Gourgeist might be good but it does not wall like nearly the whole meta like lanturn does. ban lanturn imo
Who do you guys think the best hazard remover in the tier is.
It doesn't really need to since it's running substitute most of the time (it would definitely help though). Behind a sub, it will punish anything with a leech seed or will-o-wisp except for Xatu, which Gourgeist can hit with Shadow Sneak/Rock Slide on the switch or behind a sub.Gourgeist might be good but it does not wall like nearly the whole meta like lanturn does.ban lanturn imo
While I have seen a lot of audino hype in the nu room wigglytuff has everything that audino has bar regenerator which it trades in for an actual offensive presence in the form of copmetitive. Another argument to lickilicky>audino is because of once again the offensive presence with the infamous sd set but along with being immune to taunt now thanks to the ablivious buff. TL;DR NU has some damn good clerics all 3 of which are a good choice for any team. Also shoutout to granbull for being not only an all out offensive cleric one but also one that is a pivot and who could forget lanturn the thing walls half the meta and threatens you with a burn/para while it just heal bells although the latter 2 have no recovery outside of rest they are still good choices for team.Hey everyone! So recently, I've been playing stall, and I just wanted to make mention of a really great Pokemon if you do decide to ever give stall a try; that would be Audino!
Audino @ Leftovers
Ability: Regenerator
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
- Wish
- Protect
- Double-Edge / Toxic
- Heal Bell
While there are a lot of great, great, GREAT defensive Pokemon in NU - such as Gourgeist, Doublade, Poliwrath, Steelix, Dragalge, Mantine, and plenty more - they all struggle with an unfortunate lack of reliable recovery. This is where Audino comes in; with a good 103 HP stat and access to Wish, Audino is great at healing the rest of the team back up to full health. This makes it almost impossible for the opponent to wear down these massively annoying walls, and makes it much easier for your team to win the game. However, one thing you may be thinking to yourself is: Why not use Lickilicky, who has the exact same typing and movepool, but also has better stats in basically all categories? The answer is simple: Regenerator. With Regenerator, Audino can not only heal its teammates on the switch, but also heal itself, as well. This makes it a much better Wish passer for stall, as it doesn't have to keep healing itself up with Wish. Lickilicky, however, must stay in for a turn to heal itself, and THEN pass a Wish, which is almost impossible as your opponent can easily switch into a powerful Fighting-type while Lickilicky is healing itself up. Overall, Audino is probably one of the best Wish passers for stall, and should be considered by all stall players when building a team! :]
While I have seen a lot of audino hype in the nu room wigglytuff has everything that audino has bar regenerator which it trades in for an actual offensive presence in the form of copmetitive. Another argument to lickilicky>audino is because of once again the offensive presence with the infamous sd set but along with being immune to taunt now thanks to the ablivious buff. TL;DR NU has some damn good clerics all 3 of which are a good choice for any team. Also shoutout to granbull for being not only an all out offensive cleric one but also one that is a pivot and who could forget lanturn the thing walls half the meta and threatens you with a burn/para while it just heal bells although the latter 2 have no recovery outside of rest they are still good choices for team.
Well the thing is that wigglytuff's isn't that much worse then audino's when taking hp into account I agree that wigglytuff is not that good on a stall team but it can, like lickylicky be a good wishpasser on balance and semi stall teams. (also it passes the biggest wishes of the trio)Well A. Wigglytuff has much shittier defenses B. It doesn't have Regenerator, which is what makes Audino so good on stall and C. The lack of offensive presence isn't really all that bad for a Stall team. Also I understand Lickilicky is usually better on balance / semi-stall teams, however, when it comes to a Wish passer for pure stall, I find that Audion can't be beat.
Also Granbull/Lanturn don't even pass Wishes so idk why you brought them up, even though they are damn good clerics <3
I know it sounds really obvious, but one of the only other reliable ways of stopping Mental Herb Shuckle from getting up at least one hazard is just having a Xatu on your team. Every time I face a team with Xatu while I'm using Sticky Web, I just kind of hang out and hope that I can lure it in early, but it rarely happens against good players because my team isn't built to do that.IK that we nkw have far more ways to remove hazards compared to last gen, but I wanted to ask you guys what your thoughts are in preventing them from going up in the first place. Mainly I was trying to think of ways in preventing Shuckle from setting up, since it really is annoyingly good. It really has it nearly all covered from the technical side, with Mental Herb and Sturdy, and from the blunt side, with its insane Defense. Then I realized that we have a Pokemon that's not changed much from last gen when it comes to offensive pressure in not letting hazards get set up
Hey Guys, Just Wondering If I Can Ask For Help Here? I Need A Hand From You Guys To Figure Out A Good Set For Mantine. I Need Help Distributing Its EV's And Figuring Out A Nature/Attacks
So Far I Thought Defog And Scald Were Good Options. Obviously Mantine Would Be Used For Support...
Any Ideas? :)
Thanks Guys
The big problem with Mantine is that despite its insane Bulk is extremely expendable since it doesn't get reliable recovery much like most of the walls that end up in NU. It's best defog set in my opinion based on personal use is maxing out HP and Special Defense with a Calm nature and lefties running the moveset: Scald, Air Slash, Defog and Mirror Coat. I wouldn't recommend it as a defogger though as it's both weak to rocks and it has little way in which to recover the damage it takes from the rocks so using something like Noctowl in my opinion is a safer bet for a similar Pokémon.
Ewww That's Not An Attractive Look....NO DEFOG Then Haha, Anyone Suggest Me Another Option? I'll Be Eternally GratefulDefog is incompatible with water absorb so basically your just a flying seismitoad
It traps Durant which is good and it is a good momentum gainer, I have used scarf magneton and it is pretty good at nailing people that don't think almost every magneton is scarfed. Although it can run analytic if you bring it in against flu blade because they are like lol I can switch but then get wrecked by a analytic volt switch.Can a case be made for Magneton to get more noticed?
This guy literally traps two of the best steel types in the tier and utterly annihilates them
Its a fairly decent volt switcher if you need it too, and 120 base SpA speaks for itself, you're going to be causing some dents
It can stick around for longer, the opponent can't toxic stall it with immunities and protect and OHKOs Sandslash and Weezing after rocks without needing the orb activated.I'm guessing Specs Swellow is used to lure non-Rock/Steel physical walls and 2HKO them?
I just don't see what it accomplishes better than the Guts set. I guess dealing with Spiritomb without recoil is nice, but are there any notable advantages of using it that I should be aware of?
Defog is incompatible with water absorb so basically your just a flying seismitoad
It OHKO's Sandslash? Holy shit, well then, that's almost reason enough to run hahaIt can stick around for longer, the opponent can't toxic stall it with immunities and protect and OHKOs Sandslash and Weezing after rocks without needing the orb activated
Ooooh Haha Thank You ^_^ Do You Guys Still Think Defog Is A Clever Option Or Is There Better Movesets I Can Run On A Defensive Mantine?