Hey all! First time poster, long time lurker here.
Update: Decided to play a bit more Super Multi today and got up to
60 on my latest run. I've edit my post to avoid double posting.
I'm here to report a 51-win (stamp) run in Battle Tree Super Multi to help give others a better idea on tackling this format.
Videos (Run #2):
Battle 61 (loss) vs. Ace Trainer Hashim and Pokemon Breeder Danby: TZYG-WWWW-WWW6-AB72
Battle 60 vs. Pokemon Trainers Grimsley and Dexio: U7ZW-WWWW-WWW6-AB6R
Battle 53 vs. Pokemon Breeder Lori and Veteran Demiathema (feat. Slowbro-3): A9AG-WWWW-WWW6-AB65
Battle 50 vs. Battle Legends Red and Blue: ND8W-WWWW-WWW6-AB5S
Videos (Run #1):
Battle 52 (loss) vs. Youth Athlete Leena and Black Belt Boris: SAVW-WWWW-WWW6-9N4P
Battle 50 vs. Battle Legends Red and Blue: QULG-WWWW-WWW6-93ND
Battle 43 vs. Veteran Priya and Scientist Tivon (feat. Cresselia-2): VTQG-WWWW-WWW6-9N62
Team:
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 HP / 252 SpA / 252 Spe
IVs: 31/4/31/HT/31/HT
Modest Nature
- Psychic
- Moonblast
- Psyshock
-
Hidden Power [Fire] Shadow Ball
Sets up Psychic Terrain for herself and Mega Gallade while hitting hard and fast. First two moves are standard while Psyshock is invaluable against specially defensive sets. It OHKOs the likes of Jolteon, Sylveon and Florges for example. The last move was a toss up between HP Fire and Shadow Ball for Steel-Bugs and Psychics respectively.
I didn't think too much into it but I went with HP Fire if only because it has more potential for OHKOs and many frailer Psychics are still 2HKOed with either Moonblast or Shadow Ball. Switched to Shadow Ball from second run onward because it's safer to lock into.
Celesteela @ Leftovers
Ability: Beast Boost [Atk]
EVs: 228 HP / 44 Atk / 116 Def / 116 SpD / 4 Spe
IVs: HT/31/HT/31/HT/31
Adamant Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect
Mixed wall with attack-raising Beast Boost. I used a common VGC spread but it worked well here. This thing is incredible and can stall out most non-Fire/Electric-types by itself. It's the go-to for bulky Psychics which can stall out Wally by themselves. Cresselia-2 especially needed to be PP or Leech stalled. It use all its stats well and Flamethrower still does what it needs to even with a negative SpA nature.
Partner (Pokemon Trainer Wally):
Gallade-4 (M) @ Galladite
Ability: Steadfast -> Inner Focus
EVs: 252 Atk / 252 Spe
Jolly Nature
- Psycho Cut
- Close Combat
- Rock Slide
- Destiny Bond
Mega Gallade is an excellent partner when paired with Tapu Lele. Psychic Terrain lets Psycho Cut do passable damage and Close Combat destroys many Steel-types that threatens Lele. It use the first two moves predictably enough which often leaves Lele/Celesteela free to target Sableye, Spiritomb, Psychics and the like. It does use Rock Slide against quad-weak Fire-types or if only Fighting/Psychic-resistant 'mons are left. It will begin to spam Destiny Bond if its health or defense if low enough or during late game where it can't OHKO something. It's not very useful but it did clean up Blue's Mega Pidgeot so there's that at least.
Garchomp-3 (M) @ Choice Scarf
Ability: Sand Veil
EVs: 252 Atk / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Fire Fang
- Crunch
This guy works brilliantly as Celesteela's partner by handling the Fire/Electric-types it dreads. Tapu Lele will die if she gets hit by Earthquake at around half HP so you'd have be careful if you want to preserve her. Not much to say really, it's Scarf Chomp and can make or break your run depending on what moves it's locked into and when.
Threats:
Psychic, Fairy and Ghost-types in general. Psychic teams are
really obnoxious. More so if they carry Trick Room. Don't let Fire/Electric-types live before Celesteela comes out.
Loss (Run #2):
I was greedy and misread the AI. Having Lele on full HP vs. 2 'mons left was too good to resist. I expected Wally's Garchomp to finish off both weakened Wishiwashi (Schooling with ~26% HP) and Mega-Camerupt with Earthquake when he was sent out so I switched out Lele for Celesteela. It used Outrage on Camerupt and got OHKOed by Wishi's Ice Beam. All went down from here because both my 'mons can't survive Dhelmise and Primarina's combined assault.
Loss (Run #1):
Okay, I played really dumb after having got the stamp and didn't bother using a lookup sheet or damage calculator. I clearly should have attacked Florges-3 with Psyshock, which would have knocked it out, because it threatens both of Wally's Pokemon but I really wanted Weavile dead for some reason (and because I didn't think Psyshock would kill). Turns out this one was Weavile-3 and Protected first turn. I should've just left it alone as both the 3 and 4 variant had Focus Sash and Gallade would just spam Close Combat against it. My last hope was on Celesteela against 4 Pokemon. Talonflame came out, spammed Flare Blitz and bam.
252+ SpA Tapu Lele Psyshock vs. 0 HP / 0 Def Florges in Psychic Terrain: 156-184 (101.9 - 120.2%) -- guaranteed OHKO
After 2 runs I'm surprised how stable this team is though a bit of luck is needed to avoid encountering Fairy/Psychic-centric teams. I'll probably play Super Multi more because it's somewhat enjoyable but I'll refrain from posting unless I extend my streak by a greater amount haha.