I mean there is some counter play if you're jesus with Solider or Tracer, but no one is that good. Although, I agree with you. I liked the old hook better because it required some skill rather than just hook and shoot = death.I'm not sure how controversial of an opinion this is, but I think hog needs a nerf bad. I actually preferred hook 1.0 to 2.0, at least then most roadhog didn't know how to pull off a good combo to one shot 250 hp heroes and ana and such. Right now he just feels ridiculous. The hook has insane travel speed, the range is so long, and there's ZERO counterplay after getting hooked now. He feels stronger if anything. People like to throw out the "just position better" argument but that doesn't work since even if you're cowering behind a rein shield roadhog can shred that insanely fast anyways. The range is absurd (literally hooks me out of damn sniper spots as widow), and the cd is so short for an instakill ability. The thing that makes him more frustrating than other one shot heroes is that he doesn't even take some significant amount of skill to get hooks with him like it does to get headshots with widowmaker for example. He has so much value for such a low skill floor hero. I was already feeling this before hook 2.0, but now he just feels even worse to play against since there's no longer anything you can do to survive after getting hooked. Even his main disadvantages, charging ults and having low mobility, can easily be patched up by standing behind a rein shield and being pocketed by ana. Even if hes not totally unbeatable, he really makes the game a lot less fun to play at least for me. I almost prefer zen meta to this since he wasn't meta back then. What do you guys think about hog?
Lucio is a hero that can only REALLY shine with above average+ team coordination. You shouldn't be focusing too much on shooting enemies, and more on your teammate's position and needs, which determines whether you should amp up speed or healing. His speed boost is easily his most valuable tool in his kit, so amp it whenever it seems to be the most useful (whenever pushing a point, when moving with teammates from point A to B, when escaping from enemy fire, or when dodging enemy fire are the most obvious examples to me.i'd like some tips on lucio. he's so extremely fun to play and though i feel like i play him decent-ish, i'd liek to improve obv
Are you sure it hasn't always been like that? I honestly had a feeling about it but always brushed it off as placebo/not real but this confirms it lol
think this means more that you can now block damage on teammates even if they're getting literally barrel stuffed by a hog or reaper. Not a massive buff but it's something I supposeApparently, there's a buff to Defense Matrix in the works, as seen here.
tl;dr version: it will be able to block bullets and such from any distance, as opposed to basically point blank like it is now.
Here are some high level stuff we're likely to have testable in the next PTR:
Recon Mode - Lowered spread and increased magazine size, to help with general viability in this mode.
Sentry Mode - We're looking at focusing this mode into more of a tank-buster and barrier-buster mode, while also making it feel less suicidal to be transformed. To that end we're testing stuff like increased spread and removing headshots, but taking less damage while transformed.
Self-Repair - We've been testing a few big changes to this that are feeling really good so far. Currently our internal build has Bastion able to use Self-Repair while moving and also having it no longer interrupted when taking damage. To balance that out it is now on a resource system (similar to the route D.Va's defense matrix went). These changes have turned this ability from a more niche rarely used ability, to a much more powerful and core survivability tool.
We're still testing and tweaking things with Bastion but we'll hopefully have a PTR build coming fairly soon so you guys can try it out!
DefenestratorUnrelated but I'm considering buying a smurf to play widow/other dps on. Realistically my widow is probably about silver-low gold rank, but I'm always trying to improve and it'd be nice to see just where I am with my widow play beyond just speculation and maybe get good enough with my aim to eventually start climbing up the ranks :> it's nice to have a chance to do stuff in comp I wouldn't normally do. If I actually decided to go for this, the dps I'd be playing would be mainly widow but depending on the situation mccree, pharah, tracer, Mei, and if necessary hog. Won't really have a chance to play until late next week because of school stuff but until then I have time to start brainstorming names... So far I'm thinking of Windowmaker and Widowmainer lol.