I'm eager to play more ZTD but I also fucking hate it. Seems like for whatever reason the game was made to appeal more to westerners due to us being the ones who bought the first two and demanded more, but the changes aren't good. All but one character are either boring or unlikable, and that includes the four returning characters somehow. The puzzles are marginally better than VLR, some rooms almost seem similar to 999 in design, but none of them yet lack cat-hair mustache level baffling puzzles (oh, you put the iodine on the potatoes, OF COURSE). The decision game feels insulting in its stupidity compared the nonary and ambidex games. Both previous games challenged the characters and player on a social and intellectual level. Here you find a button, press it, die, go back with the power established two games ago and not die. And then the characters forget everything anyway. The choices don't fucking matter at all, and exist only to add more saw-like elements to a series that was already described as a smarter saw. And yeah, it's fucking uuugly, and the lack of new music is really pathetic.
Had to say it cause I'm hearing people who haven't finished it praise it. When I'm done, we'll see if it comes together and makes sense or not. But I'm getting more than that feeling of deja-vu where, because 999 was so good, people gave VLR a pass and a large number of newcomers to the series would even call it a better game. But it wasn't. It was a big step down. At least it had more than its fair share of memorable moments. Here's hoping I can at least say that about ZTD.