While we still need more information, I do understand why trials are making the gym-side nervous.
1. Fights. It's only been confirmed that you fight the big Kahuna in the grand trial of each island. So that's 4 boss battles (confirmed). The 4 other revealed sub-trial leaders... well it's been implied that you don't fight them like a gym leader. Instead you get a Totem fight.
2. Totem fights. From the little video, it almost looked like 2-on-1 (Pikachu vs Gumshoos and back-up). While this could be an interesting way to create challenge for an in-game that is getting pretty stale, it could also mean puzzle bosses or "difficulty by furstration rather than challenge." It will remain to be seen.
I remain optimistic, but on the other hand one of my favorite things about pokemon is the fairness: what works for bosses also works for you. There aren't any secret boss techs (well, with minor exceptions. Looking at you barrier Dragonite and underleveled Hydreigon!), usually just content that hasn't been unlocked for you yet (although you can always trade it in). Totem Bosses have so far implied to be typical RPG unfairness with the 2 on 1 tactic (and implied stat buffs over the regular version of the species). It could make it fun, but no doubt that there would be a cost.
3. Amounts. All we know is there's 4 Grand Trials and 4 sub trials (for probably the first island). Mathmatically that would imply 16 sub-trials and 4 grand trials for 20 trials total... but there's no guarantee about that. And this makes the gym leader camp nervous for both too few and too much, the too few camp worried there will be less "gym equivalents" than other main series games while the too much camp worried that the quality for each individually will drop as it spreads out from 8 to potentially 20.
Again, I want to give Gamefreak the benefit of the doubt for shaking up the formula. But I don't decry the detractors for getting scared and clinging to nostalgia. They have some legitimate fears. Let's hope Gamefreak soothes them.
1. Fights. It's only been confirmed that you fight the big Kahuna in the grand trial of each island. So that's 4 boss battles (confirmed). The 4 other revealed sub-trial leaders... well it's been implied that you don't fight them like a gym leader. Instead you get a Totem fight.
2. Totem fights. From the little video, it almost looked like 2-on-1 (Pikachu vs Gumshoos and back-up). While this could be an interesting way to create challenge for an in-game that is getting pretty stale, it could also mean puzzle bosses or "difficulty by furstration rather than challenge." It will remain to be seen.
I remain optimistic, but on the other hand one of my favorite things about pokemon is the fairness: what works for bosses also works for you. There aren't any secret boss techs (well, with minor exceptions. Looking at you barrier Dragonite and underleveled Hydreigon!), usually just content that hasn't been unlocked for you yet (although you can always trade it in). Totem Bosses have so far implied to be typical RPG unfairness with the 2 on 1 tactic (and implied stat buffs over the regular version of the species). It could make it fun, but no doubt that there would be a cost.
3. Amounts. All we know is there's 4 Grand Trials and 4 sub trials (for probably the first island). Mathmatically that would imply 16 sub-trials and 4 grand trials for 20 trials total... but there's no guarantee about that. And this makes the gym leader camp nervous for both too few and too much, the too few camp worried there will be less "gym equivalents" than other main series games while the too much camp worried that the quality for each individually will drop as it spreads out from 8 to potentially 20.
Again, I want to give Gamefreak the benefit of the doubt for shaking up the formula. But I don't decry the detractors for getting scared and clinging to nostalgia. They have some legitimate fears. Let's hope Gamefreak soothes them.
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