"Started off this day outside Flocessy Town. Pathetic the Azurill found itself mercilessly destroying the wild pokemon. LordSnake was sent in as backup every once in a while, usually against opposing Azurills and Psyducks.
At Level 14, the two trainers before Cheren fell. More grinding later, and a Level 16 Pathetic trashed Cheren. Then it took a back seat until Castelia.
Evil the Riolu led the way to Virbank, gaining EXP at almost ridiculous rates. Still relying on Counter, though, it took many trips to the PC to heal. Until Level 15, that is, when Force Palm showed up to OHKO everything.
Finding things at Virbank complex made for more grinding, as it took ages to encounter Chrome the Magnemite. Before that, A trainer with a Woobat almost destroyed the team, being able to hit SE with Gust against both Evil and LordSnake. Barely able to survive that encounter, catching Chrome in the high yellows of health with a Great Ball was lucky, else blacking out would be almost inevitable. No Sturdy, but whatever. Electric moves and SonicBoom finally made Flying types easy pickings. A few misclicks with Tackle and Supersonic broke the rules for Chrome, but as it was only a few wilds, I let it slip, as it achieve nothing of any value.
Of course, normally I'd flip at a rule broken. But it didn't matter. The Scramble was already a failure. Evil the Riolu's conditions had already been broken before Virbank. With only Evil, Pathetic and LordSnake, and with Pathetic out until Castelia, I only had two pokemon. Evil the Riolu and LordSnake the Snivy. A double battle stood between me and Virbank. Except Evil couldn't participate in double battles, and Pathetic couldn't fight. Neither could leave the party either. So Evil was forced to participate in a double battle with LordSnake, without KO'ing his teammates. The Scramble couldn't get to Virbank, because the idiots setting challenges had made it objectively impossible to reach Virbank. Two pokemon, only one usable in a double battle, but Evil and Pathetic couldn't leave the party, so one had to fight. Evil was drafted in to make Castelia more challenging. But it didn't matter what happened from here on out. The scramble couldn't be done, everything else was null and void. I asked for difficult challenges, even as hard as Valziente, but not one that was completely impossible no matter the player's skill or perseverance.
Reaching Virbank Gym, Chrome the Magnemite proved why there's a Magnemite Tier for BW2. Chrome, for lack of a better term, trololol'd its way through Roxie's gym trainers and Roxie herself, so confident it didn't even get healed before the Roxie fight. To make it that much more trolly, it beat Roxie with 1 HP left. 1 HP. Chrome officially trolled Virbank Gym, rather hilariously if I do say so myself.
Castelia was a pleasant sight, as Pathetic could finally come back out. Seeing the clock at 5:48 played, I had 2 hours. Before 7:48, Pathetic had to be ready for Castelia Gym, but I had to be careful. Staying under Level 30 was a must. Battling a Bug gym filled with Razor Leaf was hard enough without having moves randomly selected. Thankfully, the complete genius that issued Pathetic hadn't realised that a Breeder existed above Castelia, who would battle you every time you entered the area. So all I had to do was solo her Drilbur and Marill. The first few times, Snivy smashed Marill for me. Yeah sure, it's against the rules, but with the Scramble already lying shattered on the floor before Virbank, it didn't really matter. Evolving to Marill after only a few battles, learning Aqua Tail was a bonus. Finally using Pathetic's better Attack stat instead of it's shoddy Special Attack, it was able to OHKO Drilbur easily, and the Breeder's Marill fell with enough Charm stalling. Charm made Pathetic awesome. It saved it from being hurt at Cheren's gym, reducing the damage to half or even a quarter of what it should be. Now it took Marill down, and by the end of just one hour of game time, Marill was at Level 27, ready to take on the Castelia Gym.
Smashing through cocoon after cocoon, the Gym trainers fell. Burgh, however, wouldn't fall so easily. Too many times the game was restarted thanks to Razor Leaf off Leavanny critting. Even though the first battle, Pathetic had made its way past Leavanny, it was destroyed by Dwebble. Many more attempts followed (I'm not above switching off and switching on again), and I brought in more Fresh Waters and Lemonades thanks to the money from the Breeder. Only thanks for Charm and the best move Pathetic learnt, Double-Edge did Pathetic beat through Burgh, in the one battle where Razor Leaf did not crit. Setting up an X Attack and X Defend against the first pokemon, Sewaddle also helped a lot.
Straight after the battle with Burgh, a Level 29 Marill emerged, flashed white and bright, and out popped a Level 29 Azumarill, searching for the Name Rater. Now it was just a matter of raising up whatever the Magby to let it solo two trainers per route. I'm counting Route as any place which is actually called "Route __", not just any place with a name.
Anyways, the Scramble's destroyed thanks to the genius that gave me Pathetic the Azurill without realising that it would add with Evil the Riolu to make an impossible challenge. The same genius that forgot a Breeder existed to let you train an Azurill/Marill incredibly fast. The same genius that thinks Scrambled Eggs are funny. Yeah, that idiot. ;)"
[/Rules broken, but only because some idiot made the scramble impossible]