np: OU Suspect Testing Round 5 - Sandstorm (Excadrill/Thundurus Banned)

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Let me guess, the metagame on those servers had things like Ferrothorn and, Slowbro, Gastrodon and Azumarill on every single team.

The metagame on other servers means nothing. It dosen't take two seconds to realise something was horribly wrong with Drizzle while Swift Swim was around [Hell, things are still wrong with it now!], and Blaziken probobly dosen't seem as broken when SS+Drizzle is allowed, so he can be revenge killed, now does it?

I do disagree with Baton Pass being the suspect, I think it should be Espeon. But that dosen't mean anyone was wrong about Blaziken or SS+Drizzle, and Smogon is far from a joke in the competitive scene... the thing that's hurting right now is the stat issues, and lack of teir movements due to that server crash.

And it certainly isn't an indicator of the voting system being bad. Especially when you proposed no alternative at all.



Baton Pass played by a good player right now is nigh uncounterable. You can't phase them because of Espeon, you can't taunt them because of Espeon, and, as ever Perish Song dosen't work because of Mr.Mime.

Haze is shaky at best due to them packing Taunt usually, not to mention a lack of viable users, and Dragon Tail can be seen a mile away, and results in them just attacking.

It's not impossible to counter, but it's certainly difficult. Played with skill, Baton Pass is exceptionally difficult to defeat unless you get Crits halfway through the chain. That's why it's being nominated.

Although... people not wanting to devote a teamslot to check BP kinda helps too. And weather is probobly the culprit for that... but, of course, Excadrill will remain OU, and Drizzle already is... so the vicious cycle continues.

All Pokemon and combination might be difficult to beat under a skilled player. but only should be banned ones which need almost no skill or have limited counters or counters useless out of that.

My propossal is, if Baton Chains have to be banned, ban having more 2 pokemon with BP in the team or the like if the user has MB BP Espeon.

But, again I don't think BP are broken, they need so good skill to succed. If the BP player(Team Preview) fights with a guy who the first turns throws entry hazards or the like, that guy(or girl, but it does not matter) is going to lose 0-6, but the same if that guy leaves a Dragonite/Reuniclus whoever to raise +6 its stats.

There are three basic hints to defeat BP:

- Hitting them hard before they can raise its stats, specially with a CB or CSpecs Pokemon.

- Raise your stats before them(Volcarona/Dragonite/Haxorus...)

- Faster Taunt(Almost BP teams are slow without speed boosts), if they switch to Espeon(without BP), they'll lose all the boosts. Most BP pokémon are offensive-less.

All steps are common on every competitive team.
Having sand is advisable to negate its Leftovers(usually BP cannot heal themselves), but not required.
Rain increases STAB water types, and makes Thunder/Hurricane good options(I know you know that, but are moves to break through its boosted defenses)


What BP would do in the first place?(After showing its strategy in Team Preview, of course)

- Raise their Defenses.

- Raise their Speed.

- Nothing else.


If they raise their Speed, they are going to lose against powerful hits(Remember, BP teams cannot usually heal themselves)

If they raise their Defense(usually defense or Sp Def not both of them at the same time) use another attacker(I'd to say, physical ones against Sp. Def and vice versa), remember, they are slow.

I don't want to argue about Shell Pass, I haven't tested it yet(bar a ShellPass Huntail by itself, not in a BP chain)
 
Popularity has nothing to do with bans. Wobbuffett wasn't popular in Gen 4, but was banned. Deo-N hardly got any use at all, but was banned.

Although popularity of the checks to something, and the suspect itself can be an indicator, it is not always the fact that central forces are the only broken ones.

Why are you so quick to spew out this irrelevant bundle of knowledge? It had nothing to do with my question :|
 

Let's be honest here, without Multiscale Dragonite is inferior to Salamence in so many ways. It's biggest flaw is that it only has a Base 80 speed. Which means that most pokemon will outspeed it before it can get a sub/DD up often times breaking Multiscale. After that its just a matter of hitting it with the right move. You'd obviously not keep a Ferrothorn in on Dragonite and power whip...

And i'm really sorry but that Sub/DD/Roost/Dclaw Dragonite sounds like a joke to me. Especially if its the last pokemon. What if it takes SR damage? What if it has to take a hit before it subs. What if anything running an Ice/Rock/Dragon move is out on the field breaking its subs left and right. It's really not as easy as you make it out to be at all. Multiscale does not magically grant you immunities, there are attacks that can break its subs even without being super effective.

Any set with STAB/Fire Punch is walled by Heatran completely and nerfed heavily in Rain. Any set with STAB/EQ is walled by Skarm/Bronzong and checked by Scizor and Ferrothorn etc. This is the reason that most Dragonite forgo Roost as a move and without it Multiscale is nowhere near reliable. Coverage matters much more.

Again, Dragonite is a good pokemon (annoying even) but its nowhere near broken.
 
Just curious, since this team archetype is apparently popular enough to be considered banworthy (>_>), what is the standard Baton Pass chain team?

My guess is Ninjask/Espeon/Celebi/Scizor/Zapdos/Vaporeon? With maybe Togekiss instead of Zapdos? Can't see Mew fitting in there since it adds a third Psychic type....

I would say the standard I see is Ninjask / Espeon / Mew / Vaporeon / Gorebyss / Zapdos. The last slot usually varies the most, but the top five seem to be pretty consistent. I see more people running Mew than Celebi because it has infinite more options. And Stored Power isn't nerfed by Quaggy, so there's not a huge need to run another grass move (Espeon learns Grass Knot anyways).

I personally am getting a kick out of using Durant. It's like Scizor but a lot faster. Plus it can spread paralysis with Thunder Wave. And there's nothing a BP team likes more than free turns!
 
My argument is that Espeon is inherently broken, because we've been in a situation where Baton Pass has been without MM+BP, yet, it was not even close to being broken at that time.

It dosen't matter if something is only broken in one team archtype, and not in others. Manaphy was only broken on Rain teams. Did that stop him getting banned with a Supermajority? This further adds to the logic that Espeon should be the one to get banned.

Banning BP+MM is just an attempt to keep Espeon in the metagame, and thus, is something which shouldn't even be discussed. Banning that combination is basically saying we may as well ban Blaziken + Speed Boost, or Darkrai + Dark Void, because Espeon is the only pokemon with that combination.

Banning Baton Pass outright is also foolish, as without Espeon, it's not broken. It's a good-at-best tactic. It's a thousand times easier to handle when you can WW/Roar it out, or Taunt. Espeon prevents that and spits it right back at the user.

The only logical argument is that Espeon is the one who should be banned. We already have the precident with Manaphy, when it comes to banning something only broken under one playstyle, so why not Espeon?

That said, Baton Pass has always received a fair bit of hate from competitive circles for being a 'noob' tactic.

To be frank, I don't think banning moves should even be on the table, unless it's Acupressure, Double Team, Smokescreen, Flash or Minimise.

You know, those completely usable counters did take Espeon into consideration... and in case you don't know what I'm talking about, there were some just, oh, one page back from this post? Everyone has been focused on weather. Scizor... Tyranitar, Ferrothorn and so on... So why.. WHY is it that weird that a completely different style (BP) would catch teams off guard? What, so you have to adapt your teams to another powerful playstyle? Since when has that made something banworthy? As has been stated, Haze has superior distribution to Rapid Spin. Considering Haze zeroes all of those boosts, and it isn't even the only good move or tactic... Lol. So it doesn't fit into the weather wars and such, whoopty freaking doo. I don't see anything that says a good player (or teambuilder) can't adapt to new challenge. It has too many easily accessible counters to be called broken. Just because you don't think you should have to run them doesn't make it broken.
 
Let's be honest here, without Multiscale Dragonite is inferior to Salamence in so many ways.

Yeah bad way to lead off a rebuttal...

And, nah bro he doesn't need Earthquake for Heatran this isn't Gen 4. Tran is complete set up fodder for SubDD, and even Roost + DD will suffice against variants lacking Lava Plume or Will-o if you want to play the percentage game with burns. Standard spdefensive Tran with Roar is worn down easily enough for a boosted Outrage to do the trick in most cases, but let me emphasize that it cannot touch last poke SubDD Nite, though I guess that is just too far over your head idgaf. IT DOES NOT MATTER IF IT TAKES SR DAMAGE, IT HAS FUCKING ROOST LOL. Get someone with a tutor badge or some shit to explain the set, you are underestimating the bulk of Multiscale and Nite's ability to stall out any Ice/Rock/whatever move as it just proceeds to set up. Ugh.

No one uses Skarm on rain teams and Fire Punch will still do plenty to Ferrothorn. The only thing you have to worry about with Ferro is the OCCASIONAL T-Wave which you can either set up on with SubDD or smack it with a couple of predicted Fire Punches until it is in range for a clean, status-free ko.

Tbh I'm done reading that post, not even worthy of a quote war. What does anyone else think about DNite this gen? Informed opinions please n_n
 
Tran is complete set up fodder

HP Ice :P


Anyway, I still can't beleive BP got so many votes. Come on, it's a somewhat rare play-style that can be completely screwed over by common things like well-placed Taunts, powerful moves, etc.

The only thing I beleive deserves the ANY complaining is SmashPassing, but even then there are ways of beating it.

BP teams rely a lot on prediction and prediction goes both ways, so try to use your noggin a bit more when fighting them. That's actually what I like about fighting a BP chain; I have to actually use my brain to win instead of "Kill Weather starter - > Get my own weather -> Sweep".

Feel free to correct me if I'm wrong.
 
Sorry if this is a stupid question, but does your pokemon take entry hazard damage when you baton pass (the pokemon you're baton passing to)??
 
Yeah bad way to lead off a rebuttal...

And, nah bro he doesn't need Earthquake for Heatran this isn't Gen 4. Tran is complete set up fodder for SubDD, and even Roost + DD will suffice against variants lacking Lava Plume or Will-o if you want to play the percentage game with burns. Standard spdefensive Tran with Roar is worn down easily enough for a boosted Outrage to do the trick in most cases, but let me emphasize that it cannot touch last poke SubDD Nite, though I guess that is just too far over your head idgaf. IT DOES NOT MATTER IF IT TAKES SR DAMAGE, IT HAS FUCKING ROOST LOL. Get someone with a tutor badge or some shit to explain the set, you are underestimating the bulk of Multiscale and Nite's ability to stall out any Ice/Rock/whatever move as it just proceeds to set up. Ugh.

No one uses Skarm on rain teams and Fire Punch will still do plenty to Ferrothorn. The only thing you have to worry about with Ferro is the OCCASIONAL T-Wave which you can either set up on with SubDD or smack it with a couple of predicted Fire Punches until it is in range for a clean, status-free ko.

Tbh I'm done reading that post, not even worthy of a quote war. What does anyone else think about DNite this gen? Informed opinions please n_n

What a charming and intellectual response.

Heres the main thing, you say SR doesnt matter because of roost, but wait a minute: Dragonite has base 80 speed. have you realized something could hit him with a strong attack before he could roost? Also, saying no one uses Skarm in the rain is stupid. Do you have any data to support that, or are you just guessing? And while it is true that you can beat ferro even in rain, what about all those other pokemon that rely on your fire punch to be taken out? Scizor, Skarm, Jirachi, Drill, mono-dragon is just not a good idea for coverage. You need that last attack so that steels dont stop you forever.

Thats not to say that D-nite is bad (Although Sud/dd/roost sounds pretty bad) but without multiscale (say, after SR, since you're too slow to roost off any damage) you are just an inferior Salamence, with lower attack, special attack, move pool options, and speed. If you have spin support or you use Dnite as a lead however he's great. DD/roost/Dclaw/Firepunch works wonders, since you can usually get at least one DD up. Parashuffler also works great
 
Yeah bad way to lead off a rebuttal...

And, nah bro he doesn't need Earthquake for Heatran this isn't Gen 4. Tran is complete set up fodder for SubDD, and even Roost + DD will suffice against variants lacking Lava Plume or Will-o if you want to play the percentage game with burns. Standard spdefensive Tran with Roar is worn down easily enough for a boosted Outrage to do the trick in most cases, but let me emphasize that it cannot touch last poke SubDD Nite, though I guess that is just too far over your head idgaf. IT DOES NOT MATTER IF IT TAKES SR DAMAGE, IT HAS FUCKING ROOST LOL. Get someone with a tutor badge or some shit to explain the set, you are underestimating the bulk of Multiscale and Nite's ability to stall out any Ice/Rock/whatever move as it just proceeds to set up. Ugh.

Have you never seen a Heatran with HP Ice or Dragon Pulse? Check Heatran's analysis if you think no one runs it. The very first set has HP Ice on it and 3 others have those moves i mentioned. Not every Heatran is a SpDefensive one and those can still Roar unless its the last pokemon.

"IT DOES NOT MATTER IF IT TAKES SR DAMAGE, IT HAS FUCKING ROOST LOL."

Sure... and you say that my arguements hold no weight. Please enlighten us on how that makes a difference at all. Tell us how a pokemon with base 80 speed can afford to sit there and Roost while the opponent does nothing at all to take advantage of it while Multiscale is down. /sarcasm

About the outstalling any Ice/Rock move i highly doubt that. While its bulk is impressive it'll only be able to take those hits with Multiscale up. If you dont have at least 1 DD before the opponent attacks you with those you will lose simply because you can't Roost in front of something faster than you. God forbid Excadrill switches in.

badabing said:
No one uses Skarm on rain teams and Fire Punch will still do plenty to Ferrothorn. The only thing you have to worry about with Ferro is the OCCASIONAL T-Wave which you can either set up on with SubDD or smack it with a couple of predicted Fire Punches until it is in range for a clean, status-free ko.

Plenty of people run Skarmory on a Rain team. It is a good Excadrill and a good utility mon overall. It can easily take Ferrothorn's spot on a Rain team or even work along side one in the case of Rain Stall.

Ferrothorn should never stay in on a Dragonite period unless its sure it has no Sub or runs Gyro Ball. Oh and congratulations for finding set-up fodder.

badabing said:
Tbh I'm done reading that post, not even worthy of a quote war. What does anyone else think about DNite this gen? Informed opinions please n_n

To me this just says: 'I can't think of anything else to prove my points so i'm done'.


EDIT: God damn Ninjas...

Also, i just noticed your signature... If you think that statement is untrue, then maybe you should have a chat with those tutors.
 
Just an issue I would like to address.

Can we use 'usage statistics' to determine what is broken? - No.
Can use 'usage statistic' to interoperate why something is popular? - Yes.


While I haven't been checking in on the discussion, I have one thing to post that basically says "Thundurus stays OU" and it is this:

Code:
+ ---- + --------------- + ------ + ------- +  
 | Rank | Pokemon         | Usage  | Percent |  
 + ---- + --------------- + ------ + ------- +  
 | 1    | Scizor          | 59655  | 23.334% | 
 | 2    | Tyranitar       | 57563  | 22.515% | 
 | 3    | Rotom-W         | 56906  | 22.258% | 
 | 4    | Ferrothorn      | 49546  | 19.380% | 
 | 5    | Dragonite       | 48845  | 19.105% | 
 | 6    | Gliscor         | 47337  | 18.516% | 
 | 7    | Politoed        | 43860  | 17.156% | 
 | 8    | Heatran         | 41843  | 16.367% | 
 | 9    | Excadrill       | 38156  | 14.925% | 
 | 10   | Jirachi         | 37558  | 14.691% | 
 | 11   | Latios          | 34889  | 13.647% | 
 | 12   | Skarmory        | 33419  | 13.072% | 
[B] | 13   | Thundurus       | 28956  | 11.326% | [/B]
 | 14   | Reuniclus       | 27176  | 10.630% | 
 | 15   | Haxorus         | 24132  |  9.439% |

Nothing looks like it really needs a ban here. The top three are all roughly equal in usage.

That's the thing about chart trends, it isn't self explanatory, you need to analyse and evaluate the data in order to accumulate the most useful information.

However in saying that, a statistical chart can only help you to a certain extent. - Just because Thundurus is 13th in usage, does not necessarily mean that it is not broken. Likewise, even if Scizor was largely dominating in usage, it wouldn't necessarily mean that it is broken - although, it would highlight an imbalance within the currant Metagame.


Code:
 [U]DEC 2009[/U] STANDARD USAGE                
 Battles: 410278                                                
+------+------------+--------+---------+    
| Rank | Name       | Usage  | Percent |     
+------+------------+--------+---------+    
|    1 | Scizor     | 251913 |   30.70 |    
|    2 | Salamence | 175224 |   21.35 |    
|    - | Rotom-A  | 174451 |   21.26 |
|    3 | Tyranitar | 171305 |   20.88 |
|    4 | Latias     | 169077 |   20.61 |     
|    5 | Heatran    | 159534 |   19.44 | 
|    6 | Gyarados   | 156275 |   19.05 |

Contrary to the common belief that the Pokemon highest in usage is most likely to be border-line broken, this in reality is not always the case. The DEC 2009 statistics clearly show that Scizor was largely dominant in usage, but WHY was it so popular. Sure it is a great Pokemon in general, but to find the real reason as to why it was number one in usage we just need to look at the other top competitors. Just below Scizor at ranks 2, 3 and 4, are Salamence Tyranitar and Latias. Three Pokemon which Scizor effectively checks. Could this be contriubating towards Scizors popularity?


Code:
[U]JULY 2010[/U] STANDARD USAGE                     
 Battles: 485880                            
+------+------------+--------+---------+    
| Rank | Name       | Usage  | Percent |    
 +------+------------+--------+---------+     
|    1 | Heatran    | 240358 |   24.73 |    
|    2 | Scizor     | 225575 |   23.21 |  
|    3 | Gyarados   | 187358 |   19.28 |

Six months later, Salamence was classified as broken and thus was banished from the OU Metagame. Although Scizor still remained popular, we did see a noticeable drop in its usage. This was due to the fact that Scizor was no longer a 'much needed' component of a players team; the main deadly powerful and common threat which it effectively checked, Salamence, no longer existed. On the other hand, Heatran and Gyarados rose in usage due to the still evident popularity of Scizor.

-----------------------------------------------------------------------------------------------


Thus as you can see, overall a Pokemon/Strategy will become popular because it is A. Effective or B. Effective at stopping a common opposing Pokemon/Strategy.

Side Note: Although just because something is popular, doesn't necessarily mean that it is broken however, we are a competitive community and therefore it stands to reason that people will strive to win, thus will use the best tactics within reason whilst they are still legal.

-----------------------------------------------------------------------------------------------


OCT 2011 Statistics

STRATEGY - (weather)

Looking at today's statistics we see Politoed, a Pokemon that would still remain in NU if it were not for it's ability - Drizzle, at rank number 7 (in OU). Based on this, it is clearly evident how dominant Rain is in today's Metagame.

We also see Tyranitar at rank number 2, with Excadrill lagging behind at rank number 9 and with no other Pokemon largely benefiting from SS high on the charts (such as Landorus or Terrakion), it is safe to assume that the mole would be the main abuser on SS teams. If SS teams were dominant over Rain teams in usage then why is the main abuser lagging 8% behind the weather starter, (not to mention the other abusers that are way behind). Is it because Tyranitar's main purpose isn't to provide support to it's weather counterparts, but rather to play a vital role in checking Drizzle?

-----------------------------------------------------------------------------------------------


Conclusion

On the whole, it does not matter IF something is popular, but rather the reason as to WHY something became popular in the first place.

Yes a data chart will immediately identify the most popular Pokemon based on usage statistics but it cannot tell us what is and is not broken through that information alone.

- Are Scizor/Tyranitar nearing border-line broken because they are number one/two in usage? No.
- Is Excadrill clearly not broken because it is number nine in usage? No.

We as competitive players must use all the information given to us (through battling, analysing, arguing and evaluating statistical information) in order to make an accurate assumption on whether or not something is broken. When voting on the Pokemon Suspects I think it will be important for us to keep in mind the reason as to why that Pokemon became popular in the first place, rather than by judging it based upon it's formal place on the ladder alone.
 
The very fact that Baton Pass is up for voting puts the viability and intelligence of Smogon as the premier competitive Pokemon authorities in the air.

Simply put, this shit is retarded. We need the council back.
 
The very fact that Baton Pass is up for voting puts the viability and intelligence of Smogon as the premier competitive Pokemon authorities in the air.

Simply put, this shit is retarded. We need the council back.

I am putting my support for the council back as well.
 
I was never a fan of the council to begin with but I would frankly prefer to have 11-19 well informed historically intelligent players decide the fate of the metagame as opposed to much of what I've seen in this round and a few previous rounds (looking primarily at Reuniclus and Baton Pass, although others fall in here as well).
 
Mario with Lasers brought this up a while back but he was asking if Espeon was used outside of BP?
I ran a CM Baton Pass Espeon with Morning Sun for a while on a Sun team. It was pretty solid -- it could often break stall on its own and it served as glue to keep SR off the field. It also lured Tyranitar extremely well for Dugtrio by Baton Passing immediately when it entered the field.
 
Unfortunately Haze and Rapid Spin are not compatible together. Otherwise Tentacruel would've been a great utility mon, spinning hazards, laying Toxic Spikes, and countering Volcarona, Toxicroak, Virizion, and Conkeldurr
Although it lacks some of Tentacruel's advantages (typing, primarily, POSSIBLY offensive movepool) Cryogonal has decent speed, Haze, Rapid Spin, and screens. It also has Levitate, useful against the two lesser hazards. It gets recover, but its bulk is of little use most times, since it's ice, and rather frail physically... but all in all a decent utility mon with a useful STAB and decent SP.Atk.
Another note about it relating to BP and possible use: it gets FB, which, while kinda pointless in conjunction with Haze, ignores the defensive boosts.
 
Unless I'm remembering things wrong, Espeon was like #60 in OU before the second DW version was released. It wasn't OU, but it had a presence regardless.
 
TBH if your using substitute on sableye, then your doing it wrong, why use sub when you could be burning physical sweepers, and taunting baton pass, if sableye is dying to weak hits, then you are also doing it wrong, invest specially defensive and use will-o-wisp on physical sweepers and he should work out. if you run physically defensive, YOU ARE DOING IT WRONG! sableye really needs to take special hits better cause no one in their right mind would leave their physical sweeper in against something that can burn it.

I run a victini on my sun team, so will-o-wisp sableye can't do shit to it but put up a sub and die the second it tries to recover. If they happen to have toxic, I have venusaur. Haven't had a problem with a sableye yet.
 
Have you never seen a Heatran with HP Ice or Dragon Pulse? Check Heatran's analysis if you think no one runs it. The very first set has HP Ice on it and 3 others have those moves i mentioned. Not every Heatran is a SpDefensive one and those can still Roar unless its the last pokemon.

"IT DOES NOT MATTER IF IT TAKES SR DAMAGE, IT HAS FUCKING ROOST LOL."

Sure... and you say that my arguements hold no weight. Please enlighten us on how that makes a difference at all. Tell us how a pokemon with base 80 speed can afford to sit there and Roost while the opponent does nothing at all to take advantage of it while Multiscale is down. /sarcasm

About the outstalling any Ice/Rock move i highly doubt that. While its bulk is impressive it'll only be able to take those hits with Multiscale up. If you dont have at least 1 DD before the opponent attacks you with those you will lose simply because you can't Roost in front of something faster than you. God forbid Excadrill switches in.



Plenty of people run Skarmory on a Rain team. It is a good Excadrill and a good utility mon overall. It can easily take Ferrothorn's spot on a Rain team or even work along side one in the case of Rain Stall.

Ferrothorn should never stay in on a Dragonite period unless its sure it has no Sub or runs Gyro Ball. Oh and congratulations for finding set-up fodder.



To me this just says: 'I can't think of anything else to prove my points so i'm done'.


EDIT: God damn Ninjas...

Also, i just noticed your signature... If you think that statement is untrue, then maybe you should have a chat with those tutors.

I actually have a lot to say, but it just seems to be so much that it would waste my time and you'd still be a broken record. First off, I want to note I'm disregarding that first random, but I feel like this can be addressed to both of you anyway.

The move Dragon Dance gives a +1 boost to atk and spd. Basically when using a SubDD Dragonite, you click the button that says Dragon Dance and then you are faster than any standard Heatran with HP Ice (Dragon Pulse does laughable damage so that further points towards your inexperience as a player). Next, you proceed to stall it out with a combination of the moves Substitute and Roost. Shit, you might even squeeze more Dragon Dances in between once you roost up to Multi-scale. Sounds like a plan! Also, like I said before, last poke > Roar, and Heatran only has Protect for recovery, resttalk is pretty obselete, so he is susceptible to being worn down with repeated switchins, covering other threats, etc. so Roar away until I can sweep.

On top of that, I feel like you are underestimating how bulky this fucker is with Multi Scale. These strong Ice/Rock/Dragon attacks you keep bringing up are all good and well, but none of the pokes wielding them are going to reliably switch in. I mean once Nite is faster a la Dragon Dance, which boosts speed too mind you, the former two types can be stalled out (excluding Mamo's Ice Shard which can be dealt with by ESpeed variants), while things like Specs Latios are outsped and simply OHKOd. God forbid Excadrill switches in to Fire Punch... or wait, Adamant Exca's Rock Slide barely manages 60% on standard Nite WITHOUT Multi Scale activated. Huh, look what I learned from actually using these sets.

My all caps point about Roost was me trying to spell out for you that just because you got up SR like a good little pokemon trainer should, and even stopped the unblockable spin from Excadrill, Dragonite can merrily heal back up to Multi Scale and then set up as if nothing happened. SR is the best way to check DNite, but there are many ways to circumvent that weakness.

No, people rarely, if it all, run Skarm on rain teams where the fuck have you been. I mentioned Ferrothorn as set up fodder because you brought it up as something important that he loses coverage on in the rain lol. Yeah, I found some more set up fodder, 99% of the metagame. Next...

The signature is just me laughing at how stupid that logic was and looking back on it, the idiocy in it wouldn't make sense out of context. It's like saying: "Take away Blaziken's Speed Boost and he is just a poor man's Infernape."

I don't feel like fitting this into one of those paras, but Nite can in fact Roost up on a good portion of the metagame even with that god awful base 80 Speed. Though, this is really something you can only understand from playing the game. I can't scroll down the strategy dex for you.
 
The very fact that Baton Pass is up for voting puts the viability and intelligence of Smogon as the premier competitive Pokemon authorities in the air.

Simply put, this shit is retarded. We need the council back.

I'm actually inclined to agree with those who nominated and voted for Baton Pass. Between Deo-S with dual screens, smashpassing, and Magic Bounce Espeon, BP teams are more insane than ever.
 
I'm actually inclined to agree with those who nominated and voted for Baton Pass. Between Deo-S with dual screens, smashpassing, and Magic Bounce Espeon, BP teams are more insane than ever.
And? The simple fact that Baton Pass is finally viable does not make it broken.

Most teams run Ninjask, negating the need for a speedy team member (Deoxys - S) when everything can just have Ninjask's +6 Speed Boost. Deoxys-S with Dual Screens is used for short chains, which are not even close to a full Baton Pass team. I personally send in Ferrothorn on Deo-s and just Gyro Ball. They Taunt and die, and get up either SR or one Screen. I then send in the appropriate Pokemon to wreck the SmashPasser.

SmashPass is so easy to predict with team preview. Use Taunt, ANYTHING with a Choice Band/Specs and strong STAB, and just outright kill the Huntail/Gorebyss. Smash Pass is annoying, and if played right, game-changing, but nowhere near broken. After the defense drop, priority wrecks.

Espeon? Magic Bounce is good, I admit it, but JUST send in any Dark type, namely Spiritomb. Any player of moderate skill can stop Espeon before it accumulates to many boosts, or send in a Dark type, Taunt, Haze, Perish Song, Roar, Whirlwind, Clear Smog, or use Unaware Quagsire. Priority Taunt Thundrus, Tornadus, Erufuun/Whimicott and new Sableye rape BPass and aren't useless outside of it. Most importantly, put on the pressure with strong STAB Specs and Banded attacks before Baton Pass can do its work. And it takes a while for it to do so.

The only thing going for Baton Pass is its relative obscurity, which lends for it not to be considered when team building by noobish players. With it now being not so obscure and used more, it will simply be countered more. And have any of the banners seriously considered all the non-Baton Pass teams' use of Baton Pass, or short chains?

Anyone who voted for Baton Pass seriously needs to GTFO of Smogon before we become the laughing stock of the Pokemon community.

This is seriously why we need the Smogon Council back.
 
And? The simple fact that Baton Pass is finally viable does not make it broken.

Most teams run Ninjask, negating the need for a speedy team member (Deoxys - S) when everything can just have Ninjask's +6 Speed Boost. Deoxys-S with Dual Screens is used for short chains, which are not even close to a full Baton Pass team. I personally send in Ferrothorn on Deo-s and just Gyro Ball. They Taunt and die, and get up either SR or one Screen. I then send in the appropriate Pokemon to wreck the SmashPasser.

SmashPass is so easy to predict with team preview. Use Taunt, ANYTHING with a Choice Band/Specs and strong STAB, and just outright kill the Huntail/Gorebyss. Smash Pass is annoying, and if played right, game-changing, but nowhere near broken. After the defense drop, priority wrecks.

Espeon? Magic Bounce is good, I admit it, but JUST send in any Dark type, namely Spiritomb. Any player of moderate skill can stop Espeon before it accumulates to many boosts, or send in a Dark type, Taunt, Haze, Perish Song, Roar, Whirlwind, Clear Smog, or use Unaware Quagsire. Priority Taunt Thundrus, Tornadus, Erufuun/Whimicott and new Sableye rape BPass and aren't useless outside of it. Most importantly, put on the pressure with strong STAB Specs and Banded attacks before Baton Pass can do its work. And it takes a while for it to do so.

The only thing going for Baton Pass is its relative obscurity, which lends for it not to be considered when team building by noobish players. With it now being not so obscure and used more, it will simply be countered more. And have any of the banners seriously considered all the non-Baton Pass teams' use of Baton Pass, or short chains?

Anyone who voted for Baton Pass seriously needs to GTFO of Smogon before we become the laughing stock of the Pokemon community.

This is seriously why we need the Smogon Council back.

^^^ What he said.

My favorite BP user if I use BP on anything is Ninjask (I like sending speed onto anything that's held back by it, did this long before I even started on shoddy way back when) and I've seen personally how easy it is to be hit and miss. If you have taunt early on or decent priority in general, you break up the chain before it gets beyond plastic (chain links, that is). If Ninjask is successful though, yeah, that chains gonna get harder to break. Luckily, Haze (which many consider inferior to WW or DT even though it has no penalty to its priority..) can turn an adamantium chain straight back to plastic.

I can't speak to the matter of Smogon's reputation since this is where I started, and I haven't gone and looked at the other competitive communities, so I'm opting out of that discussion.

Now, I saw a lot of reasons and situations to support the bans that've gone through. Lately, I've seen a lot of counters to BP being presented (some of which I stated), but not a whole lot of these situations where there's nothing that can be done despite having appropriate checks and counters...

...and for the love of Moody Bidoof don't say "Well at +(insert high number here) I can't even get moves like Haze off because Espeon (or whoever) OHKOs and outspeeds me!" r_r... The entire strategy of BP teams is to build up that momentum so that you can't stop it dead just like that. If you're at that point, then they were successful. Even then though, Murkrow would laugh at all except Volbeat. Are there any Sturdy pokes that get Haze? If so, those too. Focus sash? Sure, maybe "no one uses those though". Yeah? Well maybe that's a contributing factor to the success of BP teams. Red card. I know "it sucks 99% of the time". It's a free, never expected WW that screws over anything that WW would, and any poke can use it (though for many alternates like lefties are obviously better). Put that on a backup and watch as those boost go bye bye.


tl;dr it seems like those wanting BP and/or Espeon banned are in a mindset of Ban > Adapt.
 
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