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Creative (and good) Movesets (READ THE OP FIRST)

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I meant chance effects as things that are not constant. If anyone can test it, that would be great, but I'm almost entirely sure that is how it works.

IIRC, the research thread already tested that they do indeed work.

After all, there's nothing "special", coding-wise, about 100% effects; you can get up to 140% "chance effects" through serene grace and whatnot; it's likely that the game just checks if the effects chance is over 0%.
 
I looked through the OP and it didn't specifically mention Bulldoze or Flame Charge.

Just trust me; both are cancelled by encourage.

It troubles me that people still fail to understand this.

By the flawed logic that has pervaded through the last few posts, if I use Encourage Charge Beam in Water/Fire Pledge, I should magically start getting SpA boosts, right?
 
Bulldoze and Flame Charge are primary effects.

No, they're secondary effects w/ 100% chance, rather than Overheat's primary -2 Sp Atk drop.

What's the difference? The secondary effects interacts with abilities like Encourage,Dust Shield, Miracle Skin, Serene Grace, and Defiant(latter 3 of which depending on whether it affects user/opponent), while the primary effect doesn't.
 
hitmonchan.jpg

Hitmonchan @ Leftovers
Iron Fist --- Adamant
252 Atk / 252 Sp.Def / 4 Def
~ Bulk Up
~ Drain Punch
~ Fire Punch
~ Electric Punch

Now here is a set that could easily be revived from Gen 4. In fact, it must be traded from DPPt beacuse it only learns drain punch as a TM there. Basically, you use Bulk Up to increase your Defense, and with your invested Special Defense, he should be able to take a few hits. With leftovers, Bulk Up's attack boosts and Drain Punch's increased base power (60BP to 75BP), you could easily recover any damage you took while setting up. Drain Punch, Fire Punch and Electric Punch provide complete unresisted coverage except for Giratina, Latias and Latios. (You could go with Ice Punch, Mach Punch or Substitute in those last two slots.) Iron Fist boosts the three attacking moves from 75BP to 90BP (Drain Punch's raised further to 135BP after STAB), which make them very usable.​

The EVs and moveset may not be optimal. I'd appreciate any comments and suggestions on this set.​
 
hitmonchan.jpg

Hitmonchan @ Leftovers
Iron Fist --- Adamant
252 Atk / 252 Sp.Def / 4 Def
~ Bulk Up
~ Drain Punch
~ Fire Punch
~ Electric Punch

Now here is a set that could easily be revived from Gen 4. In fact, it must be traded from DPPt beacuse it only learns drain punch as a TM there. Basically, you use Bulk Up to increase your Defense, and with your invested Special Defense, he should be able to take a few hits. With leftovers, Bulk Up's attack boosts and Drain Punch's increased base power (60BP to 75BP), you could easily recover any damage you took while setting up. Drain Punch, Fire Punch and Electric Punch provide complete unresisted coverage except for Giratina, Latias and Latios. (You could go with Ice Punch, Mach Punch or Substitute in those last two slots.) Iron Fist boosts the three attacking moves from 75BP to 90BP (Drain Punch's raised further to 135BP after STAB), which make them very usable.​

The EVs and moveset may not be optimal. I'd appreciate any comments and suggestions on this set.​

Isn't that the exact same set from Gen 4 except with different EV's?
 
It certainly seems legit but not new. Who cares, it has one advantage over Conkeldurr since Ice Punch murders Gliscor...*sunglasses*IN COLD BLOOD.
 
One more set idea for the day:

"Variety-Gar"
Gengar@Choice Scarf
4 Hp/ 252 SpA/ 252 Spe
Modest (+SpA, -Atk)
Levitate
~Shadow Ball
~Focus Blast/ Hidden Power [fire/Ice]/ Thunderbolt
~Trick
~Destiny Bond

I decided to test out a Choice Scarfed Gengar. With Gengar I put Shadow Ball and Focus Blast originally for the 2 attacking options (for perfect coverage), I also decided to slash in the hidden powers or thunderbolt for a different attacking option. Next Came the ability to cripple an enemy with Trick (everyone knows the trickscarf idea.). But i decided to go ahead and add on destiny bond for the ability to pick off a Strong slow sweeper. Now Gengar at full health survive almost all priorty attacks bar scizors Bullet punch (but with ~44 Hp evs invested it can survive on a low damage roll a majority of the time) Destiny Bond also needs to be kept a secret to take down large threats such as Reuniclus, Conkeldurr, and dangerous dragons

Scarfed/Banded t-tar will DESTROY you if it switches into anything besides for focus blast. Also, if you lock yourself into the wrong move, this thing becomes pursuit bait for more than just tyranitar.
 
Scarfed/Banded t-tar will DESTROY you if it switches into anything besides for focus blast. Also, if you lock yourself into the wrong move, this thing becomes pursuit bait for more than just tyranitar.

I sure thought I read Destiny Bond on that set. However I agree on the fact that you're screwed if you give him a Scarf and you get a Band (On the switch-in or the first turn).
 
^^^ I would make sure not to trick Scarf on Ttar prediction is required. Focus Blast if i predict it switching in. But how does Metal Burst Bastiodon lead sound?
Bastiodon
252 Hp/ 112 Atk/ 144 Def
Impish:
-Stealth Rock
-Metal Burst
-Rock Blast/ Rock Slide
-Magic Coat
 
^^^ I would make sure not to trick Scarf on Ttar prediction is required. Focus Blast if i predict it switching in. But how does Metal Burst Bastiodon lead sound?
Bastiodon
252 Hp/ 112 Atk/ 144 Def
Impish:
-Stealth Rock
-Metal Burst
-Rock Blast/ Rock Slide
-Magic Coat

Personally I'd Destiny-Bond it first just in case, but they might not attack if they think you have Sash.

Also, I wouldn't use it as a lead, but Bastiodon sets are generally pretty fun.
 
Was This set created?

Omastar @ Focus Sash
Nature: Modest/Timid
Ability: Shell Armor
252 SpA / 252 Spe


Shell Smash
Surf/ Hydro Pump
Wring Out/ Ice Beam
Earth Power/ Ancient Power


Not as good as Cloyster but still useful and Strong. It's a Special Attack Variant. Surf is the STAB move of choice or you can Run Hydro Pump.

Wring Out does big damage on a Full HP Target so it rapes Switch ins. Or you can run ice beam for Grass Types and others

Earth Power or Ancient Power goes in the last slot, AP is better though so... eh.
 
I've been watching this thread for the last week or two and this thread really needs to get its act together. This thread is for creative and good sets. It seems like 90% of the sets being posted are random gimmicks that seem to lack a coherent strategy. Some of these sets are just laughably bad. There are a few guidlines you can see in the OP regarding sets to post and sets to not, but maybe a bit more clarification is needed.

  1. Play Test. Play Test. Play Test. Play against competant opponents. I don't care how well you swept some random wifier with x set if it gets dominated by someone who knows what they're actually doing here. Nearly every single bad set here hasn't been playtested. If there's some obscure set that lets me do something unique in the standard metagame, awesome! That's the point of this thread!
  2. Please double check your game mechanics. Some sets being posted here don't actually work due to how the game works. Check how certain unfamiliar mechanics of the game work to ensure you ramble on about a strategy that doesn't even exist. If the game doesn't even allow your set to work, it's fairly obvious you've used it very little if at all and you're not the best moveset maker. Make sure your items complement your set as well.
  3. Make sure what you're posting isn't fully outclassed. I can use a Choice Specs Lumineon if I want, but a Choice Specs Starmie does it better
  4. Create a good EV spread. Don't just copy and paste from another set if you aren't sure what would be the most advantageous spread. Think about a few basic rules of EV investment. Dumping into either defense before HP is usually a bad idea.
  5. The line between creative and gimmicky is thin, but at the very least, have a creative set. We've all seen boosting move + 3 attacks. We've all seen Normal Gem + Fake Out. Unless this flings a Pokemon straight out of the realms of mediocrety (it probably won't), don't post it.

Please, don't kill this thread with a bunch of nonsense. Posts what has worked for you and others. Brainstorm if you must, but be a little more reasonable.
 
Welp This thread should of only been 6 pages for the 30 or so pokemon that can do everything better


but ohwait. its 44 pages and constantly increases. How many Luvdisc does this thread have? If anything people are keeping this thread alive, not killing it.

And I wish people like you would show some creativity instead of.. y'know knocking on other peoples attempts :/
 
Welp This thread should of only been 6 pages for the 30 or so pokemon that can do everything better


but ohwait. its 44 pages and constantly increases. How many Luvdisc does this thread have? If anything people are keeping this thread alive, not killing it.

And I wish people like you would show some creativity instead of.. y'know knocking on other peoples attempts :/


Posting absolutley shitty sets is not helping the thread at all. It's just wasting peoples time who want to see an actually good creative set, not some crap someone just thought up of in 5 minutes.
 
Posting absolutley shitty sets is not helping the thread at all. It's just wasting peoples time who want to see an actually good creative set, not some crap someone just thought up of in 5 minutes.

It's really hard when all the good pokemon have had creative sets made in the first 15 pages...

Trying to make the NU and UU look decent here :<
 
It's really hard when all the good pokemon have had creative sets made in the first 15 pages...

Trying to make the NU and UU look decent here :<

If you really want to be taken seriously, at least show some proof that Eviolite Larvesta (a set you posted) is something actually worth using. Did you playtest it? Why should I use it over, say, Infernape, or Darmanitan? You know, this thread doesn't have that "(and good)" piece out of casualty, you know.
 
Then I'd suggest waiting until you have a set to post that can be somewhat viable.


> That isn't completely outclassed by something else.

yeah ok.

Thats the Point of Thread. Theres no room for Some what viable, "it has to be completely viable and unique" is what they're getting at and trying to get out of this thread.

It has to be to a Tier, not out classed, uncommon, and good

@ Above, Get infernape and Darmanitan out of LC
 
> That isn't completely outclassed by something else.

yeah ok.

Thats the Point of Thread. Theres no room for Some what viable, "it has to be completely viable and unique" is what they're getting at and trying to get out of this thread.

It has to be to a Tier, not out classed, uncommon, and good

@ Above, Get infernape and Darmanitan out of LC

Than what on earth is this quote doing in your own set description?: "This isn't a competitive move set so dont go shouting Oh Kingdra This oh Kyogre that."
 
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