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Fusion Evolution V4

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Dragonite / Corsola
Passimian / Tornadus-Therian
Magcargo / Banette
Mew / Ferroseed
Cherrim / Ho-Oh
Rotom-Wash / Azumarill
Zygarde-10% / Mienshao
Whirlipede / Gliscor
Dedenne / Yveltal
Amoonguss / Comfey
Tangrowth / Cherrim
Garbodor / Aegislash
Gourgeist-Large / Guzzlord
Cradily / Naganadel
Cradily / Buzzwole
Jolteon / Espeon
I'm going to end voting tonight (as in like around 9 PM EST or so), since 48 hours is one in the morning lmao
 
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Someone do Dedenne/Emolga next slate but make it useable.
Ability : Cheek Shock (Cheek Pouch + Static). Immune to direct damage. When hit by a move, heals 33% of its total health and the opponent pokemon becomes paralyzed.


EDIT: Oh and
I suppose it waa meant to be either Dedenne / Florges or Dedenne / Yveltal, and whiever voted for it just messed up
Whirlipede / Gliscor
Excadrill / Krookodile
Tauros / Bouffalant
Pelipper / Necrozma-Dawn
Passimian / Tornadus-T
Jolteon / Espeon
Keldeo / Magearna
Silvally / Tapu Lele
Dedenne / Emolga
Manaphy / Metagross


Sorry for the higher ammount of self-votes than I usually do
 
Oh baby a triple!

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Bopin' sets:
Passadust @ Choice Band
Ability: Chain Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- U-turn
- Gunk Shot

Passadust @ Choice Scarf
Ability: Chain Heal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off / Defog
- U-turn
- Gunk Shot / Defog
Cherr-Oh @ Firium Z
Ability: Care Package
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Petal Blizzard
- Sacred Fire
- Earthquake
Yvenne @ Life Orb
Ability: Puch Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Oblivion Wing
- Parabolic Charge
- Focus Blast / Hp Ground / Volt Switch

Yvenne @ Choice Scarf
Ability: Puch Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nuzzle / Knock Off / Foul Play
- Oblivion Wing
- Parabolic Charge
- Volt Switch / U-Turn
 
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Pouch Aura + Big Root sounds fun tbh. And hey, Kyonun now has a lil' group of Pika Clones and Legendaries

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...WHAT DO YOU MEAN THIS RAT IS 3 METERS TALL???
 
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Cherrim / Ho-oh was a big mistake in terms of balance.
To be fair I'm not even sure if FE has any trace of balance anymore. Hopefully it's playable soon ("Soon" as in, some few months) so we can test out what's broken and what's not. It's not like we couldn't just ban the broken things.
 
Cherrim / Ho-oh was a big mistake in terms of balance.
the funny thing is that it'll probably be overcentralizing in FE Ubers as well because I just don't understand why any team with a couple physical attackers wouldn't run it. Hell, it's even good for the special attackers. Should be taken to Anything Goes lol.
 
To be fair, Dialcatty could easily be broken in FE Ubers too. Also, I could easily just make the Boost be 1.15x if that would be more balanced, if you guys want.
dialcatty has to deal with Harem in FE ubers though. im not actually sure Harem's ability disables Cherr-Oh's since it's not on the field.
1.15x would be better thanks.
 
To be fair, Dialcatty could easily be broken in FE Ubers too. Also, I could easily just make the Boost be 1.15x if that would be more balanced, if you guys want.
I'd say we wait to see if it's broken in it's current state or not - There's no way of knowing it when the mod isn't even playable (And with every slate possibly bringing something to counter it as well)
 
I'd say we wait to see if it's broken in it's current state or not - There's no way of knowing it when the mod isn't even playable (And with every slate possibly bringing something to counter it as well)
It's literally impossible to counter its ability though, isn't it?
 
The attack boost isn't the only problem. Here are some calcs with random high-SpA and high-SpD fusions. Top is in normal conditions, bottom is with x1.3 SpD boost from Cherr-oh.
Code:
252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 246-289 (42.8 - 50.3%) -- 1.2% chance to 2HKO
252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 190-225 (33.1 - 39.1%) -- 99.9% chance to 3HKO

+3 252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 612-720 (106.6 - 125.4%) -- guaranteed OHKO
+3 252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 471-555 (82 - 96.6%) -- guaranteed 2HKO

252+ SpA Amdre-Marye-Mega Hidden Power Fire vs. 252 HP / 252+ SpD Sickle-Mega: 200-236 (63.6 - 75.1%) -- guaranteed 2HKO
252+ SpA Amdre-Marye-Mega Hidden Power Fire vs. 252 HP / 252+ SpD Sickle-Mega: 156-184 (49.6 - 58.5%) -- 98.4% chance to 2HKO

252+ SpA Mismagivoir-Mega Shadow Ball vs. 0 HP / 4 SpD Mismagivoir-Mega: 254-302 (87.8 - 104.4%) -- 25% chance to OHKO
252+ SpA Mismagivoir-Mega Shadow Ball vs. 0 HP / 4 SpD Mismagivoir-Mega: 198-234 (68.5 - 80.9%) -- guaranteed 2HKO

252+ SpA Choice Specs Vani Lele Blizzard vs. 252 HP / 0 SpD Assault Vest Tapu Meme: 154-183 (41.1 - 48.9%) -- 14.1% chance to 2HKO after hail damage
252+ SpA Choice Specs Vani Lele Blizzard vs. 252 HP / 0 SpD Assault Vest Tapu Meme: 118-141 (31.5 - 37.7%) -- guaranteed 3HKO after hail damage
Not sure if it's a coincidence that Cherr-oh lets most of those survive 1 more turn (going from 2HKO to 3HKO or OHKO to 2HKO).
Also here's the only offensive calc I did. Bad news for Dialcatty.
252+ Atk Life Orb Harem Outrage vs. 252 HP / 252+ Def Dialcatty: 122-144 (32.6 - 38.5%) -- 99.4% chance to 3HKO
252+ Atk Life Orb Harem Outrage vs. 252 HP / 252+ Def Dialcatty: 160-187 (42.7 - 50%) -- 0.4% chance to 2HKO
 
The attack boost isn't the only problem. Here are some calcs with random high-SpA and high-SpD fusions. Top is in normal conditions, bottom is with x1.3 SpD boost from Cherr-oh.
Code:
252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 246-289 (42.8 - 50.3%) -- 1.2% chance to 2HKO
252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 190-225 (33.1 - 39.1%) -- 99.9% chance to 3HKO

+3 252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 612-720 (106.6 - 125.4%) -- guaranteed OHKO
+3 252+ SpA Xurkizard-Mega-Y Fire Blast vs. 252 HP / 252+ SpD Blisskiss in Sun: 471-555 (82 - 96.6%) -- guaranteed 2HKO

252+ SpA Amdre-Marye-Mega Hidden Power Fire vs. 252 HP / 252+ SpD Sickle-Mega: 200-236 (63.6 - 75.1%) -- guaranteed 2HKO
252+ SpA Amdre-Marye-Mega Hidden Power Fire vs. 252 HP / 252+ SpD Sickle-Mega: 156-184 (49.6 - 58.5%) -- 98.4% chance to 2HKO

252+ SpA Mismagivoir-Mega Shadow Ball vs. 0 HP / 4 SpD Mismagivoir-Mega: 254-302 (87.8 - 104.4%) -- 25% chance to OHKO
252+ SpA Mismagivoir-Mega Shadow Ball vs. 0 HP / 4 SpD Mismagivoir-Mega: 198-234 (68.5 - 80.9%) -- guaranteed 2HKO

252+ SpA Choice Specs Vani Lele Blizzard vs. 252 HP / 0 SpD Assault Vest Tapu Meme: 154-183 (41.1 - 48.9%) -- 14.1% chance to 2HKO after hail damage
252+ SpA Choice Specs Vani Lele Blizzard vs. 252 HP / 0 SpD Assault Vest Tapu Meme: 118-141 (31.5 - 37.7%) -- guaranteed 3HKO after hail damage
Not sure if it's a coincidence that Cherr-oh lets most of those survive 1 more turn (going from 2HKO to 3HKO or OHKO to 2HKO).
Also here's the only offensive calc I did. Bad news for Dialcatty.
252+ Atk Life Orb Harem Outrage vs. 252 HP / 252+ Def Dialcatty: 122-144 (32.6 - 38.5%) -- 99.4% chance to 3HKO
252+ Atk Life Orb Harem Outrage vs. 252 HP / 252+ Def Dialcatty: 160-187 (42.7 - 50%) -- 0.4% chance to 2HKO
...why is Harem using Outrage instead of Earthquake?
 
...why is Harem using Outrage instead of Earthquake?
...Outrage locks the user for a few turns.

EDIT: FE AG is going to be great now. 5 Cherr-oh and 1 attacker.
+1 252+ Atk Sand Force Tyranichomp-Mega-G Stone Edge vs. 252 HP / 252+ Def Cofagreelix-Mega in Sand: 342-403 (96 - 113.2%) -- 75% chance to OHKO - This is a resisted move.
252+ SpA Choice Specs Xurkivoir Moonblast vs. 0 HP / 0 SpD Tyranichomp-Mega-G in Sand: 126-150 (39.2 - 46.7%) -- guaranteed 3HKO
 
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It wouldn't use Outrage over Dragon Claw most likely.
Come to think of it, what is Harem's fusion move?
Cryoblast | Ice | Special | 140 BP | 90 Acc | 8 PP | One adjecent foe | Drops user's Sp. Atk by two stages after use | 10% Freeze chance

I remember that back when it was submited, it was explained that the move was made more "tame" (Specially when comparing to other fusion moves) with the fact that Harem is broken in mind.
 
It wouldn't use Outrage over Dragon Claw most likely.
Come to think of it, what is Harem's fusion move?
Cryoblast | Ice | Special | 140 BP | 90 Acc | 8 PP | One adjecent foe | Drops user's Sp. Atk by two stages after use | 10% Freeze chance

I remember that back when it was submited, it was explained that the move was made more "tame" (Specially when comparing to other fusion moves) with the fact that Harem is broken in mind.
I remember "Win the game in 6 turns or less" being suggested.
 
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