for one, not all chansey carry a status move. certainly stall varients do not. its more likely wish/softboiled, protect/aroma, seismic toss, stealth rock. and as mop said, chansey on an offensive team is completely out of place. so its difficult for chansey to beat something like sub horn claw kyurem. as i said, its a sitting duck for all pokemon that can do something to it. and last i checked, pokemon was never a "sacrifice 1-for-1" game. its a game of strategy. so what if you can't ohko chansey, there's plenty of ways to beat it. lets go through a list:
toxic spikes - extremely common right now given nidoqueens versatility in the metagame
np + psychoshock - does a shit-ton of damage to eviolite chansey
spikes and sr prone - makes it so much easier to constantly wear it down
TAUNT- completely shuts it down 100%, just like JELLICENT SHUTS DOWN BLISSEY IN OU
any physical set-up sweeper- chansey is slow as shit, just bring in the right pokemon on it and bam you win. ex) HERACROSS
any resttalk + CM endmon - crocune, for example, will either win with pressure or just crit the fucking blob at +6. the odds are with you in this case, which is what i'll bank on
quite frankly, if you're running an offensive team that can't take down the most common walls in the metagame, you're doing something wrong. everything from dusclops to fucking lampent gained quite a bit of staying power because of eviolite. dusclops is equally as hard to take down, is it broken? you guys seem like you're just whining about not being able to kill something in one hit. well, dusclops isnt dying in one hit, neither is slowbro to physical attacks. its why they're called walls, they do what their name implies lol. no wall is indestructible. if you can't beat a common team of walls with a full-fledged offensive team, you need to restructure your team, simple as that.
toxic spikes - extremely common right now given nidoqueens versatility in the metagame
np + psychoshock - does a shit-ton of damage to eviolite chansey
spikes and sr prone - makes it so much easier to constantly wear it down
TAUNT- completely shuts it down 100%, just like JELLICENT SHUTS DOWN BLISSEY IN OU
any physical set-up sweeper- chansey is slow as shit, just bring in the right pokemon on it and bam you win. ex) HERACROSS
any resttalk + CM endmon - crocune, for example, will either win with pressure or just crit the fucking blob at +6. the odds are with you in this case, which is what i'll bank on
quite frankly, if you're running an offensive team that can't take down the most common walls in the metagame, you're doing something wrong. everything from dusclops to fucking lampent gained quite a bit of staying power because of eviolite. dusclops is equally as hard to take down, is it broken? you guys seem like you're just whining about not being able to kill something in one hit. well, dusclops isnt dying in one hit, neither is slowbro to physical attacks. its why they're called walls, they do what their name implies lol. no wall is indestructible. if you can't beat a common team of walls with a full-fledged offensive team, you need to restructure your team, simple as that.