: 89% - 105.1% (OHKO with SR)
Blissey: 26.6% - 31.5% (explained later, KO requires lots of Spikes and SR, and multiple Sleep Powder)
Dusknoir: 64.6% - 76.5% (2HKO)
Defensive Rotom-A: 77% - 90.8% (2HKO or OHKO with SR)
CroCune absorbing your Sleep Powder: 108.4% - 127.7% (OHKO)
The bulkiest Tyranitar you'll ever see (CurseTar?): 91.1% - 107.4% (OHKO with SR or OHKO)

Sleep Powder is what makes it a better Shaymin. Shaymin cannot put a pokemon to sleep reliably, instead relying on Leech Seed for Blissey. This means Venusaur could beat Blissey by forcing her out with Sleep Powder repeatedly with Spikes and finishing her off with EQ/Leaf Storm which does about 30% in my experience. But face it, is your opponent going to rely on Blissey 100%? I haven't been seeing a lot lately. Either way, it's still best to pack Tyranitar or something that kills her.

Who am I kidding, sleep move + 140 BP dent-anything-that-doesn't-resist-it-move = awesome spamming on the first turn out.

And yes, I have decided that AgiliNite is utter crap. It's still better to spam Draco Meteor with MixNite.

This seems to be outclassed by something like the Tinkerbell Celebi set. Earthquake with that EV spread won't be doing much, Tinkerbell Celebi does the same thing, can spread Thunder Wave, Sleep Powder's accuracy is like Will-O-Wisp, but Sleep Clause is standard rules. Only thing is that it has better typing in a sense, but even then it takes neutral damage to EQ so it can not switch in that much. Especially with LO Recoil and entry hazards and how it takes neutral damage from most things at least.
 
This seems to be outclassed by something like the Tinkerbell Celebi set. Earthquake with that EV spread won't be doing much, Tinkerbell Celebi does the same thing, can spread Thunder Wave, Sleep Powder's accuracy is like Will-O-Wisp, but Sleep Clause is standard rules. Only thing is that it has better typing in a sense, but even then it takes neutral damage to EQ so it can not switch in that much. Especially with LO Recoil and entry hazards and how it takes neutral damage from most things at least.

- It can absorb Toxic Spikes, which is particularly important for offensive teams because not everyone wants Roserade who is complete Pursuit bait.
- Like Roserade, Tinkerbell is also Pursuit bait if Scizor switches into Leaf Storm or if Tyranitar comes in after a Special Attack drop.
- Thunder Wave cripples, Sleep Powder completely* incapacitates. Sure, the latter doesn't have perfect accuracy, but you can for the most part completely take out 1 Pokemon.

Those are its pros over Celebi, imo. Celebi has Earth Power > Earthquake, plus Rest + Natural Cure. It's also more bulky. Overall, Celebi is probably superior, but Venusaur has a nice niche.
 
Hey, sorry anyways you dont LOST to swampert if you have leaf blade and if you hold item is Lum Berry, you wake up and kill it with Ice Punch + SS



Interesting, i will test out those suggestions..Looks Excellent..i will give results later

To clarify, Anti-Lead Gallade, the most effective variant I've seen:

Gallade@Life Orb
Steadfast
Adamant
248 HP / 220 Atk / 36 Def (alt: 248 HP / 240 Atk / 16 Def, to beat ColburElf 100% of the time)

~Shadow Sneak
~Zen Headbutt
~Leaf Blade
~Earthquake
 
Trying out the Gallade set now. Not sure that I like it as much as my old Machamp set, but Machamp's insane popularity makes it hard to effectively anti-lead now.
 
Weavile @ life orb
+spe, -spa
252 att, 252 spe, 4def

~swords dance
~sub
~night slash
~ice punch

Something i made up today, set up sub on the switch or status, if they attacked no big deal your going to get 1 hitted anyway (you lose 25%, should outspeed anything thats not scarfed). If they switched in a priroty attacker you have to attack under the sub, if they didn't get in a swords dance and sweep everything.
 
The only non-gimmicky reason Weavile would ever need to substiute is long gone. Like Fatecrashers noted, Weavile aquired Low Kick now and substitute isn't needed. However, pre-Low Kick Weavile could have possibly used a SubPunching set, but that is now obsolete.

Some awful substitute/protect PP staller Weavile could be used maybe (lol?,) using Pressure and it's raw speed to Weavile's advantage. This set is likely to be outclassed by Aerodactyl, however.
 
Is there another move you could use over Night Slash/Ice Punch to give you better coverage? Both are resisted by Steel, so maybe Low Kick over Ice Punch. Dark/Fighting gets pretty good coverage, and I think you need better coverage over another STAB attack. I would need to do calcs to back this up, but I think you would get more bang for your buck with Low Kick.
 
To clarify, Anti-Lead Gallade, the most effective variant I've seen:

Gallade@Life Orb
Steadfast
Adamant
248 HP / 220 Atk / 36 Def (alt: 248 HP / 240 Atk / 16 Def, to beat ColburElf 100% of the time)

~Shadow Sneak
~Zen Headbutt
~Leaf Blade
~Earthquake
I don't understand why you have Earthquake over Close Combat when EQ will never KO Metagross anyway. Seriously, what is it for?
 
i_gallade.gif

Gallade

Item: Life Orb/ Lumberry
Ability: Steadfast
EVs: 248 HP/ 252 Atk/ 8 Spd
Adamant nature
- Shadow Sneak
- Zen Headbutt
- Earthquake / Leaf Blade / Close Combat
- Ice Punch / Leaf Blade

First off, you're not the first person to come up with a Lead Gallade set and even if this is unique, it's almost completely inferior to Swords Dance | Close Combat | Shadow Sneak | Ice Punch/Stone Edge @Lum Berry. The reason that I say that is because anti-leads are supposed to give your team offensive momentum from the start rather than just killing the opposing lead. Machamp for example has Dynamicpunch, Payback, Lum, and its own bulk to outright murder other leads and force the team it's facing into a corner. Swords Dance forces Swampert to choose between leaving you at +2 or eating a heavy chunk of damage by trying to phaze you out. Ice Punch + Shadow Sneak always KOes Roserade, Ice Punch beats Gliscor, Stone Edge can be used to prevent Gyarados from shitting on you, etc.

Secondly, your style of posting makes me want to pick up the closest living and slam continuously it into a spiked wall. If you're trolling, mission accomplished because every time that you post, every nerve in my body becomes agitated to the point where I constantly have homicidal spasms and thoughts of just taking your keyboard away and snapping it in half.

Despite that, you should try the Gallade set that I suggested, I guarantee that it will be much more useful than the set that you're running. I hope I helped!
 
I don't understand why you have Earthquake over Close Combat when EQ will never KO Metagross anyway. Seriously, what is it for?

EQ 2HKOs Metagross (win if they go for SR first, which many will) and also 2HKOs Jirachi, and it's better than Zen Headbutt and CC against Infernape for the accuracy and no stat loss. CC is useless on the lead version of Gallade.
 
Trying out the Gallade set now. Not sure that I like it as much as my old Machamp set, but Machamp's insane popularity makes it hard to effectively anti-lead now.

No. Gallade owns machamp by using zen headbutt which is nice, plus gallade have a better SpD then machamp which makes him excellent at taking hits like shadow ball, while Koing them back.

After some testing, i found out that this ev spread is better 252 Hp/ 252 Atk/ 4 Def with the moveset of Leaf Blade/ Shadow Sneak/ Earthquake/ Zen Headbutt, that way, heatran won't live a Earthquake + Shadow Sneak even with Shuca Berry. To destroy Aerodactyl, Zen Headbutt + Shadow Sneak Kills. Lum Berry is good on Gallade, another options is if you want more power, use Life Orb.

Plus, many leads use Taunt on the first turn thinking I'm sword dancing which is great. Prevents them from putting up Stealth Rock.

Bah, i made this set like one month ago? i even posted it here.

New typing xD
 
EQ 2HKOs Metagross (win if they go for SR first, which many will) and also 2HKOs Jirachi, and it's better than Zen Headbutt and CC against Infernape for the accuracy and no stat loss. CC is useless on the lead version of Gallade.
A combo of MM + BP will take out lead Gallade everytime, and if the opposing Meta is orb'd then he has a huge chance to OHKO with MM solely.
My biggest Gripe with Lead Gallade is that even with all that EV investment in HP it takes physical hits like an absolute pansy.
 
I really don't like the idea of lead Gallade. Not being able to use his best STAB really sucks, unlike other leads like Dragonite (Draco Meteor). His priority is also weak, which means he can't revenge kill as nicely as Dragonite. Dragonite still puts Swampert into a shitty position; eat a Draco Meteor and set up SR or Ice Beam.
 
No. Gallade owns machamp by using zen headbutt which is nice, plus gallade have a better SpD then machamp which makes him excellent at taking hits like shadow ball, while Koing them back.


Oh, I wasn't saying Gallade vs. Machamp or anything, I was comparing to how they crippled teams. Machamp has a great advantage, in that anything he can't outright KO (Swampert, lol Dragonite, etc) can easily just be confused. Gallade IS doing great against a ton of leads (Nape, Heatran, Azelf, Machamp), though. I'm sticking with him.

Also, I don't really see why he would need Lum. Roserade or Breloom (does anyone still use this?) can sleep him, sure, but what else? Machamp will never be confusing him.
 
Well, but i must say, many trainer this days bring counters for Machamp like CB Azelf and LO Azelf. Many trainers are not ready for Gallade because they don't even know which set it brings which is a nice.

Even Machamp is 2HKOED by MM. So whats the difference there? Also, many Metagross during this Metagame holds Lum Berry instead to counter machamp.

Gallade needs Hp Evs to take some hits from both Special and Physical while Koing them. He can survive Gengar's,Rotom's and Jolteon's Shadow Ball. Gallade doesn't need Close combat because its only useful against tyranitar and heatran which earthquake takes care off.Earthquake + SS KOes Heatran while Tyranitar Earthquake 2HKOES.( Who stays in anyways, use leaf blade xD)

I Hoped that answered
 
Gallade doesn't need Close combat because its only useful against tyranitar and heatran which earthquake takes care off.Earthquake + SS KOes Heatran while Tyranitar Earthquake 2HKOES.( Who stays in anyways, use leaf blade xD)

I Hoped that answered
Wdf are you talking about? That's wrong in like 8 different ways. Close Combat is what gives Gallade utility outside of the lead position. Take that away and Gallade is no better than a Dunsparce lead. So what if Gallade takes on a couple of SDef drops, LO recoil means that it's going to live long anyway. You're really better off running Close Combat to nail Tyranitar and Kingdra for OHKO's and for that matter, Swords Dance > Zen Headbutt in order to make Gallade, erm, a threat.
 
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