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Ask a Simple Question, Get a Simple Answer MK IV: Read the FAQ in the Opening Post

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Thunder isn't reliable on ferrothorn because there isn't anything that it can threaten with it. It misses a 2hko on physically defensive skarmory, so it really has no utility whatsoever.
 
the function was specified

Thunder isn't reliable on ferrothorn because there isn't anything that it can threaten with it. It misses a 2hko on physically defensive skarmory, so it really has no utility whatsoever.

thunder was suggest explicitly because it allows for a chance of paralysis regardless of taunt. It isn't there for damaging, the utility is in 30% chance to paralyze.
 
30% paralysis is too unreliable, honestly - the same as Scald's burn chance. You're essentially fishing for paralysis with a move with less PP than Thunder Wave on a Pokemon that can learn both.
 
You're really better off using Bulldoze than Thunder. Bulldoze will always make the opponent slower than most of your sweepers and gives Ferrothorn something against Magnezone. Most Paralyzed Pokemon will still be faster than Ferrothorn, anyway, so it won't really be able to take advantage of either Speed drop on its own.
 
thunder was suggest explicitly because it allows for a chance of paralysis regardless of taunt. It isn't there for damaging, the utility is in 30% chance to paralyze.

But because of its lack of damage, it isn't a viable option over t-wave, even if the purpose of it is to have a chance of paralysis over taunt. There aren't many scenarios where ferrothorn is t-waving something that's already in anyway. 80% of the time ferrothorn uses t-wave as the opponent switches.
 
Legal hacks are Pokemon that are built using a cheat device or computer program that adhere to normal Pokemon rules. They have the correct number of EVs, legal movesets, abilities etc. Basically they are Pokemon that have been hacked but could technically exist ingame.
 
Those are not legal hacks lol legal hacks are like ev/iv check, quick egg/quick hatch, item codes and re style codes.

No. If you see someone looking for a battle that says "I use legal hacks", that means that they hacked some or all of the Pokemon they'll be using, but with movesets, Abilities, etc. that the Pokemon would normally be able to obtain. The people that do this either don't want to take the time to RNG their team or want to test it out before taking the time to make it legally.

You wouldn't see the term legal hacks used on the trade boards, as it's against the rules to trade hacked Pokemon on here. The codes you listed could be seen in a trade thread, but they're never called 'legal hacks'.
 
All natures are equally likely. But if the female Pokemon is holding an Everstone it has a 50% chance to pass its nature to the new pokemon
I'd like some confirmation on this, but I think it's true for the male parent as well. Just the other day I was breeding my male Calm natured Vaporeon holding an Everstone with a female Eevee, and I ended up getting 4 Calm Eevees in a row.
 
I'd like some confirmation on this, but I think it's true for the male parent as well. Just the other day I was breeding my male Calm natured Vaporeon holding an Everstone with a female Eevee, and I ended up getting 4 Calm Eevees in a row.

In HG/SS and Gen V games both parents can pass down the nature when holding the Everstone.

Bulbapedia link
 
Is there any point in running magnezone as a special sweeper with the ability to trap steels not just a dedicated steel trapper, because i always thought it looked like sweeping gold with good bulk and huge special attack, so is it worth it?
 
Magnezone is just too slow to sweep, but it can get a couple of kills provided that you set up a sub against something that can't hurt you in (i.e. CB Scizor locked into bullet punch or bulldoze-less Ferrothorn). Substitute+charge beam Zone is guaranteed 2 kills if it sets up a sub against the aforementioned Pokemon.

Back in D\P there was a sub+salac berry set but the berry isn't available yet so it's not viable in Gen V. There's always trick room but you probably have better choices in that kind of teams.
 
Would there ever be a reason to use a neutral nature (Bashful, Docile, Hardy, Quirky, Serious) or a Gentle (+SpD -Def) or Lax (+Def -SpD) nature for any Pokemon?
Or would there always be a better option?
 
Neutral Natures are completely useless. A Pokemon with a neutral nature has no purpose. It isn't a physical attacker (Adamant, Jolly, Brave etc.), a special attacker (Timid, Modest, Quiet etc.), a mixed attacker (Hasty, Naughty, Naive) or a wall/tank (Calm, Bold, Impish, Careful). The main reason the other two natures you mentioned aren't used is because when you are boosting something's Defense or Special Defense you are usually doing so to increase its walling capabilities. Therefore lowering one of its defenses as opposed to one of its attacking stats or its Speed is simply counter-productive.
 
Would there ever be a reason to use a neutral nature (Bashful, Docile, Hardy, Quirky, Serious) or a Gentle (+SpD -Def) or Lax (+Def -SpD) nature for any Pokemon?
Or would there always be a better option?

There is always a better option.
Defense boosting natures are only used on defensive Pokemon like skarmory and blissey, since these Pokemon also tend to run support moves they often only have one or two attacks and these tend to be either only physical moves or only special moves so its easy to simply cut down one of the attacking stats and even if they would go mixed its almost always better to cut down the speeed stat.
Mixed sweepers usually cut down their SDef stat, because most priority moves are physical however sometimes it is better to cut down the physical defense stat if the Pokemons typing grants it useful resistances to common special attacks or if it simply has a bad defense stat to begin with.
 
^ Even mixed walls like Arceus and Swampert would rather sacrifice some speed than give up a 10% increase to a stat.



I just got my hands on a Sassy Ferrothorn. Any good EV spreads I should use for it in OU?
 
^ Even mixed walls like Arceus and Swampert would rather sacrifice some speed than give up a 10% increase to a stat.



I just got my hands on a Sassy Ferrothorn. Any good EV spreads I should use for it in OU?

Ferrothorn always needs to have max HP because of its low base stat and its natural ability to wall. Then it depends what threats you need to cover. If you're worried about Haxorus, Landorus and other physical attackers you should put a lot of EVs in defense. The on site analysis states that a Relaxed Nature with 88 Def EVs allow it to survive a multitude of physical hits, but with 220 EVs in Def and a neutral nature you get a tiny bit more physical bulk. The remaining 32 EVs should should go into Special Defense to take Surfs, Thunderbolts and Ice Beams better.

Alternatively, if you were crazy, you could go for a spread of 252 HP / 252 Atk / 4SpD with a Choice Band; destroying your opponents team with strong attacks whilst still maintaining good bulk.
 
Is there anyone out there that wouldn't mind giving me a suitable option for a UU team composed of Blastoise, Octillery, Lopunny, Ursaring, and Rhyperior? At the moment I have Drapion as a lead option, but I'm not sure. If perchance you find this interesting at all, please PM me as I really do need some help making this a viable team. Thank you!
 
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