*goes to post a really angry rant*
*reads through again to prepare, but ignoring Unholy Confessions's posts*
*suddenly can't think of much to rant about*
But actually,
Just ban them (the Pokemon), at least then Kingdra can use SS all he wants in Ubers, instead of it being banned in all tiers.
No idea where you got that idea, dude. The combo ban applies only to OU. Obviously -.-
In all seriousness, though, I think that some people here have a very wrong idea of why the combo ban was put in place at all. I'm not sure why I'm even posting this because the relevant people aren't going to read it, but
the combo ban is a compromise both to prevent a cascade of bans and to avoid needless testing in lieu of actually recognizing the real, obvious problem with the Round 2 metagame. It is unfortunately not the kind of ban that can be "tweaked" very easily, and I for one would rather not sacrifice more simplicity of the ruleset just to give Swift Swim Qwilfish the possibility of being viable. The combo ban put in place has clearly improved the metagame significantly. I say, either argue that whatever modification you're proposing will do the same or gtfo. Harsh, but that's how I'm going to say it.
If some of you somehow think that rain was fine or even "easy to beat" in round 2, then you can go tell that to 2/3 of my opponents when I used my rain team back then. A good amount of them were fairly effortless. No, I didn't use a "linear" aggressive rain team; I usually prefer a bulky sort of offense over that. I think that that in itself speaks volumes about the problems that rain posed. Yes, most of these opponents had Ferrothorn, Virizion, etc. Yes, many of these opponents ran sand. I was still quite able to run through 2/3 of them.
Now, can we please move on and talk about
this metagame, y'know, the one that's actually close to balanced, enjoyable and skill-rewarding?