"Super powerful Solarbeams" are worthless. Solarbeam is never useful; the weather could be changed while you're in the middle of trying to use it.
Worthless? Haha, hardly. And in case you didn't know, almost every sun sweeper set that has made it past C&C for Gen.4 has had Solarbeam as a necessity."Super powerful Solarbeams" are worthless. Solarbeam is never useful; the weather could be changed while you're in the middle of trying to use it.
Problem is Sun teams are much easier to beat than Rain teams. I might get beaten down with a stick for saying this but yeah. You are relying on UU and NU Pokemon to take advantage of Sunny Day.. you are either using Chlorophyll users whose STAB moves aren't boosted by the weather or Fire types which are merely firing off 1.5x boosted attacks.. and Solar Beam and Fire-typed moves are easily switched into by Sand Stream mons and Politoed.
That's why I think Ninetails is not going to be that hot.
Sun teams , for me, are meant to be balanced, not offensive like Rain.
They can sweep, disable, annoy or stall all in one package, but they aren't as effective as the other weather counterparts (Jack of all trades, master of none).
For me, the traits of weathers are:
Rain: offensive
Sun: Balanced
Hail: Stall
Sandstorm: bulky sweeping
My opinion.
Anyway, i think Ninetales should try to go defensive. Too bad it can't use Pain Split with Drought...
It's risky to go offensive with Ninetales: something could shut it down, and then Sun be replaced with Sandstorm or something.
I'd like to say Cresselia is a very good teammate to Ninetales (you need a way to get rid of Tyranitar. Dugtrio or something takes care of that), having that WTF bulk and Morning Sun curing 66% of it's health.
CM set seems pretty durable.
I disagree with your choice of words that sun isn't "as effective as the other weather counterparts". especially in regards to Generation 4. Whenever I would make a team with Tyanitar in it, I would of course look at the pokemon who could abuse sand the best and I thought the list was tiny and filled with a lot of bad pokemon. The list of pokemon that could abuse hail, I thought was even tinier. On the other hand, when looking at all the pokemon who got godly speed and super powerful solarbeams, even though a lot of them are NU because not a single pokemon can permanently bring out sun that's not banned, I always thought it was almost godly (check out how many of those sun abusers can even work in ubers) I always thought of the versatility factor as a major major bonus, not a weakness in any way. I'm not sure how many people havn't heard this by now (probably not many) but level 1 Kyogre and Groudon were considered too powerful for OU by the people testing him. Those test results are obviously sketchy, but that says a lot about just how good rain and sun are.
Yay. I'm gonna make a Sunny Day team. I'm thinking of what the team should consist of. I'm thinking of Shanderaa right now, but I don't know what else should be on. I've never made a Sunny Day team and it seems interesting.
Yay. I'm gonna make a Sunny Day team. I'm thinking of what the team should consist of. I'm thinking of Shanderaa right now, but I don't know what else should be on. I've never made a Sunny Day team and it seems interesting.
Worthless? Haha, hardly. And in case you didn't know, almost every sun sweeper set that has made it past C&C for Gen.4 has had Solarbeam as a necessity.
Plenty of reasons:I was wondering if theres a reason nobody is interested in pairing ninetails with charizard. I mean, charizard has solar power now and a fireblast with stab,solarpower,sun,10%item has 446bp on over 400 special attack assuming max EV.
For my DPPt Sunny Day teams(which was like, half my teams), I usually went with two fire types, two grass types, a dedicated supporter and a lead. Usually one of the fire types and one of the grass types had Sunny Day in it's moveset, just in case.
Also, having a Rapid Spinner on Sunny Day teams is good. Doryuuzu looks like a good choice right now. As well as Rapid Spinning, it has Sand Throw so might even be able to handle Tyranitar.
How are people having 10 pgs on that ugly moth Urugamosu and only 3 on Ninetails, when having Ninetails out makes him 10x better.
In terms of OU, and trying not to turn this into a Sunny Day discussion, Hariyama has to be one of the best partners for the likes of Ninetales. Hariyama is one of the best Tyranitar counters around, which gives it a great opportunity to come in and sub up for a SubPunch set. As hinted in previous posts, sun teams hinge on more synergy than the average hyper-offense rain team.
I don't see Ninetales as a good lead though. If you're using it for Sunny Day, you want to have your hazards up and have scouted the team. Pretty sure if I run this in OU, I'm packing Will-o-wisp too haha.
Some fun things that Choice Scarf Ninetales can do with 492 Speed if the team needs specific functions to be fulfilled or specific Pokemon to be scared off or KOed. All of the damage calculations assume 252 Special Attack:
- Outspeeding 252 Speed Adamant/Modest (or anything that isn't Speed+) Cloyster after Shell Break and firing off Energy Ball.
- Giving two shots at Will-O-Wisp on inbound Tyranitar even if it's holding its own Scaf, and on inbound Salamence without a Scarf.
- Similarly, allowing for last-ditch Will-O-Wisp or Grudge shots on a +1 Dragon Dance Gyarados, Tyranitar, or Feraligatr.
- OHKOing or scaring away offensive Azelf, non-Scarf Gengar, Scarf Metagross, Adamant Agility Metagross, and non-Scarf Weavile, who are all outsped by Timid Scarf Ninetales and axed by Fire Blast or Overheat.
- Seriously injuring any Starmie who expects to outrun it.
- Inflicting serious damage on Blaziken and Infernape to help negate the boosts they get from her sun.
Plenty of reasons:
- Two SR weak pokémon on the same team is bad, and Charizard takes 50% SR damage every switch in
- There are lots of pokémon competing for the spot of "fire-type on a Drought team"
- Charizard is extremely weak to priority moves and revenge killers (Scarftran can switch in on both Solarbeam and any Fire-type attack, for example)
- Charizard takes residual damage not only from entry hazards, but also from Solar Power (and LO if you decide to go with that)
- Without the sun, it is nowhere near as useful (sun can be stopped by plenty of things, eg Drizzletoed or TTar)
I apologize in advance if this was already answered but...
Remember how last gen Energy Ball was a TM, and Ninetales had it as an egg move but couldn't learn the damn TM? Yeah... 'bout that.
Has stupid bullshit like that gone away in gen V? Just wondering.
If Ninetales does manage to burn Tyranitar on the switch it, she won't care about a weakened Pursuit nearly as much. And it also means Tyranitar can no longer switch into Ninetales, or risk being 2HKOed by HP Fighting.
I'm just wondering, but could the Psychic- Typed Pokemon with Shadow Tag be used to get rid of Politoed? If so then they'd be great partners.