Ok, so I had this idea as I was driving home from work and I think it'll be a fun one. Firstly, let me stress that this is NOT a "if you were a pokemon, which would you be?" thread. The goal of this thread is for you to attribute typing, stats, abilities, natures, movesets, and even some fun competitive analyses to yourself. You try to make all of these aspects reflect you as accurately as possible, as you'll see in my explanations of my own. And later on, after we've all done our own, we'll do the person who posted directly above us! Let me first lay out the ground rules:
1. BST (base stat total) must be 550 or less. None of us are ubers irl, so why would we be here?
2. Be honest. This exercise is fun, but also gives us a chance to think about ourselves and our traits in a way we usually don't.
3. Be descriptive. Tell us WHY you chose the options you did.
4. Please follow the following format:
Name:
Type:
Ability(s):
Held Item:
Nature:
Base Stats: (HP/Attack/Defense/Special Attack/Special Defense/Speed)
EV Spread:
Sample moveset:
Brief description:
That's pretty much it, not much to it. Here's mine to start us off:
Name: WaterBomb
Type: Water/Bug. Water comes from my username, and Bug comes from my nickname when I was a baby!
Ability(s): Hustle (I have great power on the soccer field, but suffer from accuracy issues sometimes), Anger Point (I have a very short temper)
Held Item: Leftovers. Seriously, I am never not eating.
Nature: Adamant. Pretty accurate actually, as I'm very passionate about things.
Base Stats:
HP - 80 (Pretty thin, but still tall and heavy enough to not be flimsy)
Attack - 120 (Great strength, especially in my legs. My shot in soccer is an absolute rocket.)
Defense - 80 (Pretty durable on the physical side, not easily injured)
Special Attack - 70 (Intelligent, but sometimes goofy and annoying. Slow to pick up on new slang)
Special Defense - 60 (Somewhat emotional, short temper, does not take criticism well)
Speed - 130 (I'm fast as hell, we'll just leave it at that.)
EV Spread: 4 HP/252 Att/252 Spe
Sample moveset: Mega Kick/Outrage/Work Up/Mach Punch
Description: WaterBomb's stats suggest a fast sweeper, but the only boosting move he has access to is Work Up. He also suffers from accuracy issues with the combination of Hustle and Mega Kick, so his strongest option tends to be Outrage. When WaterBomb gets going he's difficult to stop, but he can be taken care of if you exploit his weaknesses. His extremely low Special Defense makes him vulnerable to even neutral STAB or SE non-STAB moves, and unless he gets in a boost or two his Attack, though naturally high, is still manageable while he holds Leftovers. One thing he is not, however, is vulnerable to priority, with a unique typing that gives him resistances to two of the most popular priority moves in Bullet Punch and Mach Punch. Speaking of Mach Punch, WaterBomb can learn that move from his days as a boxer, and it comes in handy for picking off weaker Scarfed foes that might be faster than him.
1. BST (base stat total) must be 550 or less. None of us are ubers irl, so why would we be here?
2. Be honest. This exercise is fun, but also gives us a chance to think about ourselves and our traits in a way we usually don't.
3. Be descriptive. Tell us WHY you chose the options you did.
4. Please follow the following format:
Name:
Type:
Ability(s):
Held Item:
Nature:
Base Stats: (HP/Attack/Defense/Special Attack/Special Defense/Speed)
EV Spread:
Sample moveset:
Brief description:
That's pretty much it, not much to it. Here's mine to start us off:
Name: WaterBomb
Type: Water/Bug. Water comes from my username, and Bug comes from my nickname when I was a baby!
Ability(s): Hustle (I have great power on the soccer field, but suffer from accuracy issues sometimes), Anger Point (I have a very short temper)
Held Item: Leftovers. Seriously, I am never not eating.
Nature: Adamant. Pretty accurate actually, as I'm very passionate about things.
Base Stats:
HP - 80 (Pretty thin, but still tall and heavy enough to not be flimsy)
Attack - 120 (Great strength, especially in my legs. My shot in soccer is an absolute rocket.)
Defense - 80 (Pretty durable on the physical side, not easily injured)
Special Attack - 70 (Intelligent, but sometimes goofy and annoying. Slow to pick up on new slang)
Special Defense - 60 (Somewhat emotional, short temper, does not take criticism well)
Speed - 130 (I'm fast as hell, we'll just leave it at that.)
EV Spread: 4 HP/252 Att/252 Spe
Sample moveset: Mega Kick/Outrage/Work Up/Mach Punch
Description: WaterBomb's stats suggest a fast sweeper, but the only boosting move he has access to is Work Up. He also suffers from accuracy issues with the combination of Hustle and Mega Kick, so his strongest option tends to be Outrage. When WaterBomb gets going he's difficult to stop, but he can be taken care of if you exploit his weaknesses. His extremely low Special Defense makes him vulnerable to even neutral STAB or SE non-STAB moves, and unless he gets in a boost or two his Attack, though naturally high, is still manageable while he holds Leftovers. One thing he is not, however, is vulnerable to priority, with a unique typing that gives him resistances to two of the most popular priority moves in Bullet Punch and Mach Punch. Speaking of Mach Punch, WaterBomb can learn that move from his days as a boxer, and it comes in handy for picking off weaker Scarfed foes that might be faster than him.
























