Kyurem

Looking at his weaknesses makes him a lot worse than looking at what will actually be able to hit him. It basically comes down to: SR(a lot more uncommon), Jirachi, Metagross, and maybe Scizor which lacks the resistances those other two have. Bronzong too but its basically looking like fodder this generation.
 
Freeze Bolt and Cold Flare could see some usage as a surprise when paired with Power Herb. Problem is Draco Meteor is generally a much better move :/

Two, Kyu's not suited to switching around due to its SR problem, ALTHOUGH, since so little gets SR it won't be anywhere near as common as in the 4th gen.
Remember you can migrate Pokémon from 4th gen games. SR leads are probably going to be as common as ever.
 
Mmm, its just stupid. I was previously 100% sure that this was the third in the legendary trio of dragons, but now I'm not sure at all. Even Gamefreak couldn't screw up a pokemon ths badly (compared to other Ubers)>
 
Mmm, its just stupid. I was previously 100% sure that this was the third in the legendary trio of dragons, but now I'm not sure at all. Even Gamefreak couldn't screw up a pokemon ths badly (compared to other Ubers)>
It is the third of them. It learns 2 ice moves one has a chance of burning and it is a special attack while the other ice move can paralyze and it is a physical attack. That pretty much proves it is.
 
You can't actually consider running Power Herb just for a one off superpowered attack which is resisted by some common pokemon? Really, people thought the same thing about Moltres with Sky Attack and Solar Beam but things like that just never work in the long run.

rocky, how do you know? It has a different BST, its Ice moves have different BP and have a charge turn unlike those of Resh and Zek.
On the other hand, it looks like it should be in so many ways...

All I can say is there had better be a different form coming. Something like this:

Ability: Snow Warning
Cold Flare and Freeze Bolt both lose their charge, and then either it loses most of the rest of its speed to make it ultra bulky but still capable of outrunning things with Frozen World, OR, make it nice and Rayquaza - clonish. I'd sort of prefer the bulkier path.
 
Cold Flare could be used for some interesting mind games if you pair him with Shanderaa.
Charge Cold Flare so the opponent promptly switches to a (most likely) Steel type, then trap it with Choice Scarf Shanderaa (even if Shanderaa is banned this could at least be used in an Uber envirorment, where very few non-steel types can switch into Kyuremu). No fire or ice types without a rock neutrality will ever switch into Kyuremu because they fear a Stone Edge.
Unless said Steel type is Heatran, you just scored a free KO.
Otherwise you just dealt a lot of damage with a nice chance of Burn.

Really, Cold Flare is far above your average 2-turn attacks and I see it being very usable.
I'm going to agree with this statement; the strategy suggested does seem to be an effective mind game which gives you you a free KO if you predict correctly.
 
a mix sweeper in the uber would be cool. i guess. but it can easily be blocked by Ou pokemon who make occasional appearences in uber like scizor,heatran and jirachi. this gen is shaping out to be a good one.
 
You can't actually consider running Power Herb just for a one off superpowered attack which is resisted by some common pokemon? Really, people thought the same thing about Moltres with Sky Attack and Solar Beam but things like that just never work in the long run.

rocky, how do you know? It has a different BST, its Ice moves have different BP and have a charge turn unlike those of Resh and Zek.
On the other hand, it looks like it should be in so many ways...

All I can say is there had better be a different form coming. Something like this:

Ability: Snow Warning
Cold Flare and Freeze Bolt both lose their charge, and then either it loses most of the rest of its speed to make it ultra bulky but still capable of outrunning things with Frozen World, OR, make it nice and Rayquaza - clonish. I'd sort of prefer the bulkier path.

Because the special burning attack is based on Reshirama (Who's part fire, and specially based) and the physical paralyzing attack is based on Zekrom (who's part electric, and physically based). Tough, honestly he seems kinda abstract designwise and whatnot to be trio'd with Reshi and Zekrom. Then again, Giratina was just another legendary in a cave until Pt.

And BTW, Snow Warning is already an ability ;)
 
Game Troll strikes again! The most redundant combined types with awesome wall breaking stats, a benchmark speed stat of 95 (Out speeding Lucario if you didn't know), and moderate bulk. Terrible sprite design, too.
 
Because the special burning attack is based on Reshirama (Who's part fire, and specially based) and the physical paralyzing attack is based on Zekrom (who's part electric, and physically based). Tough, honestly he seems kinda abstract designwise and whatnot to be trio'd with Reshi and Zekrom. Then again, Giratina was just another legendary in a cave until Pt.

And BTW, Snow Warning is already an ability ;)

I think he means that Snow Warning (and I'm assuming Hail in general) should apply the effects he suggested.
 
It's such a shame that Freeze Bolt and Cold Flare are charge-moves... unbelievable. Hey MeroMero, you tested them... do they at least have awesome animations? :/
 
Some people saying that Kyu could use Cold Flare and Freeze Bolt as Steel lures ... can you actually switch out after you've used it but before damage?
Even then, although they are very powerful and the effects are amazing...you begin to seriously run out of moveslots (seeing as Frozen World seems pretty necessary).

BTW, what I meant before was: Hail should boost Ice type defense (Rock types get a SpDef boost! Its like GameFreak is deliberately trying to make Hail the much poorer cousin), and ALSO that Kyuremu should learn Snow Warning (or if Cold Flare and Freeze Bolt lose their charge turn or something, a different ability would be acceptable).

Unlikely wishlists FTW
 
Both stabs get walled by steel 95 is good but I get soo afraid with speed I prefer things with 100+ so I'd speed nature it other than that it looks like a monster mix attacker with wall potential
 
Actually, I just realised Kyu could actually make pretty good use of a very defensive set.
It gets Toxic, Light Screen, Reflect, Dragon Tail, and Frozen World. Under screens its weaknesses are essentially negated meaning that very little can stop it setting up/stalling whatever. You could just throw Draco Meteor on there for some nice damage.
 
Kyuremu looks to me like an old and weakened legend... lower stats than the mascot legends... somewhat disappointing sprite and boring ability... looks like a frozen chicken (lol)...

I predict Kyuremu will have a very big "evolution" in the third game...
 
Bizarrely enough, listening to you guys, I actually like the way it looks. Its like a badass frozen machine or something. A bit more Ice would be nice but I'm still happy with the design.

I can't really see Endeavour working. It'd be pretty hard to get your HP down low enough anyway without being KO'd to make Endeavour worthwhile. On the other hand, its worst nightmare Scizor (and Metagross) welcomes the HP drop.

I don't see Kyu sweeping any time soon in Ubers. In OU, it might have shot through sheer bulk and power once you've eradicated potential counters, but even there its unlikely you'll get more than one kill at a time (since you can't Frozen World a Specs Sazando or something if it comes in after a KO)>
 
I haven't started doing calculations,EV spreads, or anything like that yet but I see some potential with 2 different defensive sets for Kyurem.

Kyurem @ Leftovers
nature? EVs enough to make 101 HP Subs.
-Frozen World
-Substitute
-Protect
-Focus Blast/Draco Meteor/Toxic

This Kyurem is designed to work with Hail (optional) and as many entry hazards as possible.Frozen World will cut their speed down meaning you can throw Subs up before they hit.With 2 layers of Toxic Spikes it takes 6 turns for a pokemon to faint if it stays in which is not hard with the Sub/Protect combo.Hail along with Stealth Rock/Spikes helps wear them down even faster.Stealth Rock and Spikes are especially helpful against steel types that are immune to Toxic Spikes. As a bonus, most of the strongest attacks have a PP total between 8-16 which gets worn down quickly with Kyurem's Pressure ability.

Steel types are the greatest threat.Highest on that list is Metagross and Scizor due to Bullet Punch and nuetrality to Focus Blast.Focus Blast is its best bet against Steel-Types.Draco Meteor can be used to deal with Poison-Types who will absorb Toxic Spikes or the Levitators/Flyers that get around Toxic/Spikes.Toxic is also a minor option if you don't want to set up Toxic Spikes making Kyurem a little more self contained.


The second set is:

Kyurem @ Light Clay
nature? evs?
-Frozen World
-Reflect
-Light Screen
-Focus Blast/Draco Meteor

Double screen with a twist.That twist is Frozen World.If something switches into Frozen World, you gain the ability to outrun the opponent and set up the appropriate Screen to cut incoming damage in half.After that you have 2 main options.Leave Kyurem in to deal with the opponent or switch.Many Pokemon will have an easier time setting up on something with reduced speed and reduced attacking capabilities.This is especially true if the opponent is Choiced and your set up Pokemon resists or immune to the attack.

Focus Blast for hits against steels or Meteor to inflict damage since you will likely switch after setting up Screens anyway.Most non-Steel Pokemon will have a hard time surviving Frozen World+Draco Meteor.


Just some thoughts.Personally I can't wait to mess around with this dragon.Scarf+Blizzard with Abomasnow sounds fun for a more agressive set and a Claw Sharpen/Outrage/Blizzard/Focus Blast (forget who mentioned this one) also sounds fun.
 
I hate the shit out of this things design, wtf is going on with it?

Other than thaaat, he's alot like Giratina-O, with just a bit worse defensive stats and a bit better offensive stats.
 
I hate the shit out of this things design, wtf is going on with it?

Other than thaaat, he's alot like Giratina-O, with just a bit worse defensive stats and a bit better offensive stats.

I was initially disenchanted with it to but I think that was more of what I wanted in an Ice/Dragon and not what was realistic.I actually think that it kind of fits in with the whole atmosphere theme of the 3 dragons.I do hope for a "restored" form with Snow Warning though.

Also I don't know if I would compare Kyurem with Giratina-O.Giratina has a lot of resistances,immunity to Toxic/Spikes,blocks Rapid Spin,and has a very diverse move pool on either side.Kyurem just fills in a different role.Although they both are extremely cool.
 
How can you even say Dragon/Ice is bad typing? People use Superpower on Mamoswine despite beeing redaunt with EQ, so why not this? Ice is most likely the best attacking type in the game...
In this case, I guess the ice typing lets it deal with Lugia and Ray without resorting to dragon moves, but that's about it.
In a tier 50% weak to Ice? Lugia, Groudon, Shaymin-S?
 
water is the best offensive type in the game and dragon.
Other than that Kturemu will kick the curb out of everything
His stats isnt that bad its just a "lesser" rayquaza IMO
 
So why not make it OU? We have a 145 base SpA Pokemon as well...
Plus, Dragon has the best neutral coverage, it has no real SE coverage, unlike Ice.
 
Yah i think this quite underwhelming at ubers.At first the stats king of seem scary but with the SR weakness and all the other faster Dragons/Scizor running around i dont think it would make that much of a impact.
Edit:Yah i was talking about OU =P
 
So Kyuremu belongs to OU...or not? Do you think it will be broken in OU?

Edit: Salamence's SpA is significantly lower and Garchomp's it not even usable, the formner also weak to SR, what will prevent Kyuremu from beeing at least high OU or maybe even the first Ice-typed Uber?
 
Back
Top