I made a level with a Koopa Car. Turns out 3D world is super limited (seriously, you cannot put blocks that are solid when the ON/OFF block is pressed?), but I still tried to make it interesting: S0R-Y03-TSG. I also played all levels mentioned in the thread (not necessarily beat them, some are... unreasonable so to speak).
BVF-XJ2-38G im first NYAHAH
I like this short puzzle level. The first coin (in terms of level order, you probably will get the second one first due to a skewer threatening to make it impossible) is sorta tricky to throw shell at, but I think it's fine. A Koopa generating pipe would be nifty to allow repeating this throw without having to die if two Koopas die.
Skewers! Nice, did this on the first try, but I can see this being tricky, I like it.
I got bored of story making and decided to try and make my own course. Please keep in mind it's my first course so it might now be up to your standards but I had fun building it!
BoomBoom's Treasure Trove
9YM-QJ5-4WF
If at all possible I'd love to hear some feedback!
Now, this is weird, Lakitu forces the player to rush, but it's a bad idea with the enemy spam in the level. I sorta feel like this level would be better of without Lakitu and with less enemy spam. Boom-Boom fight is sorta unfair, as Boom-Boom leaps at the player when he enters the room. Some safe area to see what Boom-Boom does before starting the fight with it would be neat.
3gy-47d-4dg
trying a sort of boss rush like level
Eh... Hammer Bros, how much I hate them. The bumper section with Thwomps seems like a filler, every time you want to retry the Sledge Bro fight you need to play this section for a few seconds, and it's so easy once you do it.
7XR-DD9-LHF
Still learning this whole level-making thing, but I think this one is pretty cool.
Covering Skewer downtime with Lava Bubbles? Pretty cool. I also like how the level tells some sort of a story.
this is Desert Descent, a 30 second downwards speedrun level R4M-DC2-VKG
I'm pretty sure this a cool course. For me, it's unplayable, I'm not that skilled at Mario Maker 2, and long downtimes when you die pretty much kill this level for me. Unfortunately, Nintendo removed editing levels, so I cannot even check what else was here to do. This is mostly Nintendo's fault, not yours, however.
One thing however is that I would move the two ON/OFF blocks at beginning one block to the left. I never did hit the right ON/OFF block, but the cement block on the left of those, multiple times. That said, it's mostly a minor thing.
That's like one tile jumps over and over. Not for me, but I can see what you were trying to do.
7LB-G9D-LXG I have more levels uploaded just look under my profile
This level makes... no sense to me. It tries to be a speedrun level (with its low time limit), but you are better of doing it slow, because the flow of the level is wrong for speedrunning, and 100 time is actually plenty of time here. The boss arena makes no sense to me, there is an ON/OFF switch block here for... whatever reason, but what you are supposed to do (I think?) is throwing POW block at the Piranha Plant and then flying up ignoring the switch entirely.
Only made one level so far
KKW-NH7-L3G
I don't understand this level, there is a jump where I believe you are supposed to triple jump, but triple jump doesn't reach far enough. You can spin to get further, but then I easily either undershoot or overshoot it.
Made my Second level. It took me 3 hours just to clear it. Have Fun!
Castle In The Woods:
5TD-FR0-HDG
Not going to try to do it, sorry. You said it yourself, you spent 3 hours just to clear this level. As a level author, you have a full knowledge of your level, and yet it took you a long time to beat it. This level is fine-ish before Midway Point, but after it things get fairly ridiculous with mazes, Bullet Bill bounces, multiple Hammer Bros, bosses, and I don't want to grind it.
976-FLQ-00G is a CLEVEr one by me
Cool level, but I sorta feel like more could be done with this concept.
I made a cool themed level based on Miyazaki's Castle in the Sky.
I think it's pretty cool at least...
MLR-BHV-XQG
That was a nice clown ride. I like :).
Just made my first level in MM2... took me a while to make it and then beat it as it turned out more challenging than I intended but I'm pretty satisfied with it.
NQ9-862-WWG
Everything in this level is like very precise, I quickly gave up.
70T-J63-DBG
Straightforward castle level with a few gimmicks.
Pretty cool.