Marvel v Capcom 3 discussion

If it's really worth talking about, his tweets are screencapped here. Wong can whine that its low barriers to entry make it unappealing competitively but for more casual folk like me it's a godsend (come on, even arcade mode was a chore in MvC2). I most certainly won't regret this purchase.

The Spooky stream ended a bit ago but it's got me pumped for this game and gives me a bit of insight about it all. Viewtiful Joe is really bad and I'm going to forgo him entirely now. Trying to decide between Chris and Spiderman as an initial replacement, but my mains will switch up quite a bit so it really shouldn't matter. Didn't get to see any Dante or Zero gameplay in the stream to see if they live up to the hype but Wesker is everything he's cracked up to be. The one character that looked very promising but under-the-radar was She-Hulk.

Sentinel is lol. A patch isn't going to fix him; if they wanted him to be fixed, they would have done something pre-release. The competitive scene will either ban him or require him. End of.

EDIT: Ok, Sentinel's not unbeatable but I wouldn't file him under "manageable" either. Massive HP, high power, and seamless combos easily make him the top character, so unless both players use him or neither do, the matchup will be largely one sided.
 
They will definitely require it. The fighting game community, especially the SF crowd, does not like to ban things nowadays - it's the "nut up or shut up" mentality. If early predictions are anything to go off of, most teams are going to be Sentinel / Dante / Whatever other character is discovered to be "the best'

But I'm trying to stay optimistic, I will probably get this game once I can scrape up some dough.
 
with all the time the development team has spent on character balance, i struggle to believe that Sentinel is as OP as some people are making him out to be... think we will have to see how things pan out over a couple of months, and perhaps a couple of tournaments, for an accurate assessment
 
Veedrock said:
Sentinel is lol. A patch isn't going to fix him; if they wanted him to be fixed, they would have done something pre-release.
It's not that easy to predict the long-term balance of a fighting game, whether you're the designers or a top player with like a few hours' experience or whatever. So first of all, I think people are jumping to conclusions.

That said, if Sentinel really does become super crazy and makes everyone mad or whatever, I think Capcom will care enough about the competitive community to patch some changes. Maybe I'm wrong, though, in which case-- okay, we've got an imbalanced Marvel game on our hands. Oh no? >_>
 
Be thankful that you need both of your partners to be dead and can only do this only once a match. Thor doesn't seem like he has many other tools, though.

Where you even paying attention? You don't need your 2 partners dead, you can do it whenever. It DOES affect XF how many partners you have down, but you can still do it on any level afaik.

Also, as it stands NOW, Thor is the only one that has been FOUND to have a 100% off XF. EVERYONE else can do this, to varying degrees of hurt. And they got all that damage WHILE BLOCKING.

also I'm surprised at how little people are talking about Arthur here, his horizontal control is absolutely gdlk, he builds meter like crazy just jumping and shooting shit, and then uses his super bars for the long-ranged attack to deal crazy chip damage.

edit: I've been hearing a lot of comparisons about mvc3 being mvc2's Smash Bros Brawl. Who knows, maybe they'll actually make it a non-party game.

Hell, you don't even need to look at the screen, seeing how his normal projectiles can easily link into the super.

Storm's super is just so good lol, technically full screen and deals crapton of chip damage.
 
Phantasia said:
edit: I've been hearing a lot of comparisons about mvc3 being mvc2's Smash Bros Brawl. Who knows, maybe they'll actually make it a non-party game.
It sounds like an utterly inapt comparison. Brawl is easier than Melee in terms of execution: good. Brawl is floaty, defensive, slow and somewhat strategically one-dimensional: bad. "Casual-friendly" does not equal bad design; "bad design" does.
 
It sounds like an utterly inapt comparison. Brawl is easier than Melee in terms of execution: good. Brawl is floaty, defensive, slow and somewhat strategically one-dimensional: bad. "Casual-friendly" does not equal bad design; "bad design" does.

Talking about the partygame/casual-ness

which is pretty far here
 
Apparently Justin Wong has been tweeting that Sentinel is broken as fuck and can turn mud into gold as far as enabling less skilled players goes. Infighting has naturally broken out among the fighting game community.

Your guys' thoughts?
didn't he say the same thing about Dudley when SSF4 came out?

i'm watching Marn/FT10 right now and Sentinel doesn't look "broken" at all, but Magneto's disruptor looks a lot faster which is going to be really irritating to get around. Arthur looks like he's got some really good keepaway. and I haven't seen a "good" Skrull yet. the fat emo Justin Beiber looking kid that won that tournament kept dropping combos left and right.

totes paid off my copy today!
 
It sounds like an utterly inapt comparison. Brawl is easier than Melee in terms of execution: good. Brawl is floaty, defensive, slow and somewhat strategically one-dimensional: bad. "Casual-friendly" does not equal bad design; "bad design" does.

Those two things can easily be related. For instance: in order to create the "easier execution" you talk about in Brawl, the developers purposely made the game slower and removed many of the advanced techniques that were central to competitive Melee.
 
Those two things can easily be related. For instance: in order to create the "easier execution" you talk about in Brawl, the developers purposely made the game slower and removed many of the advanced techniques that were central to competitive Melee.

Yeah sure, but it's not like you can look at an easier game and instantly conclude "oh, it's shallow" from that alone. People tend to jump to that conclusion a lot with games, and I guarantee that that's largely what the uninformed masses are whining about now. Maybe there are some top players who are critical of the game for "the right reasons," but most of the backlash is probably from bandwagoners who see what happened with Melee and Brawl and want to pretend that the game being casual-friendly means that Niitsuma is some anti-competitive, Sakurai-esque guy all of a sudden.
 
I'd like to imagine that it's a "vocal minority" sort of thing more than anything, but yeah, you're definitely right to some extent. =(
 
The damndest thing is that competitive gamers will always say about something OP "If you don't like it adapt to it" but then they bitch and moan and about patches anyway.
 
How to play Phoenix:

1) Do not use Phoenix until forced too
2) Obtain Max Meter with the first 2 characters; be very selective with hypers
3) Kick ass and take names when the first two characters fall
4) Auto-transform if step 3 fails, restoring health completely
5) X-FACTOR

I've been watching another stream and I've seen a lot of matches turned around because of Dark Phoenix + X-Factor. It's insane; her health is a non-issue because she heals upon transformation which makes the balance of it all moot. (Dark) Phoenix's healing field is also pretty awesome, I saw her get caught up in Storm's Hyper and she was healing damage off faster than Storm could chip it off. Phoenix doesn't have to worry about being in the lower tiers, that's for damn sure.

Anybody know where to find a comprehensive list of voice actors for the game? Atm I'm using whatever resources I can find (mostly wikipedia) but a full list would be pretty cool. I'm just interested in cross referencing the actors in this game with previous works to see how comprehensive Capcom was with development. My interest was brought about by Chris sounding quite different from RE5 but it turns out he's the same guy. I'm looking for other cool connections and a full list would help a lot.
 
Apparently Justin Wong has been tweeting that Sentinel is broken as fuck and can turn mud into gold as far as enabling less skilled players goes. Infighting has naturally broken out among the fighting game community.

Your guys' thoughts?

Justin Wong said the same about Dudley; then called Adon trash just before Gamerbee trounced on him. LETS GIVE IT SOME TIME.
 
Hahahaha, that's true, but with Marvel really being "his game" to a lot of people, I can see why people would take his opinion seriously.
 
Marvel being "his game" is the exact reason he is having a cry (I mean other than the fact that he does it all the time), as others have said, it is less that he flat out dislikes the game, more that he is so attached to Marvel 2 (and you can't really blame him, it was around for 11 years and he played for much of it). Same thing happened when SF4 came out, all the Third Strike fanboys had a little cry but SF4 still managed to become huge.

Now for something different, I am not seeing why everyone is so amazed at the damage that Dark Phoenix can lay down with level 3 X-Factor, her huge damage output is one of the reasons her health had to be so low (other than the obvious healing being too broken with high health), Seth Killian had always said that she was one of the strongest characters, and he had been pretty up front with that sort of stuff.
 
How to play Phoenix:

1) Do not use Phoenix until forced too
2) Obtain Max Meter with the first 2 characters; be very selective with hypers
3) Kick ass and take names when the first two characters fall
4) Auto-transform if step 3 fails, restoring health completely
5) X-FACTOR

I've been watching another stream and I've seen a lot of matches turned around because of Dark Phoenix + X-Factor. It's insane; her health is a non-issue because she heals upon transformation which makes the balance of it all moot. (Dark) Phoenix's healing field is also pretty awesome, I saw her get caught up in Storm's Hyper and she was healing damage off faster than Storm could chip it off. Phoenix doesn't have to worry about being in the lower tiers, that's for damn sure.

The people from the SRK boards said the same thing. Phoenix is going to be a delight to use. To be honest though, I don't even think i'll be using Phoenix that way. I know it sounds scrubby but I'm planning on using her as a regular 1st, and i'm not basing my teams around her. I've seen a player successfully use Phoenix on point, so I'm going to try that.

Anybody know where to find a comprehensive list of voice actors for the game? Atm I'm using whatever resources I can find (mostly wikipedia) but a full list would be pretty cool. I'm just interested in cross referencing the actors in this game with previous works to see how comprehensive Capcom was with development. My interest was brought about by Chris sounding quite different from RE5 but it turns out he's the same guy. Then out of curiosity I looked up X-23 and found out she's the same voice actor from X-Men Evolution (watched this on Hulu a few weeks back), which is ridiculously awesome given the age of the show. I'm looking for other cool connections and a full list would help a lot.

http://www.behindthevoiceactors.com/video-games/Marvel-vs-Capcom-3-Fate-of-Two-Worlds/side-by-side/
 
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