What aren't we writing about? (Pokemon unfit for OU Analyses)

Lots of people are still bringing up Pokemon that have been discussed and rejected already.

Druddigon had an analysis in process in the past, but the QC team and many others thought it was outclassed compared to the other Dragons, a choice that I agree with.
 
Rapid Spin

And lets not forget that it can hit on both sides of the spectrum, too. Now, I'm not saying 85 base attack power is awsomsauce but its better then what Rotom, Jellicant or Milotic bring to the table. On top of that, Blastoise is the only one who can manage to not be completely walled by common steel types or common special walls, depending on its move set.

*waits to be proven wrong*
 
And lets not forget that it can hit on both sides of the spectrum, too. Now, I'm not saying 85 base attack power is awsomsauce but its better then what Rotom, Jellicant or Milotic bring to the table. On top of that, Blastoise is the only one who can manage to not be completely walled by common steel types or common special walls, depending on its move set.

*waits to be proven wrong*

thats a lie as long as ferrothorn exist. saying hp fire is usable doesnt help, because every bulky water could do that only to be walled by every other bulky water. seeing as blastoise would be used primarily a defensiveish pokemon, being able to attack from both sides of the spectrum doesn't matter.

also blissey, the ou special wall, walls blastoise to hell and back. porygon2 could just thunderbolt him and recover off the damage, although it does fear toxic. tentacruel is immune to toxic, takes laughable damage and then rapid spins your entry hazards or sets up his own toxic spikes

edit: also who cares if jellicent rotom and milotic have low attack stats.... they are all bulky pivots who use special attacks for damage....
 
Qwilfish should be removed from this list. It is one of the few pokemon with both Spikes and Toxic Spikes. It has nice Attack and nice Speed, which allows it to actually hurt things. It can abuse the SD+Aqua Jet combo well, and it also has access to Explosion (which is still powerful, even though it was nerfed). It can abuse its speed to make use of moves like Taunt and Destiny Bomb, allowing it to be a suicide lead of sorts. But it can also be somewhat bulky, especially with the introduction of Intimidate, which is released. This allows it to tank physical hits much better than before, allowing it to be bulky (T)Spiker.

I definitely don't think it should be on the list.
 
Qwilfish should be removed from this list. It is one of the few pokemon with both Spikes and Toxic Spikes. It has nice Attack and nice Speed, which allows it to actually hurt things. It can abuse the SD+Aqua Jet combo well, and it also has access to Explosion (which is still powerful, even though it was nerfed). It can abuse its speed to make use of moves like Taunt and Destiny Bomb, allowing it to be a suicide lead of sorts. But it can also be somewhat bulky, especially with the introduction of Intimidate, which is released. This allows it to tank physical hits much better than before, allowing it to be bulky (T)Spiker.

I definitely don't think it should be on the list.

Qwilfish?

SD, surely you can't be talking about Swords Dance, which it doesn't even get. Even with it, Qwilfish isn't good. Explosion is useless on him period. And 65/75/75 is not bulky at all, even with Intimidate.
 
Qwilfish got Swords Dance with a 3rd Gen Move Tutor, even though it can't learn it by TM. So Swords Dance is illegal with Intimidate. And Qwilfish has the potential to be quite bulky when combined with Intimidate and the right EVs. It also has useful resistances (Fire, Fighting, Ice, Water, Steel, Bug, Poison).
 
Qwilfish got Swords Dance with a 3rd Gen Move Tutor, even though it can't learn it by TM. So Swords Dance is illegal with Intimidate. And Qwilfish has the potential to be quite bulky when combined with Intimidate and the right EVs. It also has useful resistances (Fire, Fighting, Ice, Water, Steel, Bug, Poison).

I a certain site was trolling me I suppose, but as I said, even with those qualities, Qwilfish does not not have enough of them to warrant a full OU analysis. Others can do what he does, better. Being able to use Spikes and Toxic Spikes on the same set is not much of a plus. Not only that it takes up space, but does Qwilfish even have the bulk to lay them out? It would be hard enough to lay two layers of one in any case. Then if you manage to do so, you'll still run the risk of it getting removed by Rapid Spin.
 
I haven't played in some time, but when I did I used a Eviolite Bayleef to some success. I forgot the EVs I used but remember using Dual Screens, Leech Seed and Giga Drain as its form of recovery (so I assumed it must be transferred over from 4th gen since Giga Drain is no longer a TM).
 
I haven't played in some time, but when I did I used a Eviolite Bayleef to some success. I forgot the EVs I used but remember using Dual Screens, Leech Seed and Giga Drain as its form of recovery (so I assumed it must be transferred over from 4th gen since Giga Drain is no longer a TM).

no... no just no.... im sorry but bayleaf cannot work. it has no offensive presence at all, and dual screens without light clay isn't as useful.
 
Also, what about Ursaring and Porygon-Z?

Ursaring has incredible attack and a huge movepool. It's main selling point is the SD+Quick Feet set. In one turn, Ursaring can double its attack and raise its speed by one stage. It has access to incredibly powerful moves (like the 140 STAB Facade) to sweep with and no shortage of coverage with coverage moves like Close Combat, Crunch, EQ, and all of the elemental punches. He may be short-lived due to the poison damage, but he can be a powerful late game sweeper.

Porygon-Z has ridiculous SAtk that can be raised even further with Download (or Nasty Plot, but that's risky). Porygon-Z isn't terribly frail like some make it out to be, and can run a very threatening Agility set. Porygon isn't slow to begin with, but it can become much faster, making a terror. +2 Speed Porygon can sweep through most teams with little effort.

Now I understand that both these pokemon have problems with Conkeldurr, but then again, so do pokemon like TTar. Once Conkeldurr is removed, it's clear waters for these guys.
 
Also, what about Ursaring and Porygon-Z?

Ursaring has incredible attack and a huge movepool. It's main selling point is the SD+Quick Feet set. In one turn, Ursaring can double its attack and raise its speed by one stage. It has access to incredibly powerful moves (like the 140 STAB Facade) to sweep with and no shortage of coverage with coverage moves like Close Combat, Crunch, EQ, and all of the elemental punches. He may be short-lived due to the poison damage, but he can be a powerful late game sweeper.

Porygon-Z has ridiculous SAtk that can be raised even further with Download (or Nasty Plot, but that's risky). Porygon-Z isn't terribly frail like some make it out to be, and can run a very threatening Agility set. Porygon isn't slow to begin with, but it can become much faster, making a terror. +2 Speed Porygon can sweep through most teams with little effort.

Now I understand that both these pokemon have problems with Conkeldurr, but then again, so do pokemon like TTar. Once Conkeldurr is removed, it's clear waters for these guys.

both of these pokemon have already been discussed and decided against. porygon-z actually had an analysis for a while but was deemed unviable.
this is by sds
Porygon-Z is a new comer! It's too slow to be effective in the current metagame, to outclassed by basically everything, and with Roobushin all over the place, it's even less likely to get a full sweep. It's also hard for it to get a turn to set up, which doesn't help.

ursaring just is too slow and frail, with terrakion being infinitely better than him because even after quick feet terrakion beats him in speed....

Ursaring's problems:

- Lacking bulk- 90 / 75 / 75 isn't really making the cut when you have no resistances to fall back on.
- Lacking Speed. 55 base Speed is awful, and even with Quick Feet, you still fail to outspeed: Terrakion, Virizion, Lati@s, anything Scarfed, Thundurus, Tornadus, Jolteon, etc. You're not sweeping anything any time soon with Quick Feet.
- Steels shit on it. It can't really deal with most of the Steel-types in OU (other than Ferrothorn) because most of them are neutral to Fighting (Bronzong, Metagross, Jirachi, Forretress, Skarmory). In addition, all of them except Forretress and Ferrothorn outspeed it, which hurts.
- It's outclassed. As a Guts sweeper, Conkeldurr wins. As a bulky normal-type attacker, Bouffalant wins. As a "fast" sweeper, pretty much everything wins. Why should I use Swords Dance Ursaring with Quick Feet when I can use Swords Dance Terrakion which is faster, stronger, has better STABs, has better defenses, and has ACTUAL resistances, and doesn't have to get Toxiced to do it.
 
Just going to support the proposal for Victreebell to get an OU analysis. It IS being used in OU to great effect, and is pretty lethal in the sun. It can hit hard on both sides of the spectrum with Power Whip, Leaf Storm, Grass Knot, Sludge Bomb, Weather Ball, etc, it gets a priority move in Sucker Punch, it can boost itself with Growth, and it also has Sleep Powder and Stun Spore to play with.

I know it gets competition from Venusaur, but I don't think you can say it is completely outclassed by it. Venusaur is bulkier and faster, but it hits a lot less hard physically, has only equal SpAtk, and doesn't get a priority move or weather ball. It does get Earthquake though, which is nice.
 
Victreebell also needn't waste its Hidden Power move as HP Fire due to Weather Ball, allowing it to deal with Ferrothorn, meaning it can opt for HP Ice or HP Rock (so Fire tpyes don't wall it). It has also got a pretty good support movepool, with Knock Off, Sleep Powder, Reflect, Encore, and Stockpile to raise its rather poor defensive stats, and with the Chlorophyll boost, it can set up at least one Stockpile before it has to take a hit.
 
As much as I hate to say this, I think Archeops should be on this list.

- Archeops is hampered by a combination of bad defensive typing, SR weakness, lack of bulk, AND an ability that neuters him when he's taken a hit or two.
- Even at above full HP, Archie is so hampered by his ability that he can't take full advantage of his Attack stat and STAB. He is often forced to use Rock Slide instead of Stone Edge because he cannot miss. His Acrobatics would nail things like Conkeldurr... if they didn't have Mach Punch. I did some calculations and found that your typical Guts Conkeldurr would send him into Defeatist zone with one Mach Punch.
- 110 Base Speed is okay, but just not enough. Things like Thundurus, Starmie, Gengar, and Azelf outspeed and either neuter or kill him. A lot of strong scarfers can still get past him. There's still the issue of priority sending him into Defeatist zone before he can do anything worthwhile.
- Even with his base Attack, he is just... outclassed. Haxorus hits harder, has better bulk and defensive typing, and can actually boost his Outrage to ridiculous levels with Choice Band or Swords Dance. Sheer Force Darmanitan ties him for Base Attack and his damage output in sun is... absurd. Conkeldurr has Guts, more useful STAB, and bulk.
 
As much as I hate to say this, I think Archeops should be on this list.

- Archeops is hampered by a combination of bad defensive typing, SR weakness, lack of bulk, AND an ability that neuters him when he's taken a hit or two.
- Even at above full HP, Archie is so hampered by his ability that he can't take full advantage of his Attack stat and STAB. He is often forced to use Rock Slide instead of Stone Edge because he cannot miss. His Acrobatics would nail things like Conkeldurr... if they didn't have Mach Punch. I did some calculations and found that your typical Guts Conkeldurr would send him into Defeatist zone with one Mach Punch.
- 110 Base Speed is okay, but just not enough. Things like Thundurus, Starmie, Gengar, and Azelf outspeed and either neuter or kill him. A lot of strong scarfers can still get past him. There's still the issue of priority sending him into Defeatist zone before he can do anything worthwhile.
- Even with his base Attack, he is just... outclassed. Haxorus hits harder, has better bulk and defensive typing, and can actually boost his Outrage to ridiculous levels with Choice Band or Swords Dance. Sheer Force Darmanitan ties him for Base Attack and his damage output in sun is... absurd. Conkeldurr has Guts, more useful STAB, and bulk.

Archeops is a beast, and rightfully deserves an analysis. Flying Gem and STAB-Acrobatics is an incredibly powerful combination, and if played the right way, Archeops is more than capable in the OU-environment. As with any Pokemon, once you eliminate or out-play its counters, it can prove to be very valuable and an easy asset towards victory.
 
I do give that he has one useful trick: Given I did the calcs right, 252 Atk Adamant Archeops will usually OHKO the typical Conkeldurr even after Defeatist has kicked in (which, according to my damage calcs, it will after Mach Punch). But so can Reuniclus, and the blob is capable of doing more things thanks to his great bulk, neat ability, and Trick Room capabilities. There are other Pokemon that check Conkeldurr pretty hard and can do other things as well.

Otherwise, though, I'm not sure what else Archie can do that he isn't outclassed at. He potentially can pull off a sweep if Baton Passed some boosts (with Sand Rush and scarves flying around, 110 base Speed ain't what it used to be), but so can any other offensively-inclined Pokemon. As far as wallbreaking is concerned Haxorus can do it just as well if not better. CB Haxorus' Outrage is so strong that it 2HKOs even Steels, he has Mold Breaker Earthquake for dealing with Bronzong anyhow. He hits Ferrothorn for STAB neutral damage (something Haxorus wishes he could do), but he won't even be dealing an OHKO, and he will get mauled by STAB super-effective Gyro Ball.
 
Why does Entei not get an analasys if arcanane does all of his stats are higher except sp.atk by 10 and sp.def by 5 he deserves an analasys if arcanine does
 
Why does Entei not get an analasys if arcanane does all of his stats are higher except sp.atk by 10 and sp.def by 5 he deserves an analasys if arcanine does

arcanine has a good movepool.


entei also has no good fire stab without the event which forces him to run adamant.
 
People really need to read through the whole topic to prevent bringing up arguments that have already been discussed before. In fact, why don't we put it on the front page? I'm sure it'll save a lot of trouble.
 
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