Will-O-Wisp cuts Giratina's enemies' Attack Stats to pieces, rendering them incapable of hurting this great wall, as well as biding time for Giratina to use Rest to restore all of its HP, thus becoming ready to take on the next opponent it faces. Sleep Talk enables Giratina to absorb status and ensures that it isn't set up bait for Rayquaza and Arceus, seeing as Sleep Talk may pick Will-O-Wisp and ruin their fun. Roar also allows Giratina to act as a good phazer and can be used over Will-O-Wisp if your team relies heavily on Toxic Spikes, because then Giratina could not burn as many opponents. Giratina also has a distinction as the only common spinblocker, aside from its counterpart Giratina-O, that can phaze. Dragon Claw enables Giratina to severely damage other Dragon-types, OHKO Deoxys-A, and deal a respectable amount of damage to Ho-Oh and Darkrai; whereas Dragon Pulse carries a dash more power against Groudon. Outrage will do more damage than Dragon Claw, and Giratina will not be locked in to Outrage if it is selected via Sleep Talk. However, use it sparingly when awake, as Giratina will then be vulnerable to being revenge killed.