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Gen V Initial UU

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Im really excited for UU this gen
it actually looks fun
since OU has gone to hell
but who really knows
since the metagame is still largely unformed
prehaps stall will be viable in UU?
 
Both options are N/A. The balanced metagame will occur regardless of how many Pokemon are removed from the tier. Playing the numbers game just means you're not focusing on the big picture, which is to make this tier as balanced and competitive as possible. That's my goal, and it should be the goal of any other responsible voter as well.

So you can't answer the question?

The primary goal of everybody here is to have a balanced metagame. Some people just seem to want to ban as much as they can, but that's not the goal we have. Our goal is to have a balanced metagame. If we don't get to ban anything, so be it, the metagame is balanced, and that is what's most important.
 
well why does Ou stop at 53 pokes? It was 48 last gen, and that was with 156 less pokemon. shouldnt it be like 60 at least?
 
The main abuser for Sun is Victini who is alot like Manaphy was for Rain in terms of the power they add to their respective weather. I feel Victini adds way to much power to Sun with very little in exchange. To compare let's use another powerful sun abuser, Charizard

Even though Charizard's Fire Blast is more powerful it uses Solar power which is like a Life Orb with Specs power. Not only that but it dies way to quickly with that 4x weakness to SR. It's got plenty of negatives to compinsate for the power it gives to sun. Victini doesn't have that problem. Apart from the added weakness to stealth rock it doesn't really hurt Sun teams all that much.

In conclusion, I feel that if we ban Victini we'll get rid of a particularly prominent threat in sun. It'd certainly help. Plus I think OU sun can use it better. :P

Learn to stealth rocks please. they can be handled easily
 
Which is why a tier system based on usage alone doesn't cut it anymore in Gen 5.
There are many OU pokemon that are there for the sole reason they're capable of countering OU's biggest threats, while not being overpowered by any means for the UU envirorment.

Things like Scrafty, Tentacruel, Swampert, Virizion, Toxicroak and Tornadus are definitely not impossible to handle in UU, yet we're not allowed to use them. The OU tier basically exists for itself and its very existance is detrimental to all the others.

Well, when NU is established, people there could use your argument to say that a tier system based on usage alone should not be used in UU as well, being that it is detrimental to their tier.

But this just leads me to ask: Is there another possible way to make the tiers other than usage?
 
But this just leads me to ask: Is there another possible way to make the tiers other than usage?

Preach.

Pokemon usage relates everything in a Pokemon - niche, typing, efficiency. Some Pokemon gain ZOMGWTF usage because the niche they perform is at its peek of need at the time being. For example, Scizor in 4th gen's niche was very valuable because it effectively countered dragons such as Latias and Salamence - 2 Pokemon who were top-tier threats. Since Scizor, with its 90BP Bullet Punches was able to put a stop to these top-tier threats, he gained enough usage and dominated the OU metagame. Although saying this does NOT mean that the Pokemon in UU or NU do not serve a certain niche. Some Pokemon have the ability but not the stats, or vice versa, and the niche of some Pokemon was just not as valuable as the niches that the other Pokemon serve. It could also be that they are completely outclassed - same typing, same niche, but different capabilities overall.

Banlists, however, are a different story. Pokemon who don't particularly get enough usage in OU, but whose niche is very hard to counter in the lower metagame, UU, it drops to BL, where it finds itself banned from UU. Same goes for the Uber tier.
 
Which is why a tier system based on usage alone doesn't cut it anymore in Gen 5.
There are many OU pokemon that are there for the sole reason they're capable of countering OU's biggest threats, while not being overpowered by any means for the UU envirorment.

Things like Scrafty, Tentacruel, Swampert, Virizion, Toxicroak and Tornadus are definitely not impossible to handle in UU, yet we're not allowed to use them. The OU tier basically exists for itself and its very existance is detrimental to all the others.

OU = Over Used, as it Pokemon that get lots of play. OU Pokemon are popular (even if people are stupid enough to use SWAMPERT...gah...). The main point of UU is to be a tier where you see different Pokemon. There's no point in making such a tier if you're still going to see the same Scrafty, Virizion and Tornadus all the time.
 
If we based them on stat, you would think that legendaries and anything with obnoxiously high base stats would automatically be in the "top tier". However, from practice, we know that's not true. For example, by stats alone, Articuno and Moltres would be considered "good" but Stealth Rock cripples their ability way too much for them to be used effectively. Even if we were to combine fighting ability with it, it would be too subjective to accurately portray their ability. That's why we use stats: it's objective. People use good Pokemon so they're OU.
 
Meh. Stat total plus ability to perform seems logical to me, but whatevs. Maybe I'm arguing for the other side without knowing.
 
well its not just base stats, everyone knows that. Your ability, typing and movepool are also important.

But as it was stated already, usage is the best determinant
 
Meh. Stat total plus ability to perform seems logical to me, but whatevs. Maybe I'm arguing for the other side without knowing.

If a pokemon has the ability to perform, they are used, hence, they end up banned from lower teirs.

Useage based teirs are pretty much the most accurate type. They are based off of actual happenings in the metagame, and, you'd think that what is used more is better in general.


Pokemon that are good are used more often, it is that simple. Pokemon that are used to counter good pokemon, the pokemon that define metagames, are good, because they have the ability to fill a niche.

Teiring based on useage is better than teiring based on arbitary factors, that do not reflect actual events. OU was still not stable at the end of Gen 4, 'No Suspects' never came about. UU, however, did stabalise, with two periods of 'No Suspects'. OU's banlist is totally arbitary, Ubers is not based off of anything but opinions of the players, nomatter how informed they are. The primary banlist for OU is based off of actual trends in the metagame; and that works.
 
Base stats or some "objective" factor likke that is a horrible way to tier, it's a great way to predict and many pokes that actually have good stats are likely to go OU, but the other way is that Big stats doesn't gareantee succes, you have regiigas, archeops and slaking, all pokes that would easily be OU without their abilities, but with them they will probably end up NU this gen, then you have kyurem, an almost banned poke that now is UU and you see how he has great stas, he actually can destroy UU, but is outclassed by almost every OU dragon type, then you have a pokes like breloom ans smeargle, the first is the lowest Base stats total in OU and the latter was OU last gen, all because he could easily have many niches or their abilities make them great
 
Base stats or some "objective" factor likke that is a horrible way to tier, it's a great way to predict and many pokes that actually have good stats are likely to go OU, but the other way is that Big stats doesn't gareantee succes, you have regiigas, archeops and slaking, all pokes that would easily be OU without their abilities, but with them they will probably end up NU this gen, then you have kyurem, an almost banned poke that now is UU and you see how he has great stas, he actually can destroy UU, but is outclassed by almost every OU dragon type, then you have a pokes like breloom ans smeargle, the first is the lowest Base stats total in OU and the latter was OU last gen, all because he could easily have many niches or their abilities make them great
Base Stat Totals are actually the only objective thing about a Pokémon's data. That's not to say I don't disagree with Roosh's theory. I disagree entirely. It bugs me to think that tiers are based soley on data collected from simulators, though. Of course, there's no plausible solution.
 
Now consider for a moment that Victini is capable of using a move other than its STABs. Like Brick Break, which OHKOs, Fusion Bolt, which also OHKOs, and U-turn, which leaves Houndoom near-death and ends the matchup before it even starts. You can call it a way to handle Victini if you want, but it's not a counter at all.
 
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