- Gulp Missile triggers from the first turn of Dive even if the second turn doesn't happen (if Surf is fully blocked it doesn't trigger) (Vengeance417)
- Gulp Missile's Arrokuda projectile deals 1/4 max HP damage and lowers the target's Defense 1 stage (Vengeance417)
- Gulp Missile's Pikachu projectile deals 1/4 max HP damage and paralyzes the target (even Ground types) (GMars)
- Gulp Missile fires the projectile even if Cramorant gets knocked out (GMars)
Because of some... hype Cramorant has been getting for Battle Stadium Singles, me and
Martin tested out some more stuff related to Gulp Missle.
- The big one: Cramorant getting Arrokuda or Pikachu depends on its HP. When its above 50%, Arrokuda is in Cramorant's mouth. When it's under 50%, It's Pikachu instead! This seems to be a gurantee, no chance was observed in our testing. Note that I'm not quite sure what happens if Cramorant is at exactly 50% of its health.
-It can still change formes vs Dynamaxed mons and gulp missle still hits them just fine, the animation is pretty funky though lol
-Gulp Missle's 25% damage works much like most perentage moves vs Dynamax: it's based off of the original HP, not the dynamaxed HP.
-If Cramorant gets below 50% of its health via passive means such as Toxic, if it has an Arrokuda in its mouth and uses Surf, it won't "re-fish" for a Pikachu, it stores the Arrokuda.
-If Cramorant Dynamaxes or switches out, it loses its Arrokouda / Pikachu. Poor mons probably got eaten...