Real nice! I like the use of warm colors and the variety they create despite being a narrow selection, particularly how you used purple as shade.
also how long did that take
Dat sky and body shading. I only draw the former as white blobs and the latter as cel shaded masses. I should get around changing that. I also like the wam sunset lighting in your latest image, it certainly makes the view less dull.
As for nitpicks, the buff girl could have her head located slightly to her right, doesn't feel like it's in the middle of her shoulders (and thus gave me the impression that there's a billboard image in front of her). And as for the female giant, the way her body leans doesn't look right to me, particularly her right arm and the straight trail from her belly button. I'm no women specialist, but maybe you should doublecheck it.
also maybe you should NSWF that in hide tags .///.
Awesome poke cap designs and giant woman. I have no critiques to give as I dislike judging/critiquing others, especially people more skilled than me.
Speaking of which, is is true you start greyscale first and then put the colors in or was that graying part of the PS glitch that also left the clean cut rectangles. {Rectangles being cut out of my artwork has happened to me when saving went wrong, and oversaturation bands that took out entire segments as well.
And now back to the artwork, if that bee poke was in game already, I'd put it on my team. Speaking of which, is is Bug/Psychic? I don't think theres a bug/psychic in game.
Yilx: Ah I see. I figured it might be that, and ended up improving. Thanks for letting us know some of your methods.
How do you place colors by the way? I used color replacement tool or put a layer under the shading layers with a color. I'm still experimenting though. Thanks again.
For some reason, I learn more by just trying to figure out somebodies methods from the hints and clues they leave than by straight up tutorials.
Even your scibbles have depth, is this a finished image or a dormant one?
Very stylish. Always had a soft spot for girl in uniforms.soldier girl
Best image in the CAP 4 gallery, no lie. But as a concept, I felt it to be lacking in the psychic department, so I gave my vote to the other guy. But it was good to see how this design evolved from the bugger with large, soft eyes to the intimidating pharao menace it is now, so the fact that it made it to the final should leave no one surprised.cap4
Even your scibbles have depth, is this a finished image or a dormant one?
Also what brush settings did you use for this one? I have the brushes, but I could use some directions on how to get that smudgy look.