ORAS has a better postgame than Emerald.
Naw, I consider Delta Episode part of the main game.Because of the Delta Episode, you say?
I wouldn't call it post-game.
(I guess that counts as an Unpopular Opinion: I don't think the Delta Episode is part of the post-game, but rather that the post-game begins when the Delta Episode ends)
for me I'm going fave to least fave and it'sBy the way, from least fave to best:
Original Aqua/Magma < Team Flare < Neo Team Plasma < Team Galactic <Team PlasmaGhetsis < ORAS Aqua/Magma < Team Rocket < Team Skull < That one Plasma Grunt that plays double agent in B2W2 help you.
10/10. I'll elaborate later.I'm not entirely sure if this is that unpopular of an opinion, but I believe that sinnoh had the best postgame.
I'm not entirely sure if this is that unpopular of an opinion, but I believe that sinnoh had the best postgame.
same here, even if it (might) be a troll post. bibarel is the best hm slave in the series.I LOVE BIDOOF
I wasn't trolling :3 I do really like Bidoof, I think it's so cute! I remember when I was little, I loved it so much I drew a picture of a Bidoof and hanged it on the wall of my bedroom lol. Those were the good old days.same here, even if it (might) be a troll post.
I think the sneaking mechanic in ORAS should've been introduced during the postgame. When you play through the main story it kinda sucks the fun out of catching Mons when you spend time looking for one with a good Egg move. Getting it in the postgame would give you incentive to revisit routes. And I am really, really against Mons outside the original RS being included before the postgame. When I beat Wallace and was surfing I ran into a Frillish iirc and I was really turned off by the expanded Pokedex being available before postgame.
I LOVE BIDOOF
You see, the entire team - even the admins - sans Cyrus are believing that they're helping the world. They even made tv ads noting this. They're helping to create energy. Cyrus, however, is playing on their emotions for a very dark goal. He wishes to create a world without soul, one without the weaknesses of mankind. He's willing to lie, he's willing to run entire lives just for it. That makes the team really cool and dark, and is why I love it.
So? It's about him. The team itself is pretty cool - the grunts imo look cool with their uniforms and OMG THAT BATTLE THEME. The admins and grunts aren't supposed to be anything special - what matters is how Cyrus manipulates them, betrays them and uses them for his evil deeds. The team by itself is pretty kickass with the uniform and theme. IMO so long as the team makes the plot line good (well, for a pokémon game lol) then it works. Cyrus worked really well in making the plot mature, and imo it gave DDPt the best plot after BW(2) and maybe SM. Thus, for me, it worked. Tbh, one of the main reasons people seem to hate Galactic was Mt. Coronet. That wasn't that bad. It took me 15 minutes, but I felt nothing.Isn't this just Cyrus though, rather than the team as a whole? The grunts are mindless fools and its only touched upon at the end of the Galactic plotline that Cyrus may be lying, but in my own opinion it makes it all about Cyrus, rather than the team. It's Cyrus that defines Team Galactic, the admins and grunts have pretty bland personalities. Depending on your own opinion this could be either a good thing or a bad thing. Teams should be more than their leader, if the team is unable to have an identity for itself outside of the leader then, in my own opinion it isn't a good team.
Cyrus has a good character, the team does not.
Well, the old team skull is from Mystery Dungeon but the new one is from a mainstream game. They're not very comparable. However, I will agree that the new Team Skull kind of sucked. Broken, "edgy" try hard rappers (I mean, edginess doesn't come from being a try hard, as I myself have found) all being led by some blackmailed dude. I never cared for them, because the personality didn't fit the actual Lusamine plot.My unpopular opinion is that I like more the old team skull than the new team skull.
Also, for those who dont know, in Pokemon Mystery Dungeon: Explorers of Darkness/Time/Sky, it have an "evil" team calld the Team Skull.
("Evil" is in "" because they are more bullys than anything.)
Old Team Skull is just a Zubat, a Koffing and a Skuntang. Only 3 pokemons.
These 3 are better than the broken rappers of Sun and Moon, in my opinion.
Well, Pokemon Mystery Dungeon: Explorers has a plot better than Sun and Moon.So? It's about him. The team itself is pretty cool - the grunts imo look cool with their uniforms and OMG THAT BATTLE THEME. The admins and grunts aren't supposed to be anything special - what matters is how Cyrus manipulates them, betrays them and uses them for his evil deeds. The team by itself is pretty kickass with the uniform and theme. IMO so long as the team makes the plot line good (well, for a pokémon game lol) then it works. Cyrus worked really well in making the plot mature, and imo it gave DDPt the best plot after BW(2) and maybe SM. Thus, for me, it worked. Tbh, one of the main reasons people seem to hate Galactic was Mt. Coronet. That wasn't that bad. It took me 15 minutes, but I felt nothing.
Well, the old team skull is from Mystery Dungeon but the new one is from a mainstream game. They're not very comparable. However, I will agree that the new Team Skull kind of sucked. Broken, "edgy" try hard rappers (I mean, edginess doesn't come from being a try hard, as I myself have found) all being led by some blackmailed dude. I never cared for them, because the personality didn't fit the actual Lusamine plot.Also no Mt. Coronet why?
So? It's about him. The team itself is pretty cool - the grunts imo look cool with their uniforms and OMG THAT BATTLE THEME. The admins and grunts aren't supposed to be anything special - what matters is how Cyrus manipulates them, betrays them and uses them for his evil deeds. The team by itself is pretty kickass with the uniform and theme. IMO so long as the team makes the plot line good (well, for a pokémon game lol) then it works. Cyrus worked really well in making the plot mature, and imo it gave DDPt the best plot after BW(2) and maybe SM. Thus, for me, it worked. Tbh, one of the main reasons people seem to hate Galactic was Mt. Coronet. That wasn't that bad. It took me 15 minutes, but I felt nothing.
Team Skull kind of sucked. Broken, "edgy" try hard rappers (I mean, edginess doesn't come from being a try hard, as I myself have found) all being led by some blackmailed dude. I never cared for them, because the personality didn't fit the actual Lusamine plot.
The admins and grunts aren't supposed to be anything special - what matters is how Cyrus manipulates them, betrays them and uses them for his evil deeds.
What could improve Cyrus? If his personality could be rewritten in the eventual DP remakes, I think he should be conflicted with his actions (which are unfortunately necessary in his view to achieve his vision).
tl;dr git gud....but I can't help myself, let's pick on grandpa! Because here's my opinion: Sinnoh's route designs suck. Like, worst in the whole series. SUPER bad level design, a case study in what not to do.
it's not unova, but it's not bad at all. hoenn was much, MUCH worse, and so was kalos. alola too.
I've done some pretty epic rants about this about a year ago (that I sadly can't find and link to) but here are the main talking points:
1. The route to Snowpoint City is THE WORST ROUTE IN THE ENTIRE SERIES. There are no fly spots, it's full of Ace Trainers, it takes several HM's to get there (since you have to pass through Mt. Coronet for the upteenth time) but no ways to switch pokemon, it's constantly hailing, and there's deep snowbanks that you'll always be sinking into slowing your progress to a crawl.
it's not that bad. git gud, like, actually. it's designed to be hard because it's a snowstorm, for heaven's sake. it's not meant for the faint of heart. it's not the worst route - it's just the hardest, and most realistic imo.
2. The progression path is linear (unlike parts of Johto, Kanto, and even Hoenn) but also crisscrosses everywhere. So there's few sidepaths and little exploration, but it's also confusing as heck and hard to follow. You'll be running figure 8's around the continent just trying to get to each gym. How in the world did they manage to make it linear AND easy to get lost?
it's not that linear. the criss cross lets you catch different pokemon in different places. it's kind of linear but what pokemon you get isn't. your best point though.
3. Too many HM's. You need to make half your team HM slaves, even when abusing multi-taskers like Bidoof.
lol ok and hoenn doesn't? it arguably needs more. there's a reason why people derided the water - as in not a meme. because there were too many hms - moreso than sinnoh.
4. A bunch of routes are nearly as bad as the route to Snowpoint, to the point that a top-10 list will be mostly comprised of examples from here. Mt. Coronet, the Great Marsh, the Survival area, this was not a region for the faint of heart.
OK lol Mt Coronet to me isn't any different to me than mt silver. The great marsh was a frickin safari zone. The survival area was a cool volcano place. It's not meant for the faint of heart - it's meant for people who don't suck and whine all the time.
5. Sinnoh's level design sucked so much that the developers double downed and swung to the opposite extreme for the mostly linear, straight forward, and arguably boring routes we see in modern games.
I found unova's route system to be similar but without the criss cross. It was even better lol.