you had a 36% chance of losing in that situation, assuming no paralysis, actually.
this is why you run sandstorm
Stopped reading here. You literally just said "I hate Pokemon".
_Rayquaza said:Randomness is what makes Froslass even viable and I thought at this point everyone accepted it as part of the metagame considering that randomness IS the metagame. Critical hits, secondary effects, you name it.
_Rayquaza said:This argument is dead and buried, please don't bring it up ever again.
hows your hail team coming along?Stopped reading here. You literally just said "I hate Pokemon".
Randomness is what makes Froslass even viable and I thought at this point everyone accepted it as part of the metagame considering that randomness IS the metagame. Critical hits, secondary effects, you name it.
This argument is dead and buried, please don't bring it up ever again.
Huge shakeups everywhere! Machamp, Porygon2, Hippowdon, Whimsicott, Darmanitan, Tornadus, and Chandelure have dropped down to UU for your playing pleasure. Damn, that's a lot of fresh blood.
You can define the game however you want but I assure you "randomness" is not the first thing you would say when someone asks you what "Competitive Pokemon" is. If Pokemon is just a coin flip, competitive coin-flipping is awaiting your arrival.
I mostly stay on the side of "no hax" in pokemon, but I've thought about it, what kind of game really did gamefreak make it? It isn't poker or chess outright, it has elements of chance, and elements of skill in it. The game is what was made, not whatever suits people that want to tailor it to their preferences. Obviously there are mistakes like OHKO moves and double team though. So just, whenever people use arguments like "this isn't poker", know that the game isn't designed to be chess either.
It's like how they introduced random tripping in Super Smash Brothers Brawl. Look at the path of Nintendo lately in general, the only serious games for Wii are mostly 3rd party titles and the occasional sequel of a past-gen serious title. Most of their games are for the casual gamer, because it's a bigger demographic.
You can also see it in the transition from Halo to Halo 2 (I know it's not Nintendo but a good example nonetheless), when they took the glorious one shot pistol and made it into the Battle Rifle with a less reliable 3-round burst where the rounds don't always all hit. Bungee said they were trying to make Halo 2 friendly to players who weren't veterans of the series. In other words, they wanted to introduce things that limit the extent to which a skilled player has an advantage over a lesser player.
Now, Pokemon came out before Nintendo was really championing the "casual game" cause, and I know that "rolls" are a traditional part of RPG's, going back to stuff like Dungeons and Dragons when stuff was actually rolled out by die. Still, GF has done plenty to exacerbate the problem with the insane power creep we've seen, leading to a faster-paced game and making hax cost you more and more with every gen. I wouldn't expect them to ever consider it as a problem, or be surprised if some executives like the way it can turn the skill of a match into a complete joke from time to time.
Now, Pokemon came out before Nintendo was really championing the "casual game" cause, and I know that "rolls" are a traditional part of RPG's, going back to stuff like Dungeons and Dragons when stuff was actually rolled out by die. Still, GF has done plenty to exacerbate the problem with the insane power creep we've seen, leading to a faster-paced game and making hax cost you more and more with every gen. I wouldn't expect them to ever consider it as a problem, or be surprised if some executives like the way it can turn the skill of a match into a complete joke from time to time.
I totally agree with this.Sleep Talk Lax especially with Body Slam and Whirlwind.Do some people not use Whirlwind? If so...please stop using Snorlax.
One set that was posted by someone making an RMT caught my eye. A hone claws aerodactyl. Sounds decent enough to deal some damage. The set seemed to be a kind of set that would make you opponent switch mons around allowing you to put a dent in all of his team, thus weakening them enough for the rest of your team to wipe them out. This was the set:
-Aqua Tail
-Stone Edge
-Earthquake
-Hone Claws