Introduction - Decided to make another RMT, because I generally got bored with my rain teams. So I tried something new and cooked up this little team.
(Hippowdon) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Slack Off
- Roar
The sand starter. My priority is to get rocks up, and I start roaring. If there is a Politoed, I'll head out to Politoed, as he is my only counter to rain teams. Slack off is there to promote him living longer, and I just love throwing roar's at people.
Zero (Tyranitar) (M) @ Expert Belt
Trait: Sand Stream
EVs: 56 Atk / 200 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Crunch
- Ice Beam
- Flamethrower
- Superpower
The Second Sandstreamer. Flamethrower is a 2KO on Nattorei, which I can deal with. 2 Sandstreamers are actually needed to make sure that the sand is up. I frequently find rain teams, and find that I need 2. Mixtar is generally used to take out various threats that I find threatening, such as Gliscor etc.
Prototype-0 (Randorosu) (M) @ Leftovers
Trait: Sand Power
EVs: 4 HP / 252 Atk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Rock Polish
- Hidden Power [Ice]
- Stone Edge
Late-game sweeper. Hidden Power Ice, is actually a surprise hit against Garchomps, and Gliscors. And I love using it. Earthquake is for coverage, and the good old Polish set is to outspeed most pokemon in the metagame. Stone Edge is for the yummy dragons, or Gyarados. I chose him for the reason that he is my favorite pokemon. He does well in the previous Sand teams that I made, and I wanted to try a new set., which was this one.
With Entry Hazards up, and with Suicune doing his thang, I can actually KO some surprising pokemon.
(TEMPORARY)
Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Roar
- Boil Over
As suggested by one of the people who commented below, I tried a Suicune. Overall, he is doing OK once entry hazards are up. I might swap him out for a Gyarados, but for now I am a little happy with his performance. Although, there are times when that he is sleeping, a poke comes in sets up in my face, and I am forced to switch out, while the sleep counter resets (God do I hate it,) although he is doing fine
Scizor (M) @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Quick Attack
Classical Band Scizor. Suggested by one of people who commented down below, I tried it. Superpower is a 2KO to Nattorei, while Quick Attack is just there, when bullet punch can't do crap. He is doing generally well, and I don't think I should change right now. If you think that there is a better option, please comment below
Nattorei (M) @ Shed Shell
Trait: Iron Barbs
EVs: 252 HP / 8 Def / 248 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Spikes
- Power Whip
- Thunder Wave
Due to Shandera's running around like its some stampede, I was forced to run Shed Shell. Since most Shandera's run scarf, I proceed to go to Tyranitar and hit them one of the moves he has. Thunder Wave is to give Tyranitar, Azumarill and Randorosu a generally easier time to take things out. I like using entry hazards now and then. Power Whip is there for the RD teams, and I like taking out Kingdra's. He also serves as having many resists and one his weaknesses are covered with Randorosu and the other being Hippowdon
HELP - I need to deal with RD teams, and feel like swapping Azumarill out - Options?
Ratings and suggestions are recommended.
NOTE - (This team serves as a Standard OU AND Dream World team, so recommendations from both sides of the spectrum are recommended.)
SUSPECT TESTING -
- Banded
- ResTalk Variant
Pursuit over Crunch for Tyranitar
OLD TEAM MEMBERS
These people do not deserve a picture, mostly because lazy
Azumarill
Doryuuzu
(Hippowdon) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Slack Off
- Roar
The sand starter. My priority is to get rocks up, and I start roaring. If there is a Politoed, I'll head out to Politoed, as he is my only counter to rain teams. Slack off is there to promote him living longer, and I just love throwing roar's at people.
Zero (Tyranitar) (M) @ Expert Belt
Trait: Sand Stream
EVs: 56 Atk / 200 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Crunch
- Ice Beam
- Flamethrower
- Superpower
The Second Sandstreamer. Flamethrower is a 2KO on Nattorei, which I can deal with. 2 Sandstreamers are actually needed to make sure that the sand is up. I frequently find rain teams, and find that I need 2. Mixtar is generally used to take out various threats that I find threatening, such as Gliscor etc.
Prototype-0 (Randorosu) (M) @ Leftovers
Trait: Sand Power
EVs: 4 HP / 252 Atk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Rock Polish
- Hidden Power [Ice]
- Stone Edge
Late-game sweeper. Hidden Power Ice, is actually a surprise hit against Garchomps, and Gliscors. And I love using it. Earthquake is for coverage, and the good old Polish set is to outspeed most pokemon in the metagame. Stone Edge is for the yummy dragons, or Gyarados. I chose him for the reason that he is my favorite pokemon. He does well in the previous Sand teams that I made, and I wanted to try a new set., which was this one.
With Entry Hazards up, and with Suicune doing his thang, I can actually KO some surprising pokemon.
(TEMPORARY)
Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Roar
- Boil Over
As suggested by one of the people who commented below, I tried a Suicune. Overall, he is doing OK once entry hazards are up. I might swap him out for a Gyarados, but for now I am a little happy with his performance. Although, there are times when that he is sleeping, a poke comes in sets up in my face, and I am forced to switch out, while the sleep counter resets (God do I hate it,) although he is doing fine
Scizor (M) @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Quick Attack
Classical Band Scizor. Suggested by one of people who commented down below, I tried it. Superpower is a 2KO to Nattorei, while Quick Attack is just there, when bullet punch can't do crap. He is doing generally well, and I don't think I should change right now. If you think that there is a better option, please comment below
Nattorei (M) @ Shed Shell
Trait: Iron Barbs
EVs: 252 HP / 8 Def / 248 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Spikes
- Power Whip
- Thunder Wave
Due to Shandera's running around like its some stampede, I was forced to run Shed Shell. Since most Shandera's run scarf, I proceed to go to Tyranitar and hit them one of the moves he has. Thunder Wave is to give Tyranitar, Azumarill and Randorosu a generally easier time to take things out. I like using entry hazards now and then. Power Whip is there for the RD teams, and I like taking out Kingdra's. He also serves as having many resists and one his weaknesses are covered with Randorosu and the other being Hippowdon
HELP - I need to deal with RD teams, and feel like swapping Azumarill out - Options?
Ratings and suggestions are recommended.
NOTE - (This team serves as a Standard OU AND Dream World team, so recommendations from both sides of the spectrum are recommended.)
SUSPECT TESTING -
Pursuit over Crunch for Tyranitar
OLD TEAM MEMBERS
These people do not deserve a picture, mostly because lazy
Azumarill
Doryuuzu