There is no need for a pre-status clause because simulator battling is not on cart battling to begin with, or have you ever seen a simulator say "no-full-restore clause", "all-badges-assumed clause", etc. Simulator battling has always assumed that the best possible things are to be used (max DV/IVs, max level, max EVs), so why not assume full health for mons? I think we can all agree that pre-burned specials wouldn't make the game we play better in any way. Changing a mechanic like for an over a decade old metagame would be like suddenly allowing potions because someone recently discovered they are usable in link battles on cart. It would make simulated play more similar to the actual games, it wouldn't make simulated play any better though.