Thanks, my main concern based on the people I usually battle with is stopping stealth rock (and incidentally thunder wave) from Ferrothorn, who unfortunately is also an offensive threat with power whip. With reflect and morning sun I can stop everything, but that leaves only one attack on a dual screens set, or forces a single screen. I am probably just over thinking it and should be switching to a proper counter after blocking rocks, I just wish I didn't have to give him an opportunity to stealth rock again.Jolteon likes that nature, though it doesn't like Quick Feet and wants HP Ice rather than Dark. I'd go for Espeon and maybe just run baton pass (keep it an Eevee until at least level 33) rather than HP Fire, so you can escape pursuits and if you want carry over some CMs too. HP Fire is nice and Espeon does want it, but it's not like it will protect you from Scizor's bullet punch, whereas baton pass might at least serve as a nice second-choice for dealing with pursuiting Scizors (or whatever, since Espeon's faster than a lot of things).
EDIT: Sure I could use a taunt but the added bonus of sending the rocks back is too good to resist, with dragonite and mega charizard Y being threats I can have trouble with.
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