^ I have some but not all answers:
2a: 50%
2b: no
3: ask GF
Edit: Serperior, despite it's speed, got ninja'd by an Umbreon =_=
2a: 50%
2b: no
3: ask GF
Edit: Serperior, despite it's speed, got ninja'd by an Umbreon =_=
Scarf (and DD at +1) Salamence and Jirachi. Timid QD Volcarona at +1. Scarf Landorus.
Anyone know any good Gen 5 damage calculators?
Jimera's right about all of this. You can think of it like you're dividing by both your HP and SpDef when you take a hit. Having both numbers close together maximizes the denominator, which minimizes the damage (like 3x3=9 but 2x4=8).
With that set, I'm not sure how it works much better than the bulky set already on the site. Discharge is mentioned as a possible alternative Electric STAB and I'm not really sure what Shadow Ball helps with besides Celebi and Lati@s, as a STAB Hydro Pump with hit harder than a SE Shadow Ball.
Is there any program that allows me to battle a friend who doesn't have the game online? Were we could pick our pokemon, their stats, and all that good stuff. My friend wants to battle, but he doesn't have the game.
~Thanks.
Is Poison generally seen as solid typing defensively? Also, does Gengar benefit anything from it's Poison-typing? Is Sludge Bomb of any use? It's Gengar's most powerful move...
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Starmie @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
-Surf
-Ice Beam
-Thunderbolt
-Rapid Spin
Starmie patches up a few holes in your team. It resists Salamence and Dragonite's Ice-type weakness and Magnezone's Fire- and Fighting-type weaknesses. It can also spin away rocks to aid your Dragons.
in addition to the answers given on page 47 (or 48 maybe) another benefit from its poison typing is it can use black sludge instead of leftovers, ingame this is useful simply becuse you get 2 leftovers use in wifi etc. more generally, it is better than leftovers because if something uses trick which is not uncommon, they will end up with loss of hp instead of regain... not much, but I think worth mentioning.
For a VGC team, what would go best with a team of Politoed, Kingdra, and Cloyster? Specifically something that covers the weaknesses of the three..
Recently, i've been trying to breed a modest or timid porygon, but i haven't gotten any yet. Just curious, but are some natures rarer than others? Or do they all have the same chance of being gotten? Maybe i just have terrible luck...
If the nature is boosting the stat, and the stat listed here is a two-digit number, add the first digit of that number to the number shown. If the nature is hindering the stat, first subtract one from the stat listed here, then, if the resulting number is a two-digit number, subtract further the first digit of that number from itself.
You all may think I am crazy, but I would like the community to help me with my Offensive Rain Supporting and less Taunt-Bait Ferrothorn.
Ferrothorn @ Leftovers
252 HP / 252 Sp.Def / 4 Atk
The nature that is -Sp.Atk and +Def
- Leech Seed / Spikes
- Power Whip
- Bulldoze
- Thunder!!
Why Thunder? Well, although T-Wave is more reliable, Thunder allows paralyzing while under Taunt!! Power Whip is there to discourage Ground types. Bulldoze is to catch Zone on the switch as well as Balloon-less Heatran. Leech Seed is for the usual recovery, although Spikes can also be used if you want greater team support. The nature and EVs are for max durability.
My I have some C&C?