A lot of this seems like a pretty big exaggeration. Goodra has a wide range of coverage options and is reasonably powerful with max investment (the standard set). Basically nothing you listed can actually swap in and set up. Max HP Mawile is outsped and actually has a chance to be OHKOed by Fire Blast after any hazards, Mega Gyarados is cleanly 2HKOed by Thunderbolt after SR, Belly Drum Azumarill loses one on one if it tries to setup on Thunderbolt, and Charizard dies to Thunderbolt + Draco Meteor if it tries to set up with Roost so it also can't swap in. In most of these cases, Goodra can also phaze them out with Dragon Tail even if it guesses wrong on the swap. As for the walls, Aegislash is 2HKOed after SR by Fire Blast on the standard set, while Goodra has the coverage moves to beat Heatran and Hippowdon if it wants (Muddy Water deals pretty well with both but Earthquake's there if you want to beat Heatran more easily). Add to this that Goodra will OHKO frailish stuff like Thundurus after rocks with Draco Meteor. Sure, it's not a wallbreaker, but please save "does virtually nothing" for actually weak stuff like Chansey and Dusclops.Ah I've been waiting a long time to post this :]
Goodra can do virtually nothing back after taking hits-I touched on this in the last section but it is a major reason as to why I would never use Goodra so I figured it should get its own section. The fact that Goodra is basically just sitting there makes it nearly useless in my opinion. Very rarely will you come across a team that has Goodra as a major offensive threat. Almost any balanced team has something such as Heatran, Hippowdon, Aegislash that can come in and shrug off nearly any attack Goodra may be running and either cripple it with Toxic in Heatran / Aegi's case or wear it down with the combination of EQ / Slack off in Hippo's case. Outside of that Goodra is setup bait for sooo many bulky Megas and setup sweepers in the current metagame. BellyJet Azumarill, Mega Mawile, Mega Tyranitar, Mega Gyarados, even Mega Charizard X with Roost if it hasn't mega evolved yet can easily switch into Goodra and start setting up in its derpy face which will almost certainly result in at least 2 or 3 pokes being removed from Goodra's side of the field. This makes Goodra a liability to run on your team!
I do agree that it's outclassed by Chansey and Lati@s, but it has enough clear advantages over both of these (it actually does damage and has phazing compared to Chansey and beats Aegislash + not Pursuit weak + much better coverage than Lati@s) to be worthy of much higher than C rank.
Edit: I guess it also has Focus Blast for Tyranitar, but it's hard to fit this on a set.
252+ SpA Goodra Fire Blast vs. 252 HP / 4 SpD Aegislash-Shield: 164-194 (50.6 - 59.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Goodra Fire Blast vs. 252 HP / 4 SpD Mega Mawile: 244-288 (80.2 - 94.7%) -- 50% chance to OHKO after 1 layer of Spikes
252+ SpA Goodra Thunderbolt vs. 4 HP / 0 SpD Mega Gyarados: 154-182 (46.3 - 54.8%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Goodra Thunderbolt vs. 252 HP / 4 SpD Azumarill: 230-272 (56.9 - 67.3%) -- guaranteed 2HKO
252+ SpA Goodra Thunderbolt vs. 4 HP / 0 SpD Azumarill: 232-274 (67.8 - 80.1%) -- guaranteed 2HKO
252+ SpA Goodra Thunderbolt vs. 4 HP / 0 SpD Charizard: 220-260 (73.8 - 87.2%) -- guaranteed 2HKO
252+ SpA Goodra Draco Meteor vs. 4 HP / 0 SpD Charizard: 237-280 (79.5 - 93.9%) -- guaranteed 2HKO
252+ SpA Goodra Muddy Water vs. 252 HP / 0 SpD Hippowdon: 252-298 (60 - 70.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Goodra Muddy Water vs. 252 HP / 252+ SpD Heatran: 134-158 (34.7 - 40.9%) -- 57.9% chance to 3HKO after Leftovers recovery
0- Atk Goodra Earthquake vs. 252 HP / 0 Def Heatran: 248-292 (64.2 - 75.6%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Goodra Focus Blast vs. 4 HP / 0 SpD Mega Tyranitar in Sand: 292-348 (85.3 - 101.7%) -- 87.5% chance to OHKO after Stealth Rock
252+ SpA Goodra Fire Blast vs. 252 HP / 4 SpD Mega Mawile: 244-288 (80.2 - 94.7%) -- 50% chance to OHKO after 1 layer of Spikes
252+ SpA Goodra Thunderbolt vs. 4 HP / 0 SpD Mega Gyarados: 154-182 (46.3 - 54.8%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Goodra Thunderbolt vs. 252 HP / 4 SpD Azumarill: 230-272 (56.9 - 67.3%) -- guaranteed 2HKO
252+ SpA Goodra Thunderbolt vs. 4 HP / 0 SpD Azumarill: 232-274 (67.8 - 80.1%) -- guaranteed 2HKO
252+ SpA Goodra Thunderbolt vs. 4 HP / 0 SpD Charizard: 220-260 (73.8 - 87.2%) -- guaranteed 2HKO
252+ SpA Goodra Draco Meteor vs. 4 HP / 0 SpD Charizard: 237-280 (79.5 - 93.9%) -- guaranteed 2HKO
252+ SpA Goodra Muddy Water vs. 252 HP / 0 SpD Hippowdon: 252-298 (60 - 70.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Goodra Muddy Water vs. 252 HP / 252+ SpD Heatran: 134-158 (34.7 - 40.9%) -- 57.9% chance to 3HKO after Leftovers recovery
0- Atk Goodra Earthquake vs. 252 HP / 0 Def Heatran: 248-292 (64.2 - 75.6%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Goodra Focus Blast vs. 4 HP / 0 SpD Mega Tyranitar in Sand: 292-348 (85.3 - 101.7%) -- 87.5% chance to OHKO after Stealth Rock
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