What's the best Mew spread for the current meta? How much speed should you run?
http://www.smogon.com/dex/sm/pokemon/mew/ Do not fear it being outdated, its updated with the best set in the current meta.What's the best Mew spread for the current meta? How much speed should you run?
Depends on your last coverage move. Crunch, Psychic Fangs, and Protect are mandatory. Generally you want Spikes to pressure Pokemon such as Greninja, Zygarde, and Toxapex. I'd go Waterfall in the last slot because of Heatran and Tyranitar usage, so have ways to deal with or lure bulky Grass-types, Clefable, and have a way to wear down Celesteela. Protean Greninja is a good start.After a few month break ive decided to get back into OU. What are some good Mega-Sharpedo cores at the moment? I know there are a couple on the cores thread, but what other ones are there?
Celesteela and Assault Vest Magearna are the biggest nuisances to this core. Knock Off Clefable, (Ash-) Greninja, and Tangrowth are nice teammates. This core has insane offensive synergy, but it is absolute garbage defensively. It isn't a bad idea to use bulkier Pokemon such as Toxapex and Celesteela.I took a look in the SM OU Good Cores thread and saw no Tapu Lele + Mega Alakazam core. As I'm trying to build around this core, could someone point me out good parters for it?
Usually you invest in the lower defense, the applicable attack stat, or put it into speed to creep others at that speed tier. It makes very little difference in the end.On 252/252 spreads, how does one usually decide which stats to put the remaining 4 evs into?
I think it depends on the situation: if, for example, the Pokemon has even HP, one usually adds the 4 EVs there to make an odd number and minimize SR/Spikes damage (not by much, but it's something); some other times, you add the 4 extra EVs to SpDef (usually when the poke has even defensive stats) for the extremely-uncommon-but-still-existing Download (we literally only have p2, as Porygon-Z SHOULD run Adaptability).On 252/252 spreads, how does one usually decide which stats to put the remaining 4 evs into?
On 252/252 spreads, how does one usually decide which stats to put the remaining 4 evs into?
That's an interesting question, and does reveal some information to your enemy right out the gate.Is there a legitimate reason to use a shiny Koko (or similarly Greninja)? Would using one not give away what moveset you are running since shiny Koko is nature locked and shiny Gren can't possibly be Battle Bond? Basically, do you think these kind of shiny mons are viable or competitively unviable? I ask because I see them on the ladder sometimes. Should the choice to use these shinies be discouraged?
I don't think the koko matters much, but gren should NEVER be shiny. Half of that mons viability is not knowing which form it is, in my opinion.Is there a legitimate reason to use a shiny Koko (or similarly Greninja)? Would using one not give away what moveset you are running since shiny Koko is nature locked and shiny Gren can't possibly be Battle Bond? Basically, do you think these kind of shiny mons are viable or competitively unviable? I ask because I see them on the ladder sometimes. Should the choice to use these shinies be discouraged?
The koko is starting to matter more thanks to the emergence of the Z-Wild Charge (ie. not Timid) set but ya, it's nice to know I'm not just talking crazy here lolI don't think the koko matters much, but gren should NEVER be shiny. Half of that mons viability is not knowing which form it is, in my opinion.
Doesn't mean they're not viable, just that it's stupid to give any more information than is necessary to your opponent. So yeah, I'd say never make them shiny. Conversely, jirachi should always be shiny IMO to "bluff" the z happy hour set, though that one never makes a difference really.
Edit: greninja'd, but at least I kind of said something different.
Ik this sounds like a meme, but what are peoples thoughts about facade on mega pinsir? Sounds like it would do very well (in theory) against fatter teams who deal with threats by burning it
And (in theory again) it should do well against stall if u get it to be burnt as facade is 140 bp + stab + aerliate, it should be able to easily beat stall and get past stuff it doesnt usually, plus it doesnt get trapped by dug
+2 252 Atk Aerilate Pinsir-Mega Facade (140 BP) vs. 248 HP / 252+ Def Skarmory: 177-209 (53.1 - 62.7%) -- guaranteed 2HKO
thats a resist lmao
252 Atk Aerilate Pinsir-Mega Facade (140 BP) vs. 252 HP / 252+ Def Unaware Clefable: 274-324 (69.5 - 82.2%) -- guaranteed 2HKO after Leftovers recovery
+2 252 Atk Aerilate Pinsir-Mega Facade (140 BP) vs. 252 HP / 192+ Def Toxapex: 346-408 (113.8 - 134.2%) -- guaranteed OHKO
+2 252 Atk Aerilate Pinsir-Mega Facade (140 BP) vs. 248 HP / 116 Def Sableye-Mega: 468-552 (154.4 - 182.1%) -- guaranteed OHKO
+2 252 Atk Aerilate Pinsir-Mega Facade (140 BP) vs. 248 HP / 252+ Def Eviolite Chansey: 828-975 (117.7 - 138.6%) -- guaranteed OHKO
Whereas return cant even touch half the mons found on stall (especially skarm and clef) so facade looks like an interesting option
Greninja being Protean can be also given away by its gender. Ash Greninja is always male, a normal Greninja can be female.Is there a legitimate reason to use a shiny Koko (or similarly Greninja)? Would using one not give away what moveset you are running since shiny Koko is nature locked and shiny Gren can't possibly be Battle Bond? Basically, do you think these kind of shiny mons are viable or competitively unviable? I ask because I see them on the ladder sometimes. Should the choice to use these shinies be discouraged?
Skarmory is a staple on most variants of stall and you need to play around Counter when facing it, since Sturdy will guarantee that it can use the move once. If you Quick Attack to try and break its Sturdy, it might Roost predicting this plan. If you SD, Whirlwind is rising in usage on Skarmory and so you can simply find yourself phazed out. In addition you still fail to break Double Defog stall since both Zapdos and Skarm wall you, and none of the other mons have any incentive to stay in and status you. So unless you want to improve your matchup against specifically SPL stall, which is the easier version to beat regardless, then Return is simply more consistent against basically all other archetypes. Keep in mind that when you are burned only Facade gets the boost so your ability to beat faster mons is impaired even more.
Because logic. But seriously, this gen introduced a bunch of Pokemon who are unable to learn ubiquitous TMs for seemingly no reason. For example, Magearna can't learn Toxic.why cant tapu bulu learn double team
There is no well-known standard leech seed bulu set, as it is far from bulu's most optimal set, but it can run one sub-optimally if you really want it.What is tapu bulu's leech seed set.
Thanks in advanced
What is the Mixed Defensive set for Tangrowth? I can't find it in any place
What's a good partner for gengar? trying to make a team that utilizes gengar
So far I think Tapu Bulu is good because of the ground resist and gengar's poison resist but can't really think what goes well with these two as well.
why cant tapu bulu learn double team
With a base spdef of 50, the only way to have this thing's spdef mean anything whatsoever is with av, and av shouldn't run mixed def. The standard phys def set does run a little spdef however, and it's the closest tangrowth can get to pulling off mixed def.
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 212 Def / 48 SpD
Relaxed Nature
- Giga Drain
- Knock Off
- Sleep Powder
- Hidden Power Ice
Quoted directly from the smogon dex, "The HP and Special Defense EVs allow Tangrowth to survive two Zap Plate-boosted Thunderbolts from Tapu Koko at full HP; more Special Defense can be added to better handle Tapu Koko, although this comes at the cost of Tangrowth's physical bulk, which it needs to combat physical attackers such as Zygarde." In essence, running more spdef than def without having av means that not only does tangrowth not achieve the purpose of a spdef set by not being able to take on many special attackers, but it will invalidate the point of having any def investment at all if it can't even deal with zygarde - the entire reason to run a tangrowth with def investment in the first place. The above set with 48 spdef is about as good a mixed def tangrowth you can get.
Get rid of RH and drop Mixed to B+ when you drop it to A. Maybe keep mixed in A- if you really insist, but rh needs to get junked![]()
If you really want a phys def tang, run mixed w/ lefties which will still take the hits while simultaneously checking koko and healing up with lefties + seeds. RH is a relic of a Metagross Era, and should no longer exist.
Helmet is simply a suboptimal item on phys def tang - mixed already covers the phys def niche if you need it that badly.
I believe he's talking about the phys def set with 48 spdef investment. With this, it takes 42-50 from cb zygarde's outrage while taking 49 max from koko's hp ice and thunderbolt if koko is zap plate. To deal with life orb koko, you need pretty much max spdef investment, which lets cb outrage from zygarde become a guaranteed 2hko.My question is about this. From what I understanded, this set not exists anymore, and a mixed spread is used if needed. These two parts are from the Sets Viability Rank, and I don't think that the only thing that have changed was the item.