Gen VII: Pokemon Sun and Moon Discussion MKII

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I just finish the delta épisode, and i notice something...

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The warp hole...

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Imagine, in other dimention, we did the silly plan of the scientist...and the ultra-beast want revenge for the meteorite?
 
I think that the idea of alternate universes is definetly involved here. We already have a lot of connections to previous games, like the Zygarde cells and cores, Magearna, and with the whole worm hole deal being a possibility with the Ultra Beasts...I don't think it is far fetched if the Delta Episode was meant to hint at this. Not to mention the fact that in X and Y you could find a trainer from a whole new region that gives you some kind of island/tiki looking thing.
 
YADFSADGF look at dem hair styles tho, LOOK. AT. THEM! How did I even miss this?
I'm already growing my hair like that of 2nd kid's ( left to right ) so I'm really happy I'll be able to translate it onto my avatar. Also, I've counted like 6 different male hair styles so far which is really nice considering how XY was lacking in that aspect.

Tfw hairstyles got me more excited than the most recent news.
 
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Well, that would require the use of our cover legend's signature moves then.

Hmm... this actually doesn't sound too unrealistic. As far as I can remember, Rayquaza will be forced onto your team in the Delta Episode, giving you no choice but to swap out a team member.

Meanwhile, in a completely different game: The third and latest iteration of the Dark Souls series (fittingly called Dark Souls III) features a boss with a titanic amount of health and defense. Bringing him down is a lengthy test of endurance and skill, since being a Dark Souls boss, he can take you out in a few hits. That is, unless you pick up a special sword lying in his boss room. The unconventional sword nullifies the boss' defense and deals an enormous amount of damage, though it requires some... unconventional use.

This boss battle got some flak for being a scripted battle in an otherwise very flexible game series, but for many it worked well nonetheless. It is far from the only scripted battle in gaming history, but a good and recent example.

It could be that Game Freak wants to try out something similar. A climactic battle where the only way forward is the attack that cancels the opponent's Ability. You catch the cover legendary, it is forced onto your team, maybe even positioned in the first slot. The UB attacks, and none of your moves seem to affect it. But your trusty friend stands on the sideline shouting "Nothing seems to bite! Perhaps Solgaleo's Sunsteel Strike will harm it!" in bold and blue text. And then special cutscenes play and everything is epic, if not for the fact that the only way forward is to follow the script.

But, like the battle in Dark Souls III, other strategies can yield a win too. If you play patiently, conserve your items and use clever strategies, it is possible to hack the boss to death without ever picking up the special sword. The obvious path is pointed out clearly, but if you look for alternatives, they are there. Having Mold Breaker, or using Substitute cleverly, PP stalling until Struggle or other strategies might win too, creating an extra option for the savvy player even though the opponent might have titanic HP and Defense, no weaknesses, and an ability even Shedinja would envy.
 
Hmm... this actually doesn't sound too unrealistic. As far as I can remember, Rayquaza will be forced onto your team in the Delta Episode, giving you no choice but to swap out a team member.

Meanwhile, in a completely different game: The third and latest iteration of the Dark Souls series (fittingly called Dark Souls III) features a boss with a titanic amount of health and defense. Bringing him down is a lengthy test of endurance and skill, since being a Dark Souls boss, he can take you out in a few hits. That is, unless you pick up a special sword lying in his boss room. The unconventional sword nullifies the boss' defense and deals an enormous amount of damage, though it requires some... unconventional use.

This boss battle got some flak for being a scripted battle in an otherwise very flexible game series, but for many it worked well nonetheless. It is far from the only scripted battle in gaming history, but a good and recent example.

It could be that Game Freak wants to try out something similar. A climactic battle where the only way forward is the attack that cancels the opponent's Ability. You catch the cover legendary, it is forced onto your team, maybe even positioned in the first slot. The UB attacks, and none of your moves seem to affect it. But your trusty friend stands on the sideline shouting "Nothing seems to bite! Perhaps Solgaleo's Sunsteel Strike will harm it!" in bold and blue text. And then special cutscenes play and everything is epic, if not for the fact that the only way forward is to follow the script.

But, like the battle in Dark Souls III, other strategies can yield a win too. If you play patiently, conserve your items and use clever strategies, it is possible to hack the boss to death without ever picking up the special sword. The obvious path is pointed out clearly, but if you look for alternatives, they are there. Having Mold Breaker, or using Substitute cleverly, PP stalling until Struggle or other strategies might win too, creating an extra option for the savvy player even though the opponent might have titanic HP and Defense, no weaknesses, and an ability even Shedinja would envy.

On this topic, its been discussed before that the fight against UBs (initial ones possibly, after all Pokemon seems to be going full JRPG), its possible there might be some unwinnable battle, and I enjoy this concept if you can win (with a specific strategy) but under normal measures, you would be stomped hard (in this game, the equivalent would probably be Mold Breaker). Scripted battles can be quite nice. I like this :]
 
On this topic, its been discussed before that the fight against UBs (initial ones possibly, after all Pokemon seems to be going full JRPG), its possible there might be some unwinnable battle, and I enjoy this concept if you can win (with a specific strategy) but under normal measures, you would be stomped hard (in this game, the equivalent would probably be Mold Breaker). Scripted battles can be quite nice. I like this :]
I don't think they'd do that. Remember, the primary demographic of Pokemon is elementary-school children (or so we call them Stateside). Do you think an eight-year-old would react well to an unwinnable battle?
 
I don't think they'd do that. Remember, the primary demographic of Pokemon is elementary-school children (or so we call them Stateside). Do you think an eight-year-old would react well to an unwinnable battle?

Do you think an 8 year old would react well to all the hax in Pokemon? There are already factors that's make young children ragequit, so the point is irrelevant.

You lose and progress the story. They move on, I don't see the issue?
 
I don't think they'd do that. Remember, the primary demographic of Pokemon is elementary-school children (or so we call them Stateside). Do you think an eight-year-old would react well to an unwinnable battle?

As if puzzle bosses didn't exist anywhere else. Or bosses like the third one in Paper Mario (Forgot the name) that was invulnerable until you defeated his heart (Or the first battle against Bowser where you get stomped with nothing that can avoid it). Or the Ultimate Chimera from MOTHER 3 which defeated you without a fight.
 
As if puzzle bosses didn't exist anywhere else. Or bosses like the third one in Paper Mario (Forgot the name) that was invulnerable until you defeated his heart (Or the first battle against Bowser where you get stomped with nothing that can avoid it). Or the Ultimate Chimera from MOTHER 3 which defeated you without a fight.

You don't have to go far, literally anything in the RPG realm of Neverwinter was this for their last bosses.

Morag followed the time Golems path of making her weak to the type of damage you wanted or the type of weapon you carried, slashing bludgeoning as examples by killing the sages protecting her, it was quite challenging as you only had 1 ally and she summoned 4 elementals and had one barbarian dual wielding lizard man and one crit rogue fighter with a penchant to setting traps on the field, still a Godlike tier fight.

They did it again with undertide and the portal teleportation plus destroying the engine of the floating city to render the Medusa on top susceptible to damage, this battle is notorious for the amount of field damage and ohko spells the Medusa uses along her time stop magic.

The third installment of NWN had you fighting a demon with up to 3 allies and lest you choose to kill the boss in the spot, vanquish him or fight him fair and square also depending on your choices you can make it a full blown 5 v 1 or have the demon fight you 5 v you with your allies betraying you if you failed to advance their history or didn't learn their true names, honestly the fight was retarded hart given the scripted spells and a perma hosted flurry of blows instantly knockdown demon fighting you on top of chill and burn effects that can't be cured with at least 6 scripted meteor shower rampaging the battle field on its stage...

They managed to top themselves in the 4th game with the choices they pulled off, I need a whole essay to cover what the fuck went up here with the enemy being even immune to critical and subtrack abilities by racial traits along the condition you and your party are,plus environmental hazards, plus damage mechanics.

Western RPG can obliterate the concept of hard out of non Atlus JRPG.

Scripted battles aren't bad, if anything they can work as gameplay tests or cinematic events, I don't expect pokemon to pull a Neverwinter or a Shin Megami Tensei, but they can definitely pull a final fantasy or paper Mario with their boss mechanics.
 
i'm starting to think that maybe the ultra beasts are after something that alola has, a mystery so to speak. kinda like, for example, a source of power somewhere on the various islands that the ultra beasts want / need.

the bad part about it is, that they're obviously very hostile (for the most part) and maybe what they're looking for is vital to alola's ecosystem (which is where zygarde comes into play). they probably get a hold of it and zygarde make itself known in its final form to fight off the ultra beasts. it would also make sense if aether foundation were the ones with the source of power and they used it to make type: null (like Frankenstein's power source to live was lightning). which triggered the ultra beasts to appear by that use of the power.

another theory that's more sound is maybe the ubeasts are looking to conquer alola and zygarde (along with tapu kokos) make sure that doesn't happen. at first only the tapu koko attempt to stop the ubeasts, but there should be more introduced and then the tapu koko can't hold them off any longer. so the player finds the zygarde cells to awaken zygarde's dormant power so it can fight them off. the cover legends come into play by assisting zygarde in fighting off the ubeasts

theory 3 is maybe ub-01 wandered into this universe by mistake and the other ubeasts just want to return it home, but they assumed the early realm kidnapped it. we take it the wrong way and assume they want to destroy the world, etc. so zygarde is constructed into its complete form to beat them back. ub-01 is given back when someone just assumes they just want their friend back

all in all, this generation has me stoked and its really going to change pokemon. i think this could be the last generation too, i honestly don't see how they could ever top sun and moon with all these incredible additions to the game.
 
What if Gamefreak is working on a completely new franchise about "Ultra Beasts" and this is just their way of introducing them in a crossover?

This could work if they want to promote synchro like they did with ranger.

But honestly, until I see toys or a pachinko machine I can't be behind an idea given how Japanese marketing works.
 
What if Gamefreak is working on a completely new franchise about "Ultra Beasts" and this is just their way of introducing them in a crossover?

I don't think so. GF has no problem releasing a new IP without any promotion from Pokemon (they have a new game I think on early access right now. And before you bring it up, yes Rhythm Knight had Pokemon-based stages but those were within the game as a bonus).

This could work if they want to promote synchro like they did with ranger.

But honestly, until I see toys or a pachinko machine I can't be behind an idea given how Japanese marketing works.

This is GameFreak we're talking about here, not Konami. :P

Corocoro lied to us, they promised a Rockruff manga that explains how it evolves in this months issue, but we get nothing.

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But, like the battle in Dark Souls III, other strategies can yield a win too. If you play patiently, conserve your items and use clever strategies, it is possible to hack the boss to death without ever picking up the special sword. The obvious path is pointed out clearly, but if you look for alternatives, they are there. Having Mold Breaker, or using Substitute cleverly, PP stalling until Struggle or other strategies might win too, creating an extra option for the savvy player even though the opponent might have titanic HP and Defense, no weaknesses, and an ability even Shedinja would envy.
Nothing would please me more than a spunky underdog pokemon upstaging the story role of a cover legendary through clever use of its abilities. Salandit, use Toxic! :-D

Sadly, I doubt Gamefreak will let you get away without using the legendaries. They've been forcing them on players more aggressively with each passing generation. In generation 1 and 2 you needed to seek out the legendaries on your own volition (post-game, in the case of Mewtwo). In generation 3 and 4 encountering the legendaries became a part of the story, but capture wasn't mandatory. In generation 5 the capture of Zekrom/Reshiram was mandatory. Then in ORAS we had the first instance of the legendary actually being forced into your party (for no apparent reason, in the case of Lati@s). It would be perfectly consistent for the trajectory of the series if generation 7 actually forced you to use the legendary and didn't even permit you to switch to your preferred pokemon. Here's hoping that's not the case.
 
Nothing would please me more than a spunky underdog pokemon upstaging the story role of a cover legendary through clever use of its abilities. Salandit, use Toxic! :-D

Sadly, I doubt Gamefreak will let you get away without using the legendaries. They've been forcing them on players more aggressively with each passing generation. In generation 1 and 2 you needed to seek out the legendaries on your own volition (post-game, in the case of Mewtwo). In generation 3 and 4 encountering the legendaries became a part of the story, but capture wasn't mandatory. In generation 5 the capture of Zekrom/Reshiram was mandatory. Then in ORAS we had the first instance of the legendary actually being forced into your party (for no apparent reason, in the case of Lati@s). It would be perfectly consistent for the trajectory of the series if generation 7 actually forced you to use the legendary and didn't even permit you to switch to your preferred pokemon. Here's hoping that's not the case.

Rip every nuzlocke stream in twitch.
 
It's really interesting what the official site has to ay about the ultra beasts

"The Ultra Beast known as UB-02 Absorption appears in Pokémon Sun, and the extent of its strength is unknown. Its entire body is covered with bulging, powerful muscles. The full force of a punch powered by these muscles would be off the charts! Its distinctively long mouth is said to be harder than diamonds. Could the Ultra Beast also use it to attack?

The Ultra Beast with the codename UB-02 Beauty appears in Pokémon Moon. What kind of power does it possess? Its narrow, graceful legs allow it to accelerate with such explosive speed that people claim it can dodge lightning! It is said that any Pokémon that sees UB-02 Beauty, regardless of its own gender, will become infatuated with it and lose the will to battle. The exact reason for this reaction—whether it's an unidentified pheromone exuded by UB-02 Beauty or a hypnotic effect induced by its appearance—has not been determined."

So UB-02 Beauty can infantute any pokemon regardless of its gender??? that battle will be sooo annoying and if it happens to be that it can be catchable and playable as a pokemon it will be broken as hell
 
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