Dropping my challenge to Quantum Derp, for another Open Challenge!
2 + 2 VS 2 + 2 Multi
2 Day DQ, 3 Day Ref DQ
2 Rock, Steel, and Electric-type Moves/5 chills/2 Recoveries
Arena: Dojo of the Puddles
1st Decides AbilitiesTo train his apprentices further, the grandmaster decided to have this special Dojo built, in hopes of teaching his students the ability to stand your ground (literally). In the heart of the new building lies the Arena of the Puddles, and although it sounds self-explanatory, there’s more to it. The battling area is two hundred feet wide and long and is square shaped, with the ceiling twenty feet above. The floor is pale brown tile, and the walls are wooden. To make the area firm, its name the floor has a five inch layer of water covering it, making the whole arena a huge puddle. Also to add to the strain and to make the battlers concentrate the Grandmaster added water sprayers to add more water and soak the pokemon as the match goes on. The water level will never exceed one foot though.
Summary: No earthquake or dig, no weather moves. Flying will not work very well because the ceiling only goes up twenty feet. There is water on the ground at all times, so water attacks gain 2BP and fire attack lose 2BP. Also since this is a dojo fighting pokemon feel at home and their attack gain 2BP as well. Water will be spraying at all times, though the water level will never exceed one foot. Credit goes to Glacier Knight for this arena
2nd Decides Items
3rd Decides Switch Method
BTW, ref can be anyone not named Glacier Knight, he has to go to work tomorrow.