np: OU Suspect Testing Round 5 - Sandstorm (Excadrill/Thundurus Banned)

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Blaziken is most definately too strong for OU. Yeah the Latii twins and Pringles take the mixed sets and Salamence and Dragonite take the SD set. But like 4th Gen Salamence, that doesn't mean its not broken. DDMence was brought down by some threats whilw MixMence was taken down by others. But like how Mence's only hard counter was Porygon2, Blaziken only has Slowbro. You can absolutely not at ANY time assume a Blaziken set, since more often than not, you get ****ed. You often must make a sac just to scout it. The fact that between 2 sets, Blaziken defeats OU bar Slowbro, is reason enough to keep it banned.
 
I also hate these ignorant claims that people make such as "well Gliscor, Mence, Gyara, Jelli, Lati etc wall it so it should be retested" if you'd kindly do calcs in the sun you'd see that SD Flare Blitz with LEFTOVERS (post intimidate) and SR up OHKO's all of them apart from Jellicent who cannot do anything back to you.

+1 Adamant 252 Flare blitz vs: 248/252 impish gyara: 48.6% - 57.3%
The same flare blitz vs. bulky DD: 66.8% - 78.6%

You're right about the rest, but as I've already said, this is more attributed to drought than it is to blaziken himself. I mean, HO teams are running Choice Scarf Politoed (who sucks pretty bad in all honesty) just to change the weather on Excadrill and have a revenge killer for him. If changing the weather allows you to beat blaziken, then that is probably what you should be doing. There is no rule stating that drought need to worse than sand or rain, or vice versa.

What aero said is true though. Blaziken is still good regardless of weather and can get out of hand easily if you let him run rampant. Good thing Scarf terrakion, starmie, etc, still outspeed him after two speed boosts. And also, with flare blitz and the possible LO wearing him down and CB Dragonite scaring him out (adding more hazard damage on top of things) he won't last very long if you play around him.

(Honestly, it does pain me to make these arguments, but it just needs to be thrown out there).
 
I don't see it as a problem at all. Tiering is a completely subjective matter any way you look at it. If you consistently put together a voting pool of the 50-100 best players in the game, the way most of those players want to play the game is generally going to come out to be the way the game is best for everyone. If 51+% of voters don't like dealing with something, that generally means that the something they don't like dealing with is bad for the game in one way or another. Honestly all the uber characteristics did was make people frame their broad arguments for uber/ou status into more narrow categories. The results are obviously the same under both guidelines.
 
I would need to see significantly more mons banned from OU due to "weather boosts" before considering banning auto-weather. So far we only have Garchomp and Manaphy banned due to weather. Even if Thundurus, Excadrill, and Landorus get banned, it would most likely not convince me that weather is the culprit, since they were all great mons in their own right, regardless of weather (yes even Sand Force Excadrill; outruns Rotom-W), and it's not worth losing the benefit weather brings to other mons.

How about considering that every single pokemon we banned, minus the obvious ubers at the end of round 1 (Deos (n+a), Darkrai, ect) and almost every single pokemon nominated for uber (Excadril, Thunderous, those pokes before that damned proposal) has had something to do with weather?

Look what succeeded because of weather: Blazeken, Garchomp, Manaphy, all pokes that had to do with the weather. The only pokemon that was nominated heavily in earlier rounds that didn't have to do with weather was Reunculous, and that was part because of his awesome ability (and great bulk and special atk)

tl:dr Weather has heavily influenced almost every single ban or suspect we have considered from round to round, and pokemon like Garchomp, Manaphy, all the swift-swimmers (Omastar, Kingdra, Ludicolo being the big ones) paid the price for this crappy condition.
 
How about considering that every single pokemon we banned, minus the obvious ubers at the end of round 1 (Deos (n+a), Darkrai, ect) and almost every single pokemon nominated for uber (Excadril, Thunderous, those pokes before that damned proposal) has had something to do with weather?

Look what succeeded because of weather: Blazeken, Garchomp, Manaphy, all pokes that had to do with the weather. The only pokemon that was nominated heavily in earlier rounds that didn't have to do with weather was Reunculous, and that was part because of his awesome ability (and great bulk and special atk)

tl:dr Weather has heavily influenced almost every single ban or suspect we have considered from round to round, and pokemon like Garchomp, Manaphy, all the swift-swimmers (Omastar, Kingdra, Ludicolo being the big ones) paid the price for this crappy condition.

It can be argued that all of the mons you listed would have been broken in a weather-free metagame as well, with the likely exception of Manaphy. Also how can you possibly consider that post long enough to be worthy of a tl;dr summary ?_?

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I really don't get why people are so up-in-arms over weather. I see it as a common battle condition, just like Stealth Rock. It doesn't make anything unreasonably overpowered in the current metagame imo. Tbh I haven't seen any substantial arguments for it yet other than "it's bad for the metagame" (completely subjective and I have yet to see this backed up well) and "it overcentralizes the meta" (just over half of teams have an auto-weather inducer of any kind according to last round's stats. I really don't see why that's an issue). I'd prefer to see it stay but it looks like Drizzle might be getting the boot this round, unfortunately. I'm also of the opinion that Thundurus isn't broken, since it suffers from the common set-up sweeper's problem of a) needing to set up safely, and b) not taking too much damage from setting up. Adding onto that the fact that's it's SR weak and isn't all that difficult to revenge kill, I don't see why people are making it out to be some monster that will sweep you 6-0.
 
I don't see it as a problem at all. Tiering is a completely subjective matter any way you look at it. If you consistently put together a voting pool of the 50-100 best players in the game, the way most of those players want to play the game is generally going to come out to be the way the game is best for everyone. If 51+% of voters don't like dealing with something, that generally means that the something they don't like dealing with is bad for the game in one way or another. Honestly all the uber characteristics did was make people frame their broad arguments for uber/ou status into more narrow categories. The results are obviously the same under both guidelines.

The fact that we're going to rework the current suspect process after the end of this round is the proof that there's some problem with it. I'm not denying that tiering is subjective, actually subjectivity is the main reason why a process that was solid on the paper, went completely out of hand.

The main issue that I, and others, have with the current process is that with its monthly nomination-ban scheme it was going to lead us to ban literally every Pokemon that was "centralizing" the metagame to a given extent. That's not what we should aim for, not according to Smogon policy.

And while I agree that many people twisted the 3 ubers characteristics, especially the support one, to ban what they didn't like, there were still people, like me, who played the suspect ladder without any bias.
 
Blaziken is most definately too strong for OU. Yeah the Latii twins and Pringles take the mixed sets and Salamence and Dragonite take the SD set. But like 4th Gen Salamence, that doesn't mean its not broken. DDMence was brought down by some threats whilw MixMence was taken down by others. But like how Mence's only hard counter was Porygon2, Blaziken only has Slowbro. You can absolutely not at ANY time assume a Blaziken set, since more often than not, you get ****ed. You often must make a sac just to scout it. The fact that between 2 sets, Blaziken defeats OU bar Slowbro, is reason enough to keep it banned.


Totally agree, this made my day!
 
It can be argued that all of the mons you listed would have been broken in a weather-free metagame as well, with the likely exception of Manaphy. Also how can you possibly consider that post long enough to be worthy of a tl;dr summary ?_?

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Simply, because it sounded like another rant against weather, and I realize how many posts some people might have seen like that. Your probably right though and it wasn't worth it.

Also, I would argue Blazeken might have been fine. A lot of people didn't like him, but what I saw was that it was agreed that drought clearly pushed him over the edge.

I really don't get why people are so up-in-arms over weather. I see it as a common battle condition, just like Stealth Rock.
# of pokemon that can learn SR: 112

# of pokemon with an auto weather ability: 8

I would say, divide the # of actual viable SR Pokemon by 6, since that list included pre-evolved unviable OU pokes, but did not include pokes banned from OU such as Diagla or Archeus, and you have about 19 viable SR pokes. Remove Hippotas, Snorunt, and Vulpix from the starters and you have 5 viable (and I would argue about Hippowdon and Abomasnow being viable) weather starters. Not only that, but in order to maximize your team, you should be running not only your own starter, but a team that should help abuse said starter's ability the most, or is strong against one of the 4 weathers (*cough* Gastradon *cough*). The two types are completely uncompilable.


It doesn't make anything unreasonably overpowered in the current metagame imo. Tbh I haven't seen any substantial arguments for it yet other than "it's bad for the metagame" (completely subjective and I have yet to see this backed up well) and "it overcentralizes the meta" (just over half of teams have an auto-weather inducer of any kind according to last round's stats.
It forces the tier to run one of 4-6 pokes, or a strategy that tries to fight off all 3 (4). Also, stats cannot be reflected as an accurate statement for the competitive use of pokes. SJcrew made a very good point about this after the first results were given, as if we were to take the stats as given, Missingo would be the 81st strongest poke in the tier.



I really don't see why that's an issue). I'd prefer to see it stay but it looks like Drizzle might be getting the boot this round, unfortunately.
I would hope so. I may have only posted here for a generation, but from my observence of the beginning of gen 4, I ahve never seen smogon go through this much just to keep a single play style viable. Aldron's Proposal was essentially, a sell-out, since pokemon like Kingdra were not broken themselves (as shown by all SwSw's drop to UU or below), but simply the best way to break the real broken strategy, Drizzle.

The argument to keep Blaze Blazeken in OU is the exact same science here. Speed Boost itself was not the broken party (Sharpedo and Ninjask are both fine), it was just the best way to abuse the already broken poke of Blazeken.
 
ANYWAY

Bisharp is a pretty cool pokemon that I've enjoyed using a lot recently. While, yes, it is pretty fucking slow with the set I'm running Taunt / Sucker Punch / Brick Break / Swords Dance @ Life Orb it kinda wrecks a whole lot of teams. Defiant is super cool too for when people switch in Gyarados to try to lower your Attack and instead it gets boosted into a OHKO with Sucker Punch.

The main problems are faster taunters and of course the predictability of running Sucker Punch. People can easily play around it and on top of that pokemon like Jelly can threaten to burn you with WoW, and if you don't predict right you could get burned by Scald. It's really hard to get it down. Which is why I was considering running Substitute, but there doesn't seem to be a slot open for running sub. If I remove taunt then I can get Phazed away by Skarmory or another bulky roar pokemon. But I don't know.

Has anyone else been trying out this lovely pokemon?
 
Kudos to you, Gen. Empoleon, if you can effectively run that set. A strong STAB priority is always welcome, but Sucker Punch being the primary move is unreliable. Will-O-Wisp is indeed annoying, but otherwise Taunt + Sucker Punch is a neat combo to improve the success of Sucker Punch and blocking phaze, as you have mentioned.

Bisharp seems like a very technical mon, not something that is easy to wield and master.
 
If I were to ever use Bisharp, I would always run Night Slash in the last moveslot. It utterly wrecks Jellicent and Slowbro, and also helps conserve Sucker Punches PP, which is good because of the low amount it has. I have no idea how the fuck Iron Head gets a mention in the OU analysis, but not Night Slash....
 
Yes, bisharp is awesome. I've been using a sub sd set with leftovers a while ago back when ferrocent was the standard defensive core. It wrecked. Innerfocus is p cool too for setting up on Jirachi. The only thing holding it back IMO is gliscor's prevalence since sucker punch isn't the most reliable way to beat it. :/
 
Bisharp is a great pokemon. Like someone above mentioned it's probably the best counter bar virizion to take down ferro-cent.

I like to use
adamant
Life orb

Night Slash
Brick Break
Substitute
Thunder wave/ Swords Dance
 
The only reason I use Sucker Punch is because of Bisharp's Speed. If it was base 80 or higher I'd absolutely love running it, but otherwise it's just..... eh. Night Slash is totally more reliable in practice than Sucker Punch, but if you're putting most of your EVs into HP and Attack then I can't see the use in running Night Slash really ever.

On the topic of great partners with Bisharp Max HP Max Spe Latias is really awesome with a set of Dragon Pulse, Calm Mind, Roar, Recover. While status weak (mostly toxic), bisharp can take basically everything that is thrown at Latias (bar those super powered Dragon-type attacks) and try to find a place to set up. Latias can also come in on those Fighting-type attacks that are aimed at Bisharp, though it's risky since most Fighting-type pokemon will have access to Payback, but that's null since Roar will make you go last.
 
In the pokemon metagame, bisharp is a bad pokemon though. Big deal if he kills ferrocent. It's a crappy defensive core that never stopped any good player or sweeper anyway. Smogon is a competitive website. I really don't see the point in discussing inferior options. I mean, I've had success with Rapidash and houndoom in OU. Doesn't make them good.



...I like what kata did, using him with safeguard support. A slow taunt won't save you from status, but running substitute with safeguard will. Use psycho cut
 
The only reason I use Sucker Punch is because of Bisharp's Speed. If it was base 80 or higher I'd absolutely love running it, but otherwise it's just..... eh. Night Slash is totally more reliable in practice than Sucker Punch, but if you're putting most of your EVs into HP and Attack then I can't see the use in running Night Slash really ever.

On the topic of great partners with Bisharp Max HP Max Spe Latias is really awesome with a set of Dragon Pulse, Calm Mind, Roar, Recover. While status weak (mostly toxic), bisharp can take basically everything that is thrown at Latias (bar those super powered Dragon-type attacks) and try to find a place to set up. Latias can also come in on those Fighting-type attacks that are aimed at Bisharp, though it's risky since most Fighting-type pokemon will have access to Payback, but that's null since Roar will make you go last.

Really, it all depends on what you want. I would always use Night Slash because it absolutley destroys Jellicent, which is a huge problem otherwise. I think that running 60 Speed to outrun Specially defensive Heatran would actually be the perfect benchmark for any Bisharp. This can be adjusted for any that invest in Speed.
 
i read somehwere that bisharp can be a lati counter with correct ev spreads. a lot of special bulk, enough to OHKO latios with pursuit/sucker punch.

has anyone tried this guy special defensively? like a steel tyranitar so to speak.
 
Offensive heatran will just outspeed you though. I run enough speed to outrun taunt jellicient personally.
 
Offensive heatran will just outspeed you though. I run enough speed to outrun taunt jellicient personally.

True, but considering how Specially defensive Heatran is all over the place, I like to be able to outspeed and KO rather then be forced out. I agree that outrunning Taunt Jellicent is really the only other reasonable benchmark when using Bisharp. Also, you mentioned Psycho Cut, but honestly, it's not that good. The only thing your hitting that actually matters is Conkeldurr, and I much rather just double switch into something that could easily handle it, like Reuniculus.
 
This is something I've been thinking about alot. Even with only 6 turns, stuff like SpecsDra and Ludicolo can tear a hole in many teams. This was never a problem in any of the previous gens due to TTar's existance (it was annoying in UU, but UU didn't have Kingdra). If you remove auto-weather, then rain will become pretty darn powerful (Damp Rock ban part 2?)

Not, you can stall that 6 turns by checking and prediction. Carrying Tyranitar or the like it is not necessary. They help a lot, but not necessary.




About Bisharp, You all forget the combination Substitute-Swords Dance-Sucker Punch or Substitute-Sucker Punch
Unreliable though.

This Power Ranger even can stall Reuniclus's Focus Blast PP
 
Sorry to say...
I never tried out Bisharp. D:
Besides that though, I'd like to say a few things first.
One, this whole "weather makes OU boring" argument to back up the all weather ban feels like total BS.
In DPPt (and to a much lesser extent, ADV), Sandstorm was (nearly) everywhere in OU, due to Tyranitar's popularity.
When looking at that Gen, I saw no one complaining about Sand making the tier dull.
And now, 1 Gen later, Sand got some competition, DIFFERENT weather was now in the tier and here we are complaining that weather is making OU stale. Look back and think about how stupid saying that is now.
Also, why not make a tier where weather is BANNED seperate from OU?
At least then you won't hear anyone complaining about weather making the tier stale...
And lastly, why did someone whine in nominations about a defensive core being hard to break?
A defensive core is SUPPOSED to be hard to break, as otherwise it wouldn't be a good core.
 
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