did someone test the following stuff:
Can Phantom Force users get now hit in semi protected turn by some of this moves?
Or can the moves hit the semi protected turn of Phantom Force?
- Extrasensory,
-shadow claw,
-shadow sneak,
-other Phantom Force?
-Snipe Shot???
-Dragon Darts???
-moves used by Stalwart Duradulon?
-moves that hit always and any target combined with Scrappy?
- ghost moves combined with No Guard
Can Anchor Shot, Dragon Darts,
Fishious Rend, Sky Drop,Snipe Shot hit Dive users under water in semi turn?
Can Dragon Darts hit Fly, Bounce , Sky Drop when they are in semi protected turn?
Bulletproof reactions to:
-
Dynamax Cannon
-Gunk shot,
-mud shot,
-Dragon Darts(know its arrow name but it works like missiles),
-ice shard,
-moon blast,
-anchor shot,
-Snipe Shot,
-Gulp Shot(ability)
-Grav Apple,
-Tar shot,
-Draco meteor?
-Aura Wheel, Flame wheel?
-icycle spear?
-zing zap? (A strong electric blast crashes down on the target)
-Pin Missile?
-heart stamp?
-mirror shot?
-stiching moves similar ro Spirit schackle?
-Flame burst?
-Rollout?
-Steam roller(know isnn't in game)?
-fell stinger
-"water gun" ??? know, but should be.
taking that bullet seed(seed machine "gun") is blocked.
Those "shot" and "shoot" moves should be blocked by bulletproof too... also missiles and arrows...
Soundproof and reaction to:
-Drum Beating,
-Yawn,
-Overload(and it's G-move),
-G-move Resonance
-G-move Snooze(yawn synonym)
Grav Apple and Gravity?any reaction?
power boost anything? priority change?
Magic Powder against Overcoat?
the new moves don't have priority changes?
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Run Away? from binding, trapping moves?
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Emergency exit and Wimp out any significan't changes in weird situations? when Dynamaxed?
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did old moves types , power or effects changed like Metal sound or something?
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Snipe Shot(move), Proppeler tail(ability) and Stalwart(ability) reaction:
-hitting pokemon i semi-invulnerable turns like Dive??? Dig? Fly? Bounce? Sky Drop? Phantom Force?
-when Plasma Fits and Volt absorb are used by Zeraora? or Ioen deluge? when changing their types?
-their reaction to screens, protect moves?
-Reaction to Encore?Disable?Torment?
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Did High Jump Kick and Jump Kick get a semi protected turn?
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Do Gigantamax have some more "form" immunities then regular Dynamax Pokemon?
like auto Damp?
Dynamax- gives immunity to flinching, weight based moves, item based moves
What about Seismic Toss, Sky Drop???
or moves like Soak , moves that change oponents types?
Will Magic Powder react with a Dynamax or Gigantamax pokemon?
Can a Gigantamax move hit through a Max Guard by any chance?
in a way like do the Max Moves through protects?
Will Gigantamax or Dynamax protect against Wandering Spirit ? Mummy? Perish song? Curse?
and how do they react? Memento? Can they get trapped? reaction to waether effects always the same?
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Does Max Guard block Phantom Force, Feint , others of that kind?
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at least we got Sand spit ability that not only calls sandstorm but with every physical contact from the foe deals Sandstorm damage?
interesting how multi-hit moves react to that if only once or for every hit a reaction?
Like Dragon Darts? hits Sandaconda once activates sandstorm and damage, second hit a new activation? and other so on? or only once?
more activations would make sense for defensive option against multi hit moves and attackers.
how does it react after getting hit by Gulp Shot? do ground types get something extra now in sandstorm like rock types do?