sun with 2 t
(team name change because im narcissistic k)
Introduction
I've never really made a weather team. I never really wanted to. My style of playing was always stall, and it always will be. But stall this generation has definitely declined in usability because of the increasing number of threats. My best stall team could not get passed 1445; that's when I knew that I had to use a weather. Honestly, I am no big fan of being hated by others for using a "cheap" weather like Tyranitar and Politoed, so I decided to go with sun. Always flashy. Completely underestimated.
Teambuilding
I don't want to bore you with the innumerable variations which I have gone through with explanation. Here is the team as it stands with previous pokemon shown:
The Team
(team name change because im narcissistic k)
Introduction
I've never really made a weather team. I never really wanted to. My style of playing was always stall, and it always will be. But stall this generation has definitely declined in usability because of the increasing number of threats. My best stall team could not get passed 1445; that's when I knew that I had to use a weather. Honestly, I am no big fan of being hated by others for using a "cheap" weather like Tyranitar and Politoed, so I decided to go with sun. Always flashy. Completely underestimated.
Teambuilding
I don't want to bore you with the innumerable variations which I have gone through with explanation. Here is the team as it stands with previous pokemon shown:
The Team
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Lava Plume
- Protect
- Roar
The best special wall for any sun team. One of Heatran's 3 weaknesses, Water, is extinguished by the Sun. This means that a Specs Surf from Latios deals about 21% to it.
- Stealth Rock really helps against other weathers and making Flying pokemon so much easier to counter.
- Lava Plume is not only strong in the sun, it also provides a good chance of burning a pokemon on the switch. Burning Tyranitar is a great feeling.
- Protect is great against choiced pokemon who think they will outread me. It helps with giving Heatran its own mini-recovery and deals extra burn damage to the opponent at the same time.
- Roar is great against Calm Mind sweepers and simply when predicting an opponents switch for more Stealth rock damage.
Lilligant (F) @ Life Orb
Trait: Chlorophyll
EVs: 252 SAtk / 64 SDef / 192 Spd
Modest Nature (+SAtk, -Atk)
- Leaf Storm
- Hidden Power [Ice]
- Synthesis
- Healing Wish
EVs: 252 SAtk / 64 SDef / 192 Spd
Modest Nature (+SAtk, -Atk)
- Leaf Storm
- Hidden Power [Ice]
- Synthesis
- Healing Wish
The chlorophyll "abuser" for this team. Nothing else could match its 110 SpAtk. with its amazing out of sun Speed. Great revenge killer and keeps the opposing weather out.
- Leaf Storm hits very hard, dealing hard damage even to those who resist it.
- Hidden Power Ice is for revenging on Dragon Dancers and genies. Fun to hit predicted Celebis as well. HP Fire is a decent replacement, hitting steels for good amounts.
- Synthesis is needed to heal off Life Orb damage in the case of a stall situation.
- Healing Wish pretty much gives Infernape 2 times to sweep. At the end of the game, many teams can not take Infernape twice.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 8 Atk / 248 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Grass Knot
- Close Combat
- Hidden Power [Ice]
- Overheat / Flamethrower
Sun sweeper for this team. Amazing type coverage and STAB which pretty much covers the entire metagame. In the endgame, I pull off sweeps just by hitting everything for super effective.
- Grass Knot is for those pokemon who think they are solid counters to Infernape. It deals great damage to Hippowdon as well.
- Close Combat is for hitting special walls which would otherwise end the sweep.
- Overheat is a very strong STAB fire move which hits extremely hard on any switchin. I dislike the accuracy on this so I try to refrain from using it.
- Hidden Power [Ice] for flying types and dragons.
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 84 HP / 148 SAtk / 100 SDef / 176 Spd
Timid Nature (+Spd, -Atk)
- Protect
- Fire Blast
- Will-O-Wisp
- Hidden Power [Ground]
I mean other than Drought, this thing does nothing.
- Will-o-Wisp is good for burning things on the switch.
- Fire Blast is pretty much here so that Ninetales can switch in on opponents weak to fire. I guess it hits decently hard.
- Hidden Power [Ground] is for hitting Tyranitar and Heatran.
- Protect so that you can predict the moves of any choicers like Politoed and make moves accordingly.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 16 SAtk / 16 SDef/ 224 Spd
Timid Nature (+Spd, -Atk)
- Recover
- Rapid Spin
- Thunderbolt
- Scald
The missing link to my team. Provides a switchin to Politoed and rapid spin support on most rock setters, bar Ferrothorn. Natural cure makes it a good candidate for taking status.
- Recover is necessary to keep Starmie in top shape to Rapid Spin.
- Rapid Spin is to get rid of hazards, unless you want to use it as an attack, which I'm completely fine with.
- Thunderbolt is good for hitting waters and hoping for a lucky paralysis.
- Scald burns pokemon on the switch, dealing damage which Starmie could not deal otherwise.
Tangrowth (F) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 240 Def / 16 SDef
Bold Nature (+Def, -Atk)
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
- Leech Seed
Trait: Regenerator
EVs: 252 HP / 240 Def / 16 SDef
Bold Nature (+Def, -Atk)
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
- Leech Seed
Fantastic physical wall. Wall everything from band Fighting attacks to physical sweepers.
- Sleep Powder is really good for injuring the opponents team. Any 1 pokemon asleep on the opponents team could ruin their synergy.
- Giga Drain is when Tangrowth is taking strong physical attacks, and it needs a method of recovery without having to switch out.
- Hidden Power [Fire] is for hitting Scizor and Celebi on the switch (very common). Also deals with Excadrill better.
- Leech Seed is for steels on the switch if I've used my sleep powder already. It also helps with bulky sweepers as well.
Conclusion
In all honesty, I can make rain teams and sand teams which could outdo this team by far. However, this team was altogether a fun experience and I doubt I could make it any better.
Threats
(things I have to revenge or cannot kill)
(things I have to revenge or cannot kill)