Dexington, you can take Kid Flash the Yanma.
Kid Flash must have the ability Speed Boost.
Kid Flash must have the moves Agility(if possible) and Double Team.
Solo Pryce's Dewgong without Double Team or Agility to evolve.
Kid Flash must solo 2 E4 Pokemon.
Have Fun.
K, have it solo Clair's two Dragonair.The guy above you also gave a condition of soloing Pryce, can you switch up that one?
BetaBuck, take RareHunter the Plusle.Okay, I only need one more Scramblemon in my party...
Not sure if this is still active, but I'm interested in doing a HG scramble challenge. I used to do these all the time and they were fun. No trading, would prefer to have full evolutions. Also, I'll need to have at least one full time Pokemon by the first
gym.
If anyone else needs more added to their team I will gladly do so as well.
Current Party:
1.2.Pending3.StompIt must know Stomp at all times
· Whenever StompIt leads a battle or switches in, it must use Stomp
· StompIt hates the ice, despite his heritage. Whenever you battle an ice-type Pokemon, StompIt must switch in and land a Stomp on it.
· Whenever StompIt becomes confused or HP dips under 25%, it becomes panicked and can only use Stomp. You may not switch out or use items.
· StompIt must solo PryceKid Flash must have the ability Speed Boost.
Kid Flash must have the moves Agility(if possible) and Double Team.
Solo Calire's Dragonair without Double Team or Agility to evolve.
Kid Flash must solo 2 E4 Pokemon.
Ok, you can take Narcoleptic the Sentret. Narcoleptic is narcoleptic, which means that he can fall asleep at any time of day. He must learn Rest ASAP, and every 5 Pokemon, either don't use him or send him out and have him use Rest(i.e say you run into a pidgey, then a rattata, then pidgey, hoothoot, and bellsprout, he can't battle or has to rest.).Hey! I'm looking for a moderately difficult Challange for Heartgold, no trades. On the lookout for cool nicknames for my Pokemon. :)
EDIT:
Hey Dexington! Catch a Venonat and name it "Arctia", it must know Poison Powder until Arctia has made 49 Pokemon faint due to poison damage. If male, it must learn Gust and keep it. If female, it must learn Leech Life and keep it. When Arctia's HP gets to critical, it must use whatever move is on the top right moveslot (you're allowed to edit the moveslots).
Hey! I'm looking for a moderately difficult Challange for Heartgold, no trades. On the lookout for cool nicknames for my Pokemon. :)
Dexington take Wisest the Hoothoot.
Wisest thinks he is wiser than all other Flying types. He must solo all Flying-types. This includes soloing the entire Violet City Gym. After soloing Falkner, Wisest can evolve.
Once a Noctowl, Wisest can only use Flying-type or Psychic-type moves.
Oh, and Lance gives Flying-types a bad name. Solo him too.
I'm not a big fan of grinding and soloing Lance with a Noctowl that can only use flying and psychic moves sounds awful. Can I get rid of soloing Lance, even though its also implied by having to solo all flying types?
Dexington take Wisest the Hoothoot.
Wisest thinks he is wiser than all other Flying types. He must solo all Flying-types. This includes soloing the entire Violet City Gym. After soloing Falkner, Wisest can evolve.
Once a Noctowl, Wisest can only use Flying-type or Psychic-type moves.
Oh, and Lance gives Flying-types a bad name. Solo him too.
I understand that the Lance solo is redundant. Maybe getting rid of the move restriction for Lance would help?
Not sure if this is still active, but I'm interested in doing a HG scramble challenge. I used to do these all the time and they were fun. No trading, would prefer to have full evolutions. Also, I'll need to have at least one full time Pokemon by the first gym.
If anyone else needs more added to their team I will gladly do so as well.
Current Party:
1.2.Take Gentleman the Totodile.
Gentleman is of the highest echelon of scociety, and that comes with certain requirements. Gentleman must only have status and special moves ASAP. He must always be of a higher level then the rest of your team. He must also never faint. Finally, he must never use the same move twice in a battle.
If you ever fail to keep up any of these rules, you must immediately change its name to Thug. He can now only know physical moves. Also, your party now hates him and thus, he can now never battle unless he is the last remaining pokemon on the team.
Either way, he must solo Bruno.
Have fun!3.StompIt must know Stomp at all times
· Whenever StompIt leads a battle or switches in, it must use Stomp
· StompIt hates the ice, despite his heritage. Whenever you battle an ice-type Pokemon, StompIt must switch in and land a Stomp on it.
· Whenever StompIt becomes confused or HP dips under 25%, it becomes panicked and can only use Stomp. You may not switch out or use items.
· StompIt must solo PryceKid Flash must have the ability Speed Boost.
Kid Flash must have the moves Agility(if possible) and Double Team.
Solo Calire's Dragonair without Double Team or Agility to evolve.
Kid Flash must solo 2 E4 Pokemon.
4.Wisest thinks he is wiser than all other Flying types. He must solo all Flying-types. This includes soloing the entire Violet City Gym. After soloing Falkner, Wisest can evolve.
Once a Noctowl, Wisest can only use Flying-type or Psychic-type moves.
Oh, and Lance gives Flying-types a bad name. Solo him too.
5.Hey Dexington! Catch a Venonat and name it "Arctia", it must know Poison Powder until Arctia has made 49 Pokemon faint due to poison damage. If male, it must learn Gust and keep it. If female, it must learn Leech Life and keep it. When Arctia's HP gets to critical, it must use whatever move is on the top right moveslot (you're allowed to edit the moveslots).
As fun as the Ruby Scramble is, I would like to also have a Scramble I can play when I'm not near the Gamecube. After all, Pokemon is meant to be portable!
Thus, I'd like to start an X Scramble. Legendaries are fair game for Scramblemons, and I can trade from any of my Gen 3+ games (with the exceptions of Ruby and White, which are running challenge files):
I'm not going to be recording this Scramble; I'll probably be doing updates similar to my Yellow Scramble.
- Sapphire
- FireRed
- Diamond
- HeartGold
- Black 2
- Y
- Alpha Sapphire
WE ARE LEGION
PSDuckie, take Legion the Exeggcute.
Legion is an Exeggcute that only operates when its five heads work in unison and as a legion. As such, if you ever use a move, you must use that same move four more times before switching. You are allowed to trade over a Choice item or a Metronome to capitalize on this restriction if you like.
In addition, the Legion must learn how to Barrage targets with arrows and javelins. Learn Barrage ASAP and never forget it. Barrage is not affected by the repeat clause, since that is a poor tactic strategically.
The Legion is inspired by Rome, and must defeat other empires to prove their strength, and what better target than Team Flare, of which there are a ton? Solo ten Team Flare Grunts to prove your worth in battle. Solo three Team Flare Scientist battles as well to defeat their leaders. You may evolve into Exeggcutor at this point.
As an Exeggcutor, Legion feels that he needs some new troops for battle. Catch a maniple of Exeggcute (a maniple was historically 120 men, and one Exeggcute consists of 5 heads, so catch 24 Exeggcute) and use only them and Legion to solo the final Lysandre battle and finish the Flare empire once and for all (five Exeggcute at a time, obviously). If you lose the battle, release all five Exeggcute you used and take 5 more of them to use when you retry. If you have used up all of your maniple, you must catch another maniple.
Too hard? Too easy? Feel free to change around some restrictions.