Hi, I am trying to use the Showdown Android app - does this actually work at all currently? All the text on the main page of the app is a latin placeholder and I can't find anywhere to login, and also can't work out how to actually edit a team in the teambuilder (or delete a team for that matter).
Click the "Choose Name" button in the top right corner of the window, it should look something like this:How can I get an account? I was told to click the "register" button but I can't find it.
Click the "Choose Name" button in the top right corner of the window, it should look something like this:
View attachment 80405
Once you've done this, click on the cog button at the top right of the window, which should open a menu similar to the one shown below.
You can see the Register button below your username, avatar and the Change Avatar button. Hope this helps!
Tried that, nothing special happened.
Is there another way?
The communication from the client to the server is documented here: https://github.com/Zarel/Pokemon-Showdown/blob/master/PROTOCOL.md so you can write your own front end, if that's what you mean.I know you can create your own server, but does anyone know if there's a simple API to run showdown via some programming language (other than JS) and receive the information to there?
Team editing is handled entirely within the browser. The team is only sent to the server when you request or accept a battle.Or edit the teams through there?
All those moves, when turned into their respective Z moves, give +1 to every stat. They're very highly coveted moves in Gen 7 and the sheer number of pokemon that could become overpowered if they had access to those moves is hard to imagine.This thread ( http://www.smogon.com/forums/threads/read-me-rules-simple-questions-submissions-closed.3532781/ ) was locked, so I'm going to ask here.
In Sketchmons, why are celebrate, conversion, forest's curse, happy hour, hold hands, purify, sketch, and trick-or-treat banned on Pokemon that don't naturally learn them? The bans seem redundant, as nobody uses these moves anyway.
This thread ( http://www.smogon.com/forums/threads/read-me-rules-simple-questions-submissions-closed.3532781/ ) was locked, so I'm going to ask here.
In Sketchmons, why are celebrate, conversion, forest's curse, happy hour, hold hands, purify, sketch, and trick-or-treat banned on Pokemon that don't naturally learn them? The bans seem redundant, as nobody uses these moves anyway.
For clarification, the pokemon that sparked the ban in ordinary sketchmons were Kyurem-B, who often used Z-conversion, and Swoobat, whop used a simulator glitch to have +2 in every stat for stored power. This was the early stages of the metagame, so other options hand't really been explored, but it was abundantly clear that the only problem with those otherwise perfectly fine pokemon was +1 Z-moves, so they were suspected and then banned by sketchmons. Thsi sort fo thing takes place in the thread here: http://www.smogon.com/forums/threads/sketchmons-dugtrio-is-now-banned.3587743/All those moves, when turned into their respective Z moves, give +1 to every stat. They're very highly coveted moves in Gen 7 and the sheer number of pokemon that could become overpowered if they had access to those moves is hard to imagine.
On cart, you can tell at team preview whether or not they have an item.I've got a question regarding the display of the opponent's information. In whatever format, when my opponents switches in, it already says Item: (exists) even though at that point there's no way for me to know whether my opponent is holding an item or not. This makes me wonder... why is this? In cases such as Pokemon using Acrobatics with/without an item this is actually pretty critical.
Ah, like that. Never thought about it that way. Thanks for the clarification :)On cart, you can tell at team preview whether or not they have an item.
All those moves, when turned into their respective Z moves, give +1 to every stat. They're very highly coveted moves in Gen 7 and the sheer number of pokemon that could become overpowered if they had access to those moves is hard to imagine.
I didn't know that. Thanks for telling me.For clarification, the pokemon that sparked the ban in ordinary sketchmons were Kyurem-B, who often used Z-conversion, and Swoobat, whop used a simulator glitch to have +2 in every stat for stored power. This was the early stages of the metagame, so other options hand't really been explored, but it was abundantly clear that the only problem with those otherwise perfectly fine pokemon was +1 Z-moves, so they were suspected and then banned by sketchmons. Thsi sort fo thing takes place in the thread here: http://www.smogon.com/forums/threads/sketchmons-dugtrio-is-now-banned.3587743/
You make a thread with the team in the appropriate subforum of here: http://www.smogon.com/forums/forums/rate-my-team.52/Question: How do you make a rmt
(btw I moved the thread into here, as it is a support question that doesn't need its own thread/doesn't lead to discussion/etc.)I need help please, a friend of mine and I cannot enter the same tournament because we use the same ip. I wanted to try using proxy but I head it will lead you to a ban. What should we do? Any help appreciated.