Base >< Donor
Pokemon Name: Flareon-Ocean
Egg Group: Field
Stats:
118/130/60/95/110/65 (583 BST | Averaged HP) | Weight would 294.0 kg
Type:
Fire /
Water
New Moves: Curse, Liquidation, Earthquake, Scald, Sleep Talk
Abilities: Flash Fire | Pressure
Dex Entry: Ocean Flareon are much bigger than standard Fleron, and their fluffy fur become blue. The tip of the tail have two pointed end, like a Wailord’s tailfin. The water they creates are scalding and even vaporize into hot mist.
Competitive Use: 118 / 110 special bulk is nothing to scoff at, and makes Flare Blitz a bit more bearable as a Fire-type STAB thanks to higher base HP. Fire / Water means that while it is weak to Rock, Ground and Electric, the first two are weak to Water, and Electric being weak to Earthquake. Curse can be used finally give Flareon a way to gather an Attack boost and lightly patch up its poor Defense, at the cost of it’s already slow speed… but with Flame Charge, while weak, the slow speed is a bit negligible thanks to Water STAB.
One can even go Rest + Sleep Talk to shove off damage and non-volatile statuses at cost of lacking coverage, although Pressure can quickly waste valuable PPs of the likes of Recover as well as giving a hard time to most passive Walls.
Is It Overpowered?: Doubtful, with 60 Defense and 4MSS, as well as having to choose between the recoil Flare Blitz or the speed-up but weak Flame Charge, it can be easily ditched out by strong physical wallbreakers. While lack of strong Water STABs can hurt, Fire / Water STAB is near unresisted, with Earthquake taking care of the likes of Toxapex. It is also vulnerable to residual damage, notably Stealth Rocks, but a Rest + Sleep Talk set shouldn’t worry too much about this.
Base >< Donor
Pokemon Name: Snorlax-Shell
Egg Group: Monster
Stats: 160/110/65/
83/110/30 (563 BST | Averaged Special Attack)
Type:
Normal /
Water
New Moves: Scald, Slack Off, Avalanche, Aqua Tail, Trick Room
Ability: Regenerator / Thick Fat | Glutonny
Dex Entry: Shell Snorlax have a Shellder biting on its back, although the Snorlax doesn’t seems to care. While not capable of swimming, it can breath underwater and recover from injuries from rare fights..
Competitive Use: Snorlax, but with Water-type, recovery and Trick Room. It can play as a Curse set-up sweeper or Trick Room setter/abuser to take advantage of its sluggish speed. It’s three Abilities can be useful and thus makes it difficult to predict what Ability it would use. Regenerator to deal with residual damage and recover some HP when using Slack Off is out of question. Thick Fat is more useful thanks to its Water-type, allowing to resist Fire-type and Ice-type moves even more. Glutonny can be further useful as you can set up a Trick Room and hold a pinch Berry, most notably the the Liechi or any HP recovery pinch Berry like Figy Berry.
Is It Overpowered?: Aqua Tail is it’s only Water-type phsyical STAB to be even useful and even then, it don’t always hit. It’s Defense is still fragile, and as a result physical wallbreakers (such as Kung-Fu Electivire) can still tore it apart before Shell Snorlax could use Curse. It can also suffer from 4MSS and will end up getting stopped by physical walls, most notably Skarmory, Celesteela, Ferrothorn and a healthy Tangrowth.
Base >< Donor
Pokemon Name: Jolteon-Crowned
Egg Group: Field
Stats: 65/
93/60/110/95/130 (553 BST | Averaged Attack)
Type:
Electric /
Ice
New Moves: Ice Beam, Blizzard, Surf, Nasty Plot, Ice Shard
Ability: Volt Absorb | Pressure
Dex Entry: Although Crowned Jolteon are not malicious, they will not hesitate plotting a nasty strike with their Thunderbolt and Ice Beam against predators. They can also exert pressure on smaller Pokémon to move out of their way.
Competitive Use: Fast BoltBeam Special Sweeper. Having STAB to both Thunderbolt and Ice Beam can work wonders, especially after a Nasty Plot, and it’s 130 base Speed allows Crowned Jolteon to outspeed most of the OU threats, and all of them with a Choice Scarf. It can also serve as offensive pivot with Volt Switch or use Thunder Wave to punish Switch-ins. Surf is useful against Rock, Fire and Ground, especially after a Nasty Plot. Finally, while Volt Absorb may not be the best Ability one can ask for, it can allow Crowned Jolteon to safely switch-in into any Electric-type (and prevent the target to switch away with Volt Switch), and recover HP.
Is It Overpowered?: A base 110 Special Attack isn’t too impressive without a Nasty Plot boost, and it must risk using it on a wall or expect a switch-in, as Electric / Ice is not a favorable defensive typing (though Surf can discourages most non-Fighting STAB). Stealth Rock in particular can quickly wear it down if not handled carefully. It’s weak Defense makes it vulnerable to most priority attack, especially Mach Punch, but this can be countered with Psychic Terrain, although if the physical target doesn’t use priority and managed to survive a hit, good luck. Finally, it will face competition with Tapu Koko, who have better defensive typing and can set up Electric Terrain and thus runs stronger Electric power, but Crowned Jolteon make better use of it’s secondary STAB.