don't have anything to say about mega mane/medicham, but mega diancie should definitely drop. it doesn't feel to me like it's on the same level as garchomp, or hoopa-U, or even weavile or megazam. i'm gonna list a few reasons why:
1) it has trouble mega evolving. we already knew that, and it really bites diancie in the ass, unlike other A+ megas such as lopunny or zam who have the speed (or fake out) to mega evolve safely. thus diancie needs severe prediction to use, especially without protect (sets with SR, RP or even the rare CM/sharpen).
2) 160/160 offenses with solid moves in diamond storm and moonblast seem amazing on paper, but:
252 Atk Mega Diancie Diamond Storm vs. 0 HP / 4 Def Manaphy: 190-225 (55.7 - 65.9%) -- guaranteed 2HKO after Leftovers recovery
100 Atk Life Orb Infernape Close Combat vs. 0 HP / 4 Def Manaphy: 191-226 (56 - 66.2%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Diancie Moonblast vs. 0 HP / 0 SpD Mew: 181-214 (53 - 62.7%) -- guaranteed 2HKO
156 SpA Life Orb Infernape Fire Blast vs. 0 HP / 0 SpD Mew: 185-218 (54.2 - 63.9%) -- guaranteed 2HKO
it's weaker than mixape for example. a pokemon which you guys like to shit on for its "poor" dual 104/104 offenses. btw, this means diancie doesn't have enough pwr to break through clef, reuniclus or AV tangrowth, common pokemon on balance.
hell, even goddamn abomasnow (92/92 offenses!!!) hits harder, standard RU set btw:
252 Atk Mega Diancie Diamond Storm vs. 0 HP / 0 Def Mew: 192-226 (56.3 - 66.2%) -- guaranteed 2HKO
160+ Atk Life Orb Abomasnow Wood Hammer vs. 0 HP / 0 Def Mew: 204-242 (59.8 - 70.9%) -- guaranteed 2HKO
252 SpA Mega Diancie Moonblast vs. 0 HP / 0 SpD Mew: 181-214 (53 - 62.7%) -- guaranteed 2HKO
252 SpA Life Orb Abomasnow Blizzard vs. 0 HP / 0 SpD Mew: 185-218 (54.2 - 63.9%) -- guaranteed 2HKO
you guys should not just look at how high pokemon x's stats are, as mathematically, BP matters much more, as we've seen from the likes of mega lucario waaay back in early XY, and staraptor and crawdaunt back in XY UU, and stuff like that.
3) the current meta shifts don't really help diancie. it can't stop manaphy, is too frail to reliably stop +1 zardx, it speed ties with too many pokemon it's supposed to rkill (lati@s, gengar) and the rise of mons such as serperior and mega mane/zam bite it in the ass. jirachi and klefki are also becoming more popular, mons which diancie hates with a passion.
4) i don't really see it being more threatening than mega garde. both threaten balance and stall, but mega diancie has higher mixed potential and thus highly threatens balance, while garde performs better against stall due to taunt + the ability to beat shit like chansey 1-on-1 and ohko mega sableye/quag and 2hko clef, as well as having ways of getting around cresselia, amoonguss or even skarm without an attacking move.
except, the three mons i mentioned in 2) kick in.
5) really, really hates priority moves, even +2 bb from talon will OHKO with some prior dmg, and azu and scizor roflstomp it.
therefore, mega diancie should drop to a. it's a great pokemon and all, very good against balanced and stall teams, it's just not on the same level as chomp, weavile, etc.
but of course i know what's gonna happen from now on, reading my post people will forget about this gorgeous queen and start shittalking nape and aboma, or how reuniclus is setup bait for tyranitar, lol.
1) it has trouble mega evolving. we already knew that, and it really bites diancie in the ass, unlike other A+ megas such as lopunny or zam who have the speed (or fake out) to mega evolve safely. thus diancie needs severe prediction to use, especially without protect (sets with SR, RP or even the rare CM/sharpen).
2) 160/160 offenses with solid moves in diamond storm and moonblast seem amazing on paper, but:
252 Atk Mega Diancie Diamond Storm vs. 0 HP / 4 Def Manaphy: 190-225 (55.7 - 65.9%) -- guaranteed 2HKO after Leftovers recovery
100 Atk Life Orb Infernape Close Combat vs. 0 HP / 4 Def Manaphy: 191-226 (56 - 66.2%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mega Diancie Moonblast vs. 0 HP / 0 SpD Mew: 181-214 (53 - 62.7%) -- guaranteed 2HKO
156 SpA Life Orb Infernape Fire Blast vs. 0 HP / 0 SpD Mew: 185-218 (54.2 - 63.9%) -- guaranteed 2HKO
it's weaker than mixape for example. a pokemon which you guys like to shit on for its "poor" dual 104/104 offenses. btw, this means diancie doesn't have enough pwr to break through clef, reuniclus or AV tangrowth, common pokemon on balance.
hell, even goddamn abomasnow (92/92 offenses!!!) hits harder, standard RU set btw:
252 Atk Mega Diancie Diamond Storm vs. 0 HP / 0 Def Mew: 192-226 (56.3 - 66.2%) -- guaranteed 2HKO
160+ Atk Life Orb Abomasnow Wood Hammer vs. 0 HP / 0 Def Mew: 204-242 (59.8 - 70.9%) -- guaranteed 2HKO
252 SpA Mega Diancie Moonblast vs. 0 HP / 0 SpD Mew: 181-214 (53 - 62.7%) -- guaranteed 2HKO
252 SpA Life Orb Abomasnow Blizzard vs. 0 HP / 0 SpD Mew: 185-218 (54.2 - 63.9%) -- guaranteed 2HKO
you guys should not just look at how high pokemon x's stats are, as mathematically, BP matters much more, as we've seen from the likes of mega lucario waaay back in early XY, and staraptor and crawdaunt back in XY UU, and stuff like that.
3) the current meta shifts don't really help diancie. it can't stop manaphy, is too frail to reliably stop +1 zardx, it speed ties with too many pokemon it's supposed to rkill (lati@s, gengar) and the rise of mons such as serperior and mega mane/zam bite it in the ass. jirachi and klefki are also becoming more popular, mons which diancie hates with a passion.
4) i don't really see it being more threatening than mega garde. both threaten balance and stall, but mega diancie has higher mixed potential and thus highly threatens balance, while garde performs better against stall due to taunt + the ability to beat shit like chansey 1-on-1 and ohko mega sableye/quag and 2hko clef, as well as having ways of getting around cresselia, amoonguss or even skarm without an attacking move.
except, the three mons i mentioned in 2) kick in.
5) really, really hates priority moves, even +2 bb from talon will OHKO with some prior dmg, and azu and scizor roflstomp it.
therefore, mega diancie should drop to a. it's a great pokemon and all, very good against balanced and stall teams, it's just not on the same level as chomp, weavile, etc.
but of course i know what's gonna happen from now on, reading my post people will forget about this gorgeous queen and start shittalking nape and aboma, or how reuniclus is setup bait for tyranitar, lol.
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