I will preface this by saying that, although I've lurked on this thread for quite a while, I haven't read every page, so apologies if this was already discussed. I was wondering why Haxorous is nowhere to be found on the list; I've been running a CB set on him with great success. I understand he is the least used of the three major physical dragons, but he has his advantages. I was just curious as to what makes him so terrible that he isn't even listed, seems like he deserves at least a B :D
Obviously if there's a sun abuser on the team, you can increase the chance for Y. Neither are bulky enough to be part of a bulky offense team, so if you see one on a team like that, you can look for if it needs a physical sweeper or a wall breaker more. If you see checks for Heatran and Azumarill, then its more likely to be X (yes Y wants support for Heatran, but he's more about supporting the team than being supported). Most teams are about balance and versatility to cover the most number of threats. If you can't look at a team and at least guess what charizard fits in better, then I have trouble believing you're in the 2300s.
Anyway, if I misunderstood your main point, you definitely misunderstood mine. Since this thread is about ranking pokemon by their viability, and the mega's viability is drastically different from its base form, we need to rank them differently because we need to understand the base form's viability since they need to be understood if the mega slot is already taken. Rating them separately is just more useful to the team building process, even if it is less useful to the battling process (which I've supplied arguments suggesting it isn't, at least at the level where viability is a major factor in your opponents).
I don't think that Sheer Force Gatr has been released, i could be wrong though...I want to bring in another Pokemon that I believe should be in OU (It was last generation according to what I've seen). Tho, I'm not sure how OU viable it is. That Pokemon is Fraligatr (Excuse my spelling if it is incorrect). Not sure if it can survive a CB brave bird, but SR can stop that from happening. Now, here is why tho. Sheer force is an amazing abillity, and LO can be stacked on to of that to make you have even more power, and Super power doesn't give a stat drop with sheer force. This could allow for more ivestment In bulk. But Fraligatr has Aqua jet and Priority is pretty good, not to mention it can run a DD set to atempt to outspeed other Priority users. Plus new items such as AV (Probally not, but maybe) and WP (Hmm, Calcultor is being stupid so I cant se if he can make use of this item). I'm not sure on any calculations, ao this post could be ignored but I think Fraligatr needs to be looked over some more, and a new analysis, maybe some more tankish sets are possible. Not to mention the move pool this monster has....
Water, is still a great typing, he has Priority(Which I'm not sure on this but I think it has more relevance this generation). It doesn't like MegaSaur or Mega Luke much tho, Mega Luke could die tho if Fraligtr happens to get possibly +2 he can likely beat mega luke (Sheer force LO AJ should do it to.
I'm thinking it does belong in OU, not surewhere but I'm sure Iif it does, A more experienced player could determine where.
I'm almost certian tho, that it wont be any less than UU but I could very well be wrong. Fraligtrs stats are not the greatest but netheir are some OU pokemon.
Any thoughts on this tho?
My thoughts on Feraligatr: Sheer Force is unreleased and thus not allowed to be used at this point in time
In fifth gen, the game was data mined, so we found out all the hidden abilities. This gen, you can tell what the hidden abilities are because the Pokemon at the battle Maison use them. That's also how we found out that Zapdos got static over lightningrod.
How do we know it has it then? O.O
Isn't it a dream world abillity?
Ethier way, It's possible with the way Poketransport is. You could Pokegen one, and transfer it, because clearly if people are able to transfer shinys with their DW abillity then Poketransport won't flag it (I assume since it doesn't flag the previous.
And I can pokegen a wondertomb, does that mean it's legal now too?
We knew his HA was sheer force because B2&W2 were able to be decompiled and so we could see what all of the hidden abilities were.
Also poketransport's hack detection is a pile of piss. Hell, it's even possible to pokegen something in gen 5 that will say it came from gen 6, due to the way the game of origin number is set. And poketransport still won't care.
No, I think you miss understood me. The simple fact that Fraligatr's HA is and actually abillity on him you can still transfer it (Again, I'd need to test it to be 100% sure but I've seen every other generations Starters with there HA on cartridge so yeah..)WonderTomb cannot be transferd because Wondergaurd isn't an abillity it actually has.
I know. Poketransfer only seems to check "is this an ability that this pokemon can have" but doesn't actually check whether that ability was ever released or not. I imagine this was so they don't have to keep patching it if they decide to release something new, but there's no excuse for the rest of its disappointingly bad hack detection.
But then Sheer force Fraligtr is possible. And not hard to make ethier...but does this mean Smogon count's it as illegal on him still? O.O because It is possible...
If there is no way to get one ingame without using pokegen or breeding from a parent who got the HA through pokegen, it's not allowed.
Think of it this way: if pokegen and all other hacking/cheating tools did not exist, would it be possible to get a sheer force feraligatr? No. That's why.
I know. Poketransfer only seems to check "is this an ability that this pokemon can have" but doesn't actually check whether that ability was ever released or not. I imagine this was so they don't have to keep patching it if they decide to release something new, but there's no excuse for the rest of its disappointingly bad hack detection.
Well, that sucks. I hope he will get it eventually :/. It really would make him decent in OU I'd think....I don't think he can handle his generations OU meta game without it.
My understanding was that pokebank uses a more lenient hack check than the battle system; although it let's unreleased HA's through, such pokemon will be flagged if you attempt to engage in ranked battled with them, and you will be prevented from using them. Correct me if I'm wrong but I'm pretty sure that's how it works
Just want to nitpick here.Haxorous is always that dragon I remember hating to fight but forget why. He has many great qualities but some flaws set him back.
His speed tier is sadly not good enough for a dragon dancing dragon (that was fun). Char X has base 100 and is able to out speed even without, thus making it an easy defeat. Same goes for Salamence. Then you have Dragonite who is slower yes, but a free turn of set up makes him so much better than almost everyone which can be seen by his No. 1 Dragon in usage last Gen if I recall correctly.
Now he does get Mold Breaker which is truly a god send to him as firing off earthquakes on levitators and breaking sturdy is alot of fun. But sadly, he is lacking in one thing that almost every other offensive dragon has bar Salamence (who makes up for it in coverage slightly): dual stab.
Char X has the silly good Fire/Dragon combo and can not be burned, something Haxo is envious of dearly. Garchomp, while not a Ddancer, has Dragon/Ground, which is still silly good even if its walled by Togekiss and can not be paralyzed (although he sometimes wishes he could just not get burned). Dragonite is a little unique in its secondary stab of choice is special, which is the fear inducing Hurricane, and the WP sets make it even stronger.
He has the attack, the abilities, and great coverage moves to be useful, but is sadly outclassed by Salamence (the lowest ranking dragon in OU) due to lack of secondary Stab and not good enough speed (97 too slow? That really is just so silly but dragons are so dang competitive).
Thus if I had to rank him, it would be below Salamence, and that is not B sadly.
1. Feraligatr was RU last gen
2. 252+ Atk Choice Band Talonflame Brave Bird vs. 0 HP / 0 Def Feraligatr: 235-277 (75.5 - 89%) -- guaranteed 2HKO
252+ Atk Life Orb Feraligatr Aqua Jet vs. 4 HP / 0 Def Talonflame: 213-252 (71.4 - 84.5%) -- guaranteed 2HKO
252+ Atk Life Orb Feraligatr Waterfall vs. 4 HP / 0 Def Talonflame: 424-502 (142.2 - 168.4%) -- guaranteed OHKO
3. As to my knowledge, Feraligatr hasn't gotten Sheer Force yet - similar to contrary on Serperior, reckless on Emboar, etc. Sheer force + life orb +ddance Feraligatr will be pretty amazing, but until it gets it I don't see it making any ginormous splashes in OU. It's usable and good, but Crawdaunt, Gyarados, and Azumarill outclass it without Sheer Force.
I'm a big Feraligatr fanboy, so I really hope it gets SF, but until then I doubt it'll even be ranked with Crawdaunt, Gyarados, and Azumarill around.
Just want to nitpick here.
Salamence doesn't outclass haxorous because he is also a flying type. If anything, salamence's flying type is a liability. He has no flying coverage moves.
Salamence outclasses haxorous with a better speed stat and the ability to go mixed.
In which case, you'll have to excuse me. I must have misread. Otherwise, it seems we arguing the same thing at each other!Notice in my original post that I had said Salamence doesn't benefit from the secondary STAB, but for his coverage (which implied mixed sets). I had used Salamence's speed as an advantage right after I stated Char X's speed. I never once said Salamence outclassed Haxorous because it was flying type.
2. 252+ Atk Choice Band Talonflame Brave Bird vs. 0 HP / 0 Def Feraligatr: 235-277 (75.5 - 89%) -- guaranteed 2HKO
In which case, you'll have to excuse me. I must have misread. Otherwise, it seems we arguing the same thing at each other!
Sorry to rain on your parade, but I'm nearly 100% sure the bolded is false. Correct me if I'm wrong, but Sheer Force only boosts the power of mover that have a chance of status affliction, or something of the sort (moves with burn/paralysis/poison/etc. chance). It doesn't give a boost to moves that cause stat drops or negatively affect the user. For example, Flare Blitz gets a boost, but still maintains recoil. The boost comes from Flare Blitz' burn chance, not because it causes the user recoil damage.Sheer force is an amazing abillity, and LO can be stacked on to of that to make you have even more power, and Super power doesn't give a stat drop with sheer force.
Sorry to rain on your parade, but I'm nearly 100% sure the bolded is false. Correct me if I'm wrong, but Sheer Force only boosts the power of mover that have a chance of status affliction, or something of the sort (moves with burn/paralysis/poison/etc. chance). It doesn't give a boost to moves that cause stat drops or negatively affect the user. For example, Flare Blitz gets a boost, but still maintains recoil. The boost comes from Flare Blitz' burn chance, not because it causes the user recoil damage.
I remember the days when we all thought Sheer Force was going to be super OP... Please correct me if I'm wrong on this.