playability? (in terms of being easier/harder to learn?)
room for creativity? (are teams stale? do people have to use the same pokemon and teams over and over again to stand a chance?)
amount of deeper-level prediction? (is a lot of prediction and second-level thought required to win consistently, or can one lean simply on team strength and strategy to win?)
more enjoyable? (this is obvious)
requiring a higher overall skill level? (considering all aspects of the game: prediction, team building, luck)
^^^ The upper questions are guidelines, anyone who posts should feel free to explain why they feel that way, etc.
This is not a thread which attempts to promote one game over the other, just a thread which allows people to gives personal insights on improvement of the overall PKMN metagame as it heads onward from generation to generation.
P.S This thread is really for people who have played ADV extensively as well as D/P, seeing as they can give more in-depth answers.
room for creativity? (are teams stale? do people have to use the same pokemon and teams over and over again to stand a chance?)
amount of deeper-level prediction? (is a lot of prediction and second-level thought required to win consistently, or can one lean simply on team strength and strategy to win?)
more enjoyable? (this is obvious)
requiring a higher overall skill level? (considering all aspects of the game: prediction, team building, luck)
^^^ The upper questions are guidelines, anyone who posts should feel free to explain why they feel that way, etc.
This is not a thread which attempts to promote one game over the other, just a thread which allows people to gives personal insights on improvement of the overall PKMN metagame as it heads onward from generation to generation.
P.S This thread is really for people who have played ADV extensively as well as D/P, seeing as they can give more in-depth answers.