Unpopular opinions

Poison Heal is Gliscor's HA, so it can't learn Defog and have its HA at the same time. If it could have both at once, it would make a pretty good hazard remover.

But screw Gliscor. #freeswordsdanceqwilfish

I was more asking what does Gliscor having Poison Heal have anything to do with Defog? Gliscor can't be poisoned by Toxic Spikes since its Flying-type. Is it just having Poison Heal (and given Black Sludge) will give it an effective way of healing thus letting it stay out longer to use Defog?
 
I was more asking what does Gliscor having Poison Heal have anything to do with Defog? Gliscor can't be poisoned by Toxic Spikes since its Flying-type. Is it just having Poison Heal (and given Black Sludge) will give it an effective way of healing thus letting it stay out longer to use Defog?

Poison Heal gives it status immunity because you give it a Toxic Orb, and with Defog it can be your bulky "You can't f***ing kill me" hazard remover with more healing ability than Leftovers.
 
I was more asking what does Gliscor having Poison Heal have anything to do with Defog? Gliscor can't be poisoned by Toxic Spikes since its Flying-type. Is it just having Poison Heal (and given Black Sludge) will give it an effective way of healing thus letting it stay out longer to use Defog?
Immunity to status, 2x Leftovers, doesn't care about Knock Off, can get rid of hazards, neutral to Rocks, immune to Spikes and Sticky Web, decent speed, and is a great physical wall would make it one of the premier Defoggers in the game.
And you give it Toxic Orb. Black Sludge will just cause it to lose HP every turn.

In my view the only legendaries that should be allowed in VGc are those part of a trio/legendaries that are below pokemon showdown's OU tier.
1) OU Singles and Doubles are not compatible. There is a reason OU Doubles has a different tier list that allows most Pokémon.
2) TPCi and Game Freak doesn't care about OU.
3) With the rare exceptions of 2010 and 2016, that's how it mostly is as Landorus Incarnate is the only standard legal Legendary that is banned in OU. The only things that aren't under this are a handful of Mythicals (Mew, Celebi, etc.)

bulky "You can't f***ing kill me"...with more healing ability than Leftovers.
Which is why you always carry an Ice-type attack on your team. Otherwise, Gliscor is going to screw you up.
 
In my view the only legendaries that should be allowed in VGc are those part of a trio/legendaries that are below pokemon showdown's OU tier.
Eh...that would work better if we consider the Doubles OU tier. Some Pokemon aren't as broken in doubles as they are in singles (Greninja's not really good in Doubles and Mega Charizard Y more than outshines its X brother there).
 
Eh...that would work better if we consider the Doubles OU tier. Some Pokemon aren't as broken in doubles as they are in singles (Greninja's not really good in Doubles and Mega Charizard Y more than outshines its X brother there).
I wish we can have tiered double battles.
But I don't think that looks like an unpopular opinion.
 
Am I the only one who liked Pokestar Studios?
A bit of a late reply, but no, you are certainly not alone. I liked Pokestar Studios too and I know of many others who did. In general, it seems to be one of the more liked minigames so I don't think liking it is unpopular at all.

New unpopular(?) opinion: I dislike rushing through Pokemon games. I prefer to take my sweet time and do things slowly in my own tempo as opposed to playing through the entire story in just one to a few days. I like exploring every area thoroughly and speak to every character to see what they have to say. Then I never restart my games past gen 3 either, so I try to get as much possible out of playing through the main story since I only get to go through it twice, or once for the third versions.
 
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A bit of a late reply, but no, you are certainly not alone. I liked Pokestar Studios too and I know of many others who did. In general, it seems to be one of the more liked minigames so I don't think liking it is unpopular at all.

New unpopular(?) opinion: I dislike rushing through Pokemon games. I prefer to take my sweet time and do things slowly in my own tempo as opposed to playing through the entire story in just one to a few days. I like exploring every area thoroughly and speak to every character to see what they have to say. Then I never restart my games past gen 3 either, so I try to get as much possible out of playing through the main story since I only get to go through it twice, or once for the third versions.
I tend to take things slowly too; though that's how I play most games anyway - explore every nook and cranny, talk to every NPC... I especially love games that reward you for this, like Majora and of course Pokémon.
Though on my subsequent times around I do tend to just barrel my way through it. The thrill of exploration is gone because I know what's there, and now just going through quickly allows me a sort of... newfound joy. A different sort of experience.
 
New unpopular(?) opinion: I dislike rushing through Pokemon games. I prefer to take my sweet time and do things slowly in my own tempo as opposed to playing through the entire story in just one to a few days. I like exploring every area thoroughly and speak to every character to see what they have to say. Then I never restart my games past gen 3 either, so I try to get as much possible out of playing through the main story since I only get to go through it twice, or once for the third versions.

I too love to go through the games slowly, exploring the nooks and crannies as I go, but the problem I used to have with that was how it made the games too easy. "Oh, I found this TM! Now I put it on my Pokémon, and it OHKO's everything". Every option you explore appear to set the difficulty another notch lower.
That's until I discovered the joys of training two teams, though, alternating between them for every Gym I beat. Suddenly you sort of have to explore everything to get anywhere, since your Pokémon are constantly underlevelled. Recommended for everybody!
 
Here's something that should bring up some discussion:

Splatoon's Gen I Splatfest's results are up! The winners:

Japan:
Popularity:
Red: 61%, Green: 39%
Win Rate: Red: 36%, Green: 64%
Votes: Red: 277, Green: 423
Winner: Green

America:
Popularity:
Red: 55%, Blue: 45%
Win Rate: Red: 41%, Blue: 59%
Votes: Red: 301, Blue: 399
Winner: Blue

Europe:
Popularity:
Red: 64%, Blue: 36%
Win Rate: Red: 43%, Blue: 57%
Votes: Red: 322, Blue: 378
Winner: Blue

Not a single Red version won except in popularity where it swept. So I guess what that means is, while the majority like Red version, the other version has more superior players. As a person who had Pokemon Blue, I am satisfied with this result. besides I picked Charizard anyway which is why most people supported Red, thus I had the best of both versions (also blue flames are hotter than red flames).

So, think they'll do doing a Splatfest for all versions (I'm joking... BTW Silver, Sapphire, Diamond, White, & Y are best).
 
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Here's something that should bring up some discussion:

Splatoon's Gen I Splatfest's results are up! The winners:

Japan:
Popularity:
Red: 61%, Green: 39%
Win Rate: Red: 36%, Green: 64%
Votes: Red: 277, Green: 423
Winner: Green

America:
Popularity:
Red: 55%, Blue: 45%
Win Rate: Red: 41%, Blue: 59%
Votes: Red: 301, Blue: 399
Winner: Blue

Europe:
Popularity:
Red: 64%, Blue: 36%
Win Rate: Red: 43%, Blue: 57%
Votes: Red: 322, Blue: 378
Winner: Blue

Not a single Red version won except in popularity where it swept. So I guess what that means is, while the majority like Red version, the other version has more superior players. As a person who had Pokemon Blue, I am satisfied with this result. besides I picked Charizard anyway which is why most people supported Red, thus I had the best of both versions (also blue flames are hotter than red flames).

So, think they'll do doing a Splatfest for all versions (I'm joking... BTW Silver, Sapphire, Diamond, White, & Y are best).
While I own all of the games from Generation I internationally, I prefer Blue over Red (I like Blastoise better than Charizard), so I'm happy.
 
Along the lines of difficulty...actually, this may be unpopular, but I think that as soon as they figure out how to build a proper level curve around the Exp.Share, people'll stop complaining about that.

...and start whining about how the game is too hard on those who want to do it old school, or something like that.
 
Here's something that should bring up some discussion:

Splatoon's Gen I Splatfest's results are up! The winners:

Japan:
Popularity:
Red: 61%, Green: 39%
Win Rate: Red: 36%, Green: 64%
Votes: Red: 277, Green: 423
Winner: Green

America:
Popularity:
Red: 55%, Blue: 45%
Win Rate: Red: 41%, Blue: 59%
Votes: Red: 301, Blue: 399
Winner: Blue

Europe:
Popularity:
Red: 64%, Blue: 36%
Win Rate: Red: 43%, Blue: 57%
Votes: Red: 322, Blue: 378
Winner: Blue

Not a single Red version won except in popularity where it swept. So I guess what that means is, while the majority like Red version, the other version has more superior players. As a person who had Pokemon Blue, I am satisfied with this result. besides I picked Charizard anyway which is why most people supported Red, thus I had the best of both versions (also blue flames are hotter than red flames).

So, think they'll do doing a Splatfest for all versions (I'm joking... BTW Silver, Sapphire, Diamond, White, & Y are best).
Superior Splatoon players, which is pointless in the grand scheme of pokemon. :P Also, I know a handful of people who where trying to make the otherside lose by joining it anyhow. (On both sides) Basically, I find this pointless. That being said, our Blue Version should have been called Green Version like it was suppose to be.
 
That being said, our Blue Version should have been called Green Version like it was suppose to be.
I disagree for two reasons:
1) In general, Blastoise has been more popular than Venusaur. Now, this could partially be due to the fact that we got Blue instead of Green, but honestly, it is due to design. Having the more popular choice probably was a wise move.
2) We didn't get the games Japan called Red, Green, or Blue. What we got was a hybrid. The games used Japanese Blue's engine and graphics and just split the version exclusives as they were in Japanese Red and Green. The fact that it was Red and Blue might tie into this.
Actually, there is a third reason:
3) It doesn't matter and complaining about it just seems like pointless whining to me, no offense. Blue or Green, it would have been the same game. "A rose by any other name would smell as sweet."
 
I disagree for two reasons:
1) In general, Blastoise has been more popular than Venusaur. Now, this could partially be due to the fact that we got Blue instead of Green, but honestly, it is due to design. Having the more popular choice probably was a wise move.
2) We didn't get the games Japan called Red, Green, or Blue. What we got was a hybrid. The games used Japanese Blue's engine and graphics and just split the version exclusives as they were in Japanese Red and Green. The fact that it was Red and Blue might tie into this.
Actually, there is a third reason:
3) It doesn't matter and complaining about it just seems like pointless whining to me, no offense. Blue or Green, it would have been the same game. "A rose by any other name would smell as sweet."

Also Fire and Water is a more easily understandable pairing than Fire and Grass. When you describe type weakness, what's the usual example you're going to use? It's very likely to be "Water beats Fire". Red & Green were the original versions because Bulbasaur and Charmander are the first two evolution families in the game.

Though to be fair when they did the remakes it was FireRed and LeafGreen (though WaterBlue was trademarked).
 
Hmmm... a lot of people around me loved Bulbasaur back then. But they didn't play the games.
I think Bulbasaur was the most popular starter in my area, in terms of which starter they liked (instead of starters actually chosen)
 
Hmmm... a lot of people around me loved Bulbasaur back then. But they didn't play the games.
I think Bulbasaur was the most popular starter in my area, in terms of which starter they liked (instead of starters actually chosen)

Well to be honest it was the more unique of the original starters. We had a turtle, a lizard with its tail on fire, and a mini-dinosaur thing with a pant bulb on its back. The first two are normal animals made into cartoon creatures, the last is sort of an example of what a "Pokemon" can be, an elemental monster. So you could say of the three starters it was the most visually appealing due to its uniqueness.

That said, the reason its probably picked last is probably due to perception. What element would you want to wield? The destructive power of FIRE, the very force of life WATER, or a plant. Also if you know the final forms the first two becomes a DRAGON and a big turtle WITH CANNONS... the plant dinosaur actually doesn't change from its concept, just becoming stouter and the bulb becoming a tropical tree.

Note, I'm not slamming Bulbasaur, I have no problem with Bulbasaur and its evolutions. I'm just stating my observations.
 
A bit of a late reply, but no, you are certainly not alone. I liked Pokestar Studios too and I know of many others who did. In general, it seems to be one of the more liked minigames so I don't think liking it is unpopular at all.

New unpopular(?) opinion: I dislike rushing through Pokemon games. I prefer to take my sweet time and do things slowly in my own tempo as opposed to playing through the entire story in just one to a few days. I like exploring every area thoroughly and speak to every character to see what they have to say. Then I never restart my games past gen 3 either, so I try to get as much possible out of playing through the main story since I only get to go through it twice, or once for the third versions.
I usually try not to rush games but with pokemon X, it couldn't be helped as it was just too easy for me....
 
I just have a tendency to rush through, even when I am taking my time. It only took me a week to beat most Pokémon games, partially due to how easy they are and partially since the post game is what I love (I love breeding, training, and battling other people more than the main story. And that's not a complaint aimed at the main story, just what I enjoy the most).
 
I want a XD like console experiece but with Triples being more focused rather than singles and doubles. You might be wondering why I care about something that could slow down the frame rate and not with more appealing formats in singles and doubles.
The reason: I want something different. My main format is still singles but I have really enjoyed Colosseum and XD and how they introduced me into doubles (better than Saphire and Ruby could ever do).

Of course, nobody could confirm that if such a game were to come out that it would meet or extend my expectation. At least that would be more of a reason to get a home console version of games instead of handhelds. Surely, the creators could just put some random event-exclusive, hidden abilities or pokemon with special moves into the game (Sturdy Regirock anyone?).
 
Here's something that should bring up some discussion:

Splatoon's Gen I Splatfest's results are up! The winners:

Japan:
Popularity:
Red: 61%, Green: 39%
Win Rate: Red: 36%, Green: 64%
Votes: Red: 277, Green: 423
Winner: Green

America:
Popularity:
Red: 55%, Blue: 45%
Win Rate: Red: 41%, Blue: 59%
Votes: Red: 301, Blue: 399
Winner: Blue

Europe:
Popularity:
Red: 64%, Blue: 36%
Win Rate: Red: 43%, Blue: 57%
Votes: Red: 322, Blue: 378
Winner: Blue

Not a single Red version won except in popularity where it swept. So I guess what that means is, while the majority like Red version, the other version has more superior players. As a person who had Pokemon Blue, I am satisfied with this result. besides I picked Charizard anyway which is why most people supported Red, thus I had the best of both versions (also blue flames are hotter than red flames).

So, think they'll do doing a Splatfest for all versions (I'm joking... BTW Silver, Sapphire, Diamond, White, & Y are best).
Note that "Win Rate" numbers tend to be the opposite of popularity a LOT on Splatfest. It's pretty common for players forego personal preference to pick the obvious underdog/least popular team, since win rate factors in far more than popularity in a Splatfest. With any random player of varying skill levels picking the more popular team, it becomes an easy way for skilled players to reap the rewards of a Splatfest.
 
I disagree for two reasons:
1) In general, Blastoise has been more popular than Venusaur. Now, this could partially be due to the fact that we got Blue instead of Green, but honestly, it is due to design. Having the more popular choice probably was a wise move.
2) We didn't get the games Japan called Red, Green, or Blue. What we got was a hybrid. The games used Japanese Blue's engine and graphics and just split the version exclusives as they were in Japanese Red and Green. The fact that it was Red and Blue might tie into this.
Actually, there is a third reason:
3) It doesn't matter and complaining about it just seems like pointless whining to me, no offense. Blue or Green, it would have been the same game. "A rose by any other name would smell as sweet."
Well point two is fair the other two are false. Bulbasaur line constantly beats squirtle's in polls, both us only and worldwide. As to point 3, it would change a lot of things. For one it would clear up naming confusion in special and for gen 1 in general. Secondly, blastoise would be a lot less popular, which is a difference. And those are just two of a handful of differences it would have made that came to my head. However, with class about to start I don't have time to state them all.
 
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