Data Battle Tower MkII (For all your Match-Seeking Needs!) [SEE POST #6786]

reffing, send me pokemon

Queue:
Rediamon vs. TheWolfe (1v1 Singles)
TheWolfe vs. Ragnarokalex (2v2 Singles
Ragnarokalex vs Barty the Beetle (3v3 Doubles)
 
Reffing the above as well as Gem's clusterfuck of a match

Queue:
Rediamon vs. TheWolfe (1v1 Singles)
TheWolfe vs. Ragnarokalex (2v2 Singles)
Ragnarokalex vs Barty the Beetle (3v3 Doubles)
GemOftheDay vs ??? (3v3 Triples) (Reffed by Jayjinde)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
reffing the above

Rediamon vs. TheWolfe (1v1 Singles)
TheWolfe vs. Ragnarokalex (2v2 Singles)
Ragnarokalex vs Barty the Beetle (3v3 Doubles)
 
CHALLENGING MATEZOIDE!
2 v 2 Doubles FE
Items = All
Abilites = All
Subs = 2
1 Day DQ
ASB Arena
5 Chills
2 Recoveries
Switch = KO
 
I accept, pretty sure he covered everything.


Edit: Also putting up an Open Challenge.

4 vs 4 Singles
Training Items
1 Day DQ
5 Chills/2 Recovers total
Switch = OK

Whoever accepts picks the rest. Cant be ASB Arena.

Rediamon vs. TheWolfe (1v1 Singles)
TheWolfe vs. Ragnarokalex (2v2 Singles)
Ragnarokalex vs Barty the Beetle (3v3 Doubles)
Akela vs Matezoide (2v2 Doubles)
Matezoide vs ??? (4v4 Singles)
 
I'll ref Mate and Akela


Rediamond vs. TheWolfe (1v1 Singles)
TheWolfe vs. Ragnarokalex (2v2 Singles)
Ragnarokalex vs Barty the Beetle (3v3 Doubles)
Matezoide vs ??? (4v4 Singles)
 

Geodude6

Look at my shiny CT!
Accepting Matezoide's challenge.
All abilities
Arena:
Code:
Assault on Tokyo
Field Type: Neutral
Complexity: Moderate
Format: Any
Restrictions: All Pokemon have a size class of 7 and a weight class of 12, all attacks ignore weight restrictions, random pokemon gets attacked by the SDF at the end of every round
 
Description: The battlefield is Japan's capital in all of its entirety, from the heart of Shinjuku all the way out to the city limits. How could both trainers' pokemon possibly find each other in such a crowded metropolis?
 
When the pokemon are 500 feet tall, that's how.
 
In short, we're playing Godzilla here. All pokemon are treated as if their size class was 7 and their weight class 12. Furthermore, any weight restrictions on attacks (such as psychic) can be ignored for this battle. There's enough seawater to use water attacks, enough vegetation (natural or otherwise) to use Grass Knot, and enough buildings/tanks/laser cannons to serve for certain rock moves.
 
Lastly, At the end of each round, RNG one of the pokemon currently in play. The Japanese self-defense force will attack that pokemon for a fixed 10 damage.
Also reffing Rediamond vs Wolfe, Wolfe vs Ralex, Ralex vs Barty, and akela vs Matezoide.

EDIT: Ninjask'd.
 
So...three open challenges.
CHALLENGE 1:
3v3 Singles, FE Weakmons (30 moves or less)
2 subs
2 recoveries/5 chills
2 day DQ
Neon Colosseum
Field Type: Neutral
Complexity: Moderate
Restrictions: No digging, no water source, no seismic activity.

This arena is meant for (but not exclusively used for) Fortune Battles. These battles are not about who has better Pokemon, it is more of a combination of skill and luck. All of the Pokemon brought to the match are put together, and randomly given out to each trainer. The trainers battle normally from there with the Pokemon they are given. Any KO counters a trainer earns for a Pokemon that is not theirs can be given to any of the Pokemon that trainer brought to the match. Other counters are given normally. Now, for the arena itself. It is a sphere hanging off the side of a building, open on the side facing outward. There is no water source, and the floor is too hard for digging. Any seismic activity would be incredibly disastrous, and is therefore forbidden.
CHALLENGE 2:
4v4 NFE doubles
1 sub
2 recoveries/5 chills
2 day DQ
Order's Sanctuary
Order's Sanctuary
Field Type: Neutral
Complexity: Moderate
Format: All
Traits: Artificial Field, No Digging, No Swimming, No Seismic Attacks

Description:
A simple arena, consisting of a flat, ankle-deep water plain with large arching grind beams players can Quickmove on. In the center is a large, white, low-sitting chair flanked by two shell like structures.

Omega Cosmos - Instead of dealing additional damage, Critical Hits (other than Frost Breath/Storm Throw) restore HP to the attacker equal to the damage dealt.

CHALLENGE 3
:
3v3 LC Triples
1 sub
2 recoveries/5 chills
2 day DQ
Sunny Park Colosseum
Field Type: Neutral
Complexity: Simple
Restrictions: Only fully unevolved Pokemon and no single-stage Pokemon, no leaving the 30 feet diameter circle

This arena is a public park. A circular arena (about 30 feet in diameter) is painted on the field, with some bushes over to the side, and a fountain. The main theme to this place is that only Pokemon that are fully unevolved are allowed (no single-stages), as this is the place where Little battles and the Little Cup take place. The fountain surprisingly is enough of a water source for all attacks involving water to be used. The ground is nice and fresh and can be dug through. All of the structures in the park were built to withstand earthquakes, so seismic activity may occur. The park rules state that no battles may go beyond the 30 feet wide circular arena. After all, this is a public park, for everyone who wishes to enjoy its beauty. We're lucky enough that we are allowed to cause earthquakes.
Queue:
The Wanderer vs. ??? (3v3 FE Weakmon Singles)
The Wanderer vs. ??? (4v4 NFE Doubles)
The Wanderer vs. ??? (3v3 LC Triples)
 
Sub-Ref


(Jayjinde said he is taking it)

Edit: Reffing Wanderer's Challenge 1 and Challenge 2.

Queue:
The Wanderer vs. ??? (3v3 FE Weakmon Singles) - Ref Matezoide
The Wanderer vs. ??? (4v4 NFE Doubles) - Ref Matezoide
The Wanderer vs. ??? (3v3 LC Triples)
Matezoide vs Ed (Sub-Ref. 3v3 Doubles)
 
^ What he said

Queue:
The Wanderer vs. ??? (3v3 FE Weakmon Singles)
The Wanderer vs. ??? (4v4 NFE Doubles)
The Wanderer vs. ??? (3v3 LC Triples)
 
Summoner's rift, round 2

5v5 LC quintuples
All abilities
training items
Arena: http://pastebin.com/yeDq2mkX
2 recovers/3 chills

i'm eventually gonna ref a 10 man teamfight with this thing, kinda like real LoL, with lanes and stuff.

Queue:
The Wanderer vs. ??? (3v3 FE Weakmon Singles)
The Wanderer vs. ??? (4v4 NFE Doubles)
The Wanderer vs. ??? (3v3 LC Triples)
Gemoftheday vs. ??? (5v5 LC quintuples)
 
I will do the DQing.

I would wait for Akela, but in this situation, it wont change his counters if i do the DQ and Gem needs the slot asap.
 

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