Unpopular opinions

On the topic of when types should be appearing, I think it's about time Dragon became the first gym.

Rock has historically been common in early gyms, and it does make sense why. If you assume most mons early rely on Normal moves, having the gym resist Normal serves as a way to show how important type matchups can be. But we're not really still reliant on Tackle, are we? Starters nowadays begin with STAB, and the first battle often is something weak to said STAB. Fire/Water/Grass is now the default attack type. If we then extend the logic behind originally choosing Rock, we would want the early gyms to include a type that resists those three. Steel could also see some more use early, it's not as good against the starter STABS, but also covers the other common early types of Normal, Bug, and Flying.
Added bonus of having Dragon be the first gym: the last two gens have had the Elite 4 (or Elite 4 equivalent) be full of previous important trainers like gym leaders and kahunas. An early Dragon gym leader would be perfect to return later as a champion or final Elite 4 member.
 
Added bonus of having Dragon be the first gym: the last two gens have had the Elite 4 (or Elite 4 equivalent) be full of previous important trainers like gym leaders and kahunas. An early Dragon gym leader would be perfect to return later as a champion or final Elite 4 member.

I think wanting Dragon as a first/early Gym shows people are looking for a little shake-up, and I'd imagine this would also extend to the Elite Four (and maybe Champion). Thinking of interesting first/early Gym Leaders they could have:
  • Dragon: Obviously the first one, Dragon-types provide the challenge of being resistant to all the Starter Types. They often have Dragon as late game Gym's or Elite Four's/Champion's Types with the idea it would test the player by having them go up against a Type that, no matter what, resists their Starter. But the problem with that thinking is by then you'd probably would have faced a boss which resisted your Starter's Type, would have a Pokemon that would do at least neutral damage against Dragon, and your Starter may have coverage that does SE against Dragon or the Dragon's secondary Type. But if you make the Dragon Gym early game, now that's a completely different story. It would be like what they did in BW by having you always at a disadvantage against the Striaton Trio, except this might feel less forced as it's only one Type and it resists but isn't SE so you could possibly still use your Starter against it if you want.
  • Steel: Early game most players are thinking offensively, so throwing a monkey wrench by having a super defensive Type could early on show the player they need to make more diverse strategies (maybe even rely on status moves). Though to make this work it would need to be a Steel-type that has Heatproof and good Special Defense.
  • Ghost/Dark: Combined the two together as they'd both will likely have the same gimmick of being tricksters and inflicting all sorts of status ailments and debuffs. You may be able to power your way through but it wouldn't be the most clean victory, definitely something to trip up the player.
  • Fighting/Psychic: And if you really hate the player just put a Gym Leader which uses a Type that hits really hard. Fighting on the physical end, Psychic on the special. Really make them think about using those status moves instead of deleting them the first chance they get.
And from there I think every other Type wouldn't be that odd for an early/first Gym. Yes, I'm even including Fairy and Ice in that statement.

As for the Elite Four, imagine we get one with the following Types:
  • Normal, Bug, Flying, Rock: The Types you usually encounter on the first few routes, the Types you often box first when you're done with them. And now we come full circle with an Elite Four who uses those Types to their "full potential". Who knows, since late game often trains you to raise a specialized team to handle specialized Types, maybe this Elite Four of Types you pretty much forgot about until now may surprise you what they can do.
  • Fire, Water, Grass, & Electric/Normal: AKA the Starter Types. Often you're the only trainer that uses the combination of these Types together with bosses that specialize in one of these Types having some distance between each other. So how about an Elite Four where you gotta battle these special Types to the player back-to-back.
That's all I got though I think I made my point.
 
I think wanting Dragon as a first/early Gym shows people are looking for a little shake-up, and I'd imagine this would also extend to the Elite Four (and maybe Champion). Thinking of interesting first/early Gym Leaders they could have:
  • Dragon: Obviously the first one, Dragon-types provide the challenge of being resistant to all the Starter Types. They often have Dragon as late game Gym's or Elite Four's/Champion's Types with the idea it would test the player by having them go up against a Type that, no matter what, resists their Starter. But the problem with that thinking is by then you'd probably would have faced a boss which resisted your Starter's Type, would have a Pokemon that would do at least neutral damage against Dragon, and your Starter may have coverage that does SE against Dragon or the Dragon's secondary Type. But if you make the Dragon Gym early game, now that's a completely different story. It would be like what they did in BW by having you always at a disadvantage against the Striaton Trio, except this might feel less forced as it's only one Type and it resists but isn't SE so you could possibly still use your Starter against it if you want.
  • Steel: Early game most players are thinking offensively, so throwing a monkey wrench by having a super defensive Type could early on show the player they need to make more diverse strategies (maybe even rely on status moves). Though to make this work it would need to be a Steel-type that has Heatproof and good Special Defense.
  • Ghost/Dark: Combined the two together as they'd both will likely have the same gimmick of being tricksters and inflicting all sorts of status ailments and debuffs. You may be able to power your way through but it wouldn't be the most clean victory, definitely something to trip up the player.
  • Fighting/Psychic: And if you really hate the player just put a Gym Leader which uses a Type that hits really hard. Fighting on the physical end, Psychic on the special. Really make them think about using those status moves instead of deleting them the first chance they get.
And from there I think every other Type wouldn't be that odd for an early/first Gym. Yes, I'm even including Fairy and Ice in that statement.

As for the Elite Four, imagine we get one with the following Types:
  • Normal, Bug, Flying, Rock: The Types you usually encounter on the first few routes, the Types you often box first when you're done with them. And now we come full circle with an Elite Four who uses those Types to their "full potential". Who knows, since late game often trains you to raise a specialized team to handle specialized Types, maybe this Elite Four of Types you pretty much forgot about until now may surprise you what they can do.
  • Fire, Water, Grass, & Electric/Normal: AKA the Starter Types. Often you're the only trainer that uses the combination of these Types together with bosses that specialize in one of these Types having some distance between each other. So how about an Elite Four where you gotta battle these special Types to the player back-to-back.
That's all I got though I think I made my point.
We already had an Elite Four Bug-type specialist in the name of Aaron, from the Sinnoh region. He wasn't really involved in the large scheme unlike a certain Flint, Fire-type Elite Four from the same Region, but that's still worth pointing out as something already done.

Speaking of Flint, him having Infernape as his signature Pokémon in the long run proved to be a neat surprise instead of being an effective last-minute-Ace in Diamond/Pearl. While Platinum did properly introduce Magmortar and make his Ace, Infernape remained part of Flint's team possibly as a reference to being Flint's former ace back in Diamond and Pearl.

The Anime and Pokémon Masters even kept Infernape as his Ace as is instead of Magmortar. I honestly prefer that way because as much as I love Magmortar, having a starter in a team at all for someone beyond the player, rival and champion makes Flint stand out even more.

And before anyone protests that it makes a starter "less special", do keep in mind that you still don't capture other starters in-game; the truth is that they are not a one-of-a-kind species unlike how most Legendary Pokémon and Mythical Pokémon are in the games (the Anime may say otherwise) but rather exceptionally rare. It is not like many NPCs suddenly uses a starter as well, but rather very sparsely used. That rarity is part of why Flint stood out among the Sinnoh Elite Four members, another part being his interesting contrast with Volkner, the Electric-type Gym Leader of Sinnoh.
 
On then topic of Gen 6 and Lysandre, I understood his goals as:
- Preserve the life of righteous people that work to create a 'beautiful' world in X
- Destroy the selfish and ignorant people that make our world 'uglier' in Y

Indeed, he Ultimate Weapon has the power to revive and kill, as seen with AZ's Floette and his enemies at the big Kalos War that I WISH WE GET TO KNOW MORE ABOUT! So yeah, Team Flare was planning in making themselves inmortal and killing everyone else with that thing. Both Xerneas and Yveltal are used as batteries of Pokémon life force. AZ never captured Xerneas nor Yveltal (or at least he doesn't bring them up), so he used lots of Pokemon as sacrifice.

Lysandre's fate is unclear. Pokemon Y implies he died, or he ran away in the last second? And Pokemon X implies he's alive and inmortal somewhere, since he was threatening us with eternal life. Also, he is a descendant of AZ's brother, the other figure behind the ancient war. This fact...never comes into play during the plot. Is Lysandre acting out of shame and disgust for his ancestor's actions? Or is he claiming what it's 'rightfully' his and take the fate of the world on his hands?

Overall, Lysandre was an interesting idea. I mean, who doesn't like morally ambiguous villains? However, the way it was executed and all this wasted potential is what kills it for me :/ Really, that war 3000 years ago and AZ were the best part of the story, yet it has little importance in the large scheme of things. It also gets completely ignored in the anime...
 
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We already had an Elite Four Bug-type specialist in the name of Aaron, from the Sinnoh region. He wasn't really involved in the large scheme unlike a certain Flint, Fire-type Elite Four from the same Region, but that's still worth pointing out as something already done.

I meant as a group. An Elite Four where the members are Normal, Bug, Flying, & Rock.

I know we've have Elite Four members of few of the Types I mentioned.

Lysandre's fate is unclear. Pokemon Y implies he died, or he ran away in the last second? And Pokemon X implies he's alive and inmortal somewhere, since he was threatening us with eternal life.

In Y it's implied he died when the UW's blast destroyed it, X is left unclear as he spouted how he would make everyone live forever... and then the UW's blast destroys itself. So if what Lysandre said was true, that would mean he's now immortal and stuck under the UW's rubbled inside the crater in Geosenge.

Personally fan theory, I'm going to go by the rule of "no body = no death". After becoming Champion a week passes and we have the awards ceremony where we and our rivals are honored as heroes of Kalos. In that time you'd think a search team would have been sent into the crater and looked around, so if Lydandre or at least his body was still in there it would have been found. But nope, nothing, so personally I think after the firing of the UW destroyed itself, the now immortal but incredibly injured Lysandre was taken by the female Flare scientists (because those four vanish off the face of the earth after their final appearance in the Geosenge base). If there was a Pokemon Z planned I would not be surprised to hear that Lysandre was planned to return.

Also, he is a descendant of AZ's brother, the other figure behind the ancient war. This fact...never comes into play during the plot. Is Lysandre acting out of shame and disgust for his ancestor's actions? Or is he claiming what it's 'rightfully' his and take the fate of the world on his hands?

What little we know about AZ's younger brother is that, after AZ ended the war, he realized what a horrible mistake he made and tried making amends. This includes burying the UW.

That said, that doesn't really seem like a major factor in his decisions or at least isn't on the surface. If there is anything to that, it could be that since he's a descendent of Kalos royalty he feels like he has a obligation to help Kalos. Thus leading him down his path.
 
What I meant was that I thought that BW handled the villainous team well compared to other entries- since we were talking about Lysandre and how goofy Team Flare.
That I won't disagree with, my "remark" was that the concept of "good idea, terrible execution" is sadly very common in pokemon games and the exceptions to it can be counted on possibly two hands at best.
 
BW and SM have my favorite stories in the main games, despite the missed potential I noticed in some instances. For BW, it was revealing Team Plasma to be villainous way too early, taking a lot (if not all) of the moral dilemma out of the window because we don't want to side with the a-holes that kick Munnas. For SM, it was not having Lillie as the player character, who has a very notable growth and the story mostly revolves around her, only thing missing is that the Avatar does the battling.

Too bad that both of their anime adaptations also waste these stories and characters...

Personally fan theory, I'm going to go by the rule of "no body = no death". After becoming Champion a week passes and we have the awards ceremony where we and our rivals are honored as heroes of Kalos. In that time you'd think a search team would have been sent into the crater and looked around, so if Lydandre or at least his body was still in there it would have been found. But nope, nothing, so personally I think after the firing of the UW destroyed itself, the now immortal but incredibly injured Lysandre was taken by the female Flare scientists (because those four vanish off the face of the earth after their final appearance in the Geosenge base). If there was a Pokemon Z planned I would not be surprised to hear that Lysandre was planned to return.

That sounds that it could have been possible, considering if the hypothetical Pokemon Z were a sequel and not an enhanced version that fixes the story.
 
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These are some thoughts that have crossed my mind.

Now I might be a bit biased because Palkia is my favorite legendary and Fairy was a big nerf to it, but I think the Fairy type was a completely unnecessary type. What? Why? Well, here are my reasons. Dragon is a terrible offensive type, Its only hits Dragon super effectively, and is outclassed by Ice as a coverage move. The problem was that it was too good of a STAB type, since Steel was the only type that resisted it, so once Steel was out of the picture you could spam Dragon type moves to your heart's content. All they needed was needed was nerf the BP of Draco Meteor and Outrage, and Dragon would be a lot easier to manage.

To support my point, I brought up the question on Discord why Ghost is not considered overpowered despite having only one resistance and one immunity, making it tied with Dragon for the least resisted type in the game; and the answer I got was that Ghost has a lot weaker moves than Dragon for the primary STAB, with Shadow Ball and Shadow Claw being the primary for Special and Physical Attackers. Higher BP moves like Moongeist Beam, Poltergeist, and Phantom Force either have availability issues or have major drawbacks. On the contrary, Draco Meteor is learned by every Dragon type guaranteed, while Outrage is in a similar boat. If they had limited the move pool of who got Draco Meteor and Outrage by not letting the likes of Latios and Hydreigon learn it, it would have been fine. In Poltergeist's case, Dragapult and Mimikyu did not gain access to it, forcing them to rely on weaker options.

The ironic part is prior to Diamond and Pearl, Dragon was very limited: In Gen 1, no Dragon type moves existed, since Dragon Rage was the only one and it did 40 Damage. In Gen 2, more Dragon type moves were introduced, but even there were only two fully evolved Dragon types. These Dragon Breath and Twister were very weak, Outrage was only 90 Base Power, and was the signature move of Dratini line. In Gen 3, more Dragon types were introduced, like Salamence, Flygon, Rayquaza, and the Eon Duo, but only the Eon Duo actually ran Dragon STAB regularly. In fact, Salamence, Flygon, Dragonite, and Kingdra didn't have any STAB on their sets for their OU sets. Now Gen 4 is where things start to look bad. Physical Special split occurs, so suddenly Dragon STAB is everywhere. Draco Meteor is introduced, so special attacking Dragon types are everywhere. In Platinum, every Dragon type gets access to Outrage, suddenly both Dragon types have extremely spammable attacks on both spectrums. This is where Dragon types start their reign of terror.

The point is prior to Gen 4, Dragon types were very underwhelming to the point that the majority did not use STAB until Gen 4, where they finally got good moves. In other words, Dragon types were enable by moves, not their typing being OP, which goes back to the main point: Nerfing Draco Meteor and Outrage was better than introducing a new type.


Going to another topic, I think Gen 4 and 6 are very similar. Both have a lot of fun features: Underground and Contests for Gen 4, PR Videos and Customization for Gen 6. They also introduced mechanics that would affect competitive battling Physical Special split for DP, Mega Evolution and Fairy for XY. They also featured a huge graphical overhaul, with DP having a semi-3D world, while XY transitioned completely 3D. They both have a huge amount of Pokemon, but they have problems with the newest Pokemon. DP did not feature all of them in the regional dex, while XY introduced the smallest amount of Pokemon to date, and the type distrubution of fully evolved Pokemon is terrible. Both regions are excellent to explore, full of complex dungeons. However they have some very glaring flaws that make they heavily disliked: DP was generally slow, and XY was noticeably easy. Both games had pretty bad pacing, as well as a villainous team who are very goofy but have bosses who have extremely nihilistic point of view and goals. Their bosses share two of the same Pokemon. The big difference is that DP had a 3rd version while XY did not have a 3rd version to fix it flaws. That kind of sucks, but with a few tweaks, XY could have been really good, not to mention I liked Kalos as a region, so leaving it prematurely sucked.

Speaking of Team Flare, I want try to explain Lysandre's goals. For those that don't know, Lysandre's goal varies depending on the version: In X, he wants to make the world eternal and unchanging, but in Y he wants to end the world in order to preserve beauty. The goal in Y is where people start to raise eyebrows. How is killing everyone going to make the world beautiful? Well, you have to look at Yveltal "preserves" In the anime, when it uses Oblivion Wing, anything that is living turns to stone, keeping them in their original state, untouched by the flow of time. In other words, they are eternally stuck in that state.

View attachment 278004
See how this girl is stuck in this stage for eternity? This is what Lysandre wanted to do with Yveltal to preserve beauty. The episode is called the Legend of X, Y, and Z if you want to watch it. It explains the relationship between Xerneas, Yveltal, and Zygarde, and what their roles are.

Does that make his goal understandable? HELL NO. Its a very twisted sense of beauty to say the least. But I hope this makes people understand Lysandre's definition of "beauty" is in Y. Its kind of annoying that you had to watch the anime to learn about Xerneas, Yveltal, and Zygarde in much more depth, especially since the previous Legendaries had their roles explained via video games. Finally, I'd like to give credit to the episode " Beauty Eternal " for fleshing Lysandre much better. In this episode we get to see who Lysandre was in public: A charismatic entrepreneur who strives to bring people together. We see him presenting the Holo caster, and donating money to a Pokemon Center preaching that happiness of Pokemon is important for the happiness of people as well. Instead in XY, all we hear him ramble about how beauty is fading away, never learning of his donations or how successful an entrepreneur he is. In the games, this position gets lip service at most, and the game basically screaming at you that Lysandre is the main antagonist.
I've said this before, but the only argument that came back was that it buffed Poison and nerfed Dragon. And like you said, Dragon wasn't a problem until Gen 4 when they all got Draco Meteor. Plus, all dragons until Gen 5 (except Kingdra which has fairly lackluster stats anyways) had an easily exploitable 4x weakness to Ice.

As for buffing Poison, the same could be accomplished by making it super-effective against Ground or Water without making a whole new type.

And I feel like Fairy is such a specific concept for a type and that's why some of its type matchups, such as resistance to Bug, make no sense (and also why only its matchups against Poison and Dragon make any logical sense), because it was only created to buff Poison and nerf Dragon.

edit- oh im really late lmao why was this in my inbox?
 
Since we're talking about our issues with the Fairy-Type Pokémon (or have done since the last time I checked this thread, anyway)... my unpopular opinion is that Ghost-Type should be weak to it instead of Dark-Type.

I truly believe that the only reason why Dark- is weak to Fairy-Type is so that Sableye and Spiritomb acquired a weakness, but when looking at those two types I see just about no justification why Dark-Type would be chosen as the weakness to Fairy-Type. The only justification I can really think of is that Dark-Type Pokémon get their power from being able to think maliciously, and a pixie buzzing around your face is distracting. Which sounds really weak as logic, but then again I'm pretty sure that's why Bug-Type is super effective on Dark-Type.

On the other hand, though, Ghost- and Fairy-Type Pokémon not having a type chart interaction is stranger than anything else. They're the two "ethereal" types, harnessing powers from aspects of the universe that are unavailable to us. Ghosts are tied to the natural world, not being able to pass into the afterlife due to an attachment to this existence, while Fairy-Types are the channelers of the natural world who absorb its energy for healing and offence. I think it makes a lot of sense here for Fairy- to be super effective on Ghost-Type as it has superior control over the power source of Ghost-Type Pokémon, which is the same justification for why it's super effective against Dragon-Type Pokémon.

If anything, Fairy- and Dark-Type should probably resist each other considering they're somewhat antithetical. Fairy-Type is the closest thing we have to a devoted healing type, and Dark-Type's maliciousness is the polar opposite to that. Good and evil usually neutralise each other, so both resisting each other would've been cool. Of course, this would have precluded Fairy-Type from being able to give Dark/Ghost Pokémon a weakness, but I never saw it as a huge problem that needed addressing to start with.
 
If anything, Fairy- and Dark-Type should probably resist each other considering they're somewhat antithetical. Fairy-Type is the closest thing we have to a devoted healing type, and Dark-Type's maliciousness is the polar opposite to that. Good and evil usually neutralise each other, so both resisting each other would've been cool. Of course, this would have precluded Fairy-Type from being able to give Dark/Ghost Pokémon a weakness, but I never saw it as a huge problem that needed addressing to start with.
The thing is, even though Dark type literal name is "Evil" type, Fairy isn't a "good" type and Dark isn't a "evil" type.

Dark types arent necessarly malicious: rather, they're selfish and mischievous. Doesn't mean they inherently like to harm others (see cases like A-muk or Incineroar), rather than their nature isn't exactly gentle or altruistic and some of them just enjoy causing a mess with others.

On the other line, Fairy types aren't good at all: in fact, several fairy types (like the Tapus, or Mawile for example) are described as violent and territorial, with many of them actually not inherently friendly at all.

It's a big misconception that "Fairy type" is "fairies" in the sense of benevolent spirits. They're just natural spirits or entities connected with nature in some way, that doesn't make them "nice" at all. In same way Dark types arent really "evil and malignant entities", rather they tend to not be friendly or altruistic and sometimes be vicious, doesn't make them necessarly violent or indisposed toward humans.

Fairy type being supereffective on Dark types is likely just a play on the "Evil" name in japanese (not a isolated case when it comes to Pokemon) or some folkloristic thing (also not isolated). I don't really see why you'd Dark types to be somewhat resistant to natural energies though.


That said, I don't disagree that Ghost could have had interactivity with Fairyes, however due to the "nature" of ghost types i don't think it makes sense in this context. The reason for which Ghost and Normal are immune to each other is folkloristic (living beings aren't mean to be able to interact with dead ones and other way around), and since "nature" really can include spirits and living creatures alike, I don't see a logic reason to have them interact.

edit: It's late and I'm tired, sorry for the terrible English this time :x
 
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On the other hand, though, Ghost- and Fairy-Type Pokémon not having a type chart interaction is stranger than anything else. They're the two "ethereal" types, harnessing powers from aspects of the universe that are unavailable to us. Ghosts are tied to the natural world, not being able to pass into the afterlife due to an attachment to this existence, while Fairy-Types are the channelers of the natural world who absorb its energy for healing and offence. I think it makes a lot of sense here for Fairy- to be super effective on Ghost-Type as it has superior control over the power source of Ghost-Type Pokémon, which is the same justification for why it's super effective against Dragon-Type Pokémon.

The fairy type chart can be more easily explained (offensively) with one word


cooties


It's why "manly" types like dark, dragon and fighting are weak to it (now try not picturing Hydreigon screaming and exploding after been kissed by some fairy type)
 
The fairy type chart can be more easily explained (offensively) with one word

cooties

It's why "manly" types like dark, dragon and fighting are weak to it (now try not picturing Hydreigon screaming and exploding after been kissed by some fairy type)
 
The reason for which Ghost and Normal are immune to each other is folkloristic (living beings aren't mean to be able to interact with dead ones and other way around),

Apparently this is an unpopular opinion, but I would love to see a Normal/Ghost type because of this.
However, every time I discuss it on the sim, someone rotted says it will never happen / shouldn't happen either because of the nature of the two types, or because there aren't any "concepts" for a Normal/Ghost-type Pokémon.

To which I would say, look at Banette, or the scrapped voodoo doll thing from the GS beta, both of which would make perfect sense as a Normal/Ghost. Any Pokémon whose design gimmick is being a "possessed" object has potential to be a Normal/Ghost type because that's exactly what possession is, and I don't understand why that's a hard concept to grasp.

download (2).png
 
To which I would say, look at Banette, or the scrapped voodoo doll thing from the GS beta, both of which would make perfect sense as a Normal/Ghost. Any Pokémon whose design gimmick is being a "possessed" object has potential to be a Normal/Ghost type because that's exactly what possession is, and I don't understand why that's a hard concept to grasp.

The most popular suggestion I've seen for a Normal/Ghost-type is Schrodinger's Cat.
 
The most popular suggestion I've seen for a Normal/Ghost-type is Schrodinger's Cat.

This exists in an in-progress fangame, pokemon Spectrum - https://p-spectrum.fandom.com/wiki/Parabox

It evolves into a pure normal or pure ghost type at random too.

To make sure this post is on topic, I absolutely hate Haxorus' design and was amazed to find out it's a fan favorite. It looks so ridiculous, I like the color scheme and the armor, but come on... it has an axe for a face and it looks terrible. It's so edgy it looks like it's the favorite of a 12 year old who plays too many M rated Xbox games. It doesn't inspire awe in me, but laughter.
 
To make sure this post is on topic, I absolutely hate Haxorus' design and was amazed to find out it's a fan favorite. It looks so ridiculous, I like the color scheme and the armor, but come on... it has an axe for a face and it looks terrible. It's so edgy it looks like it's the favorite of a 12 year old who plays too many M rated Xbox games. It doesn't inspire awe in me, but laughter.
I've actually got the opposite opinion. I think Haxorus looks rad as hell. Yeah, the axe head is kinda dumb, but sometimes it feels good to indulge your inner twelve-year-old with cool stuff. However, that piss yellow is hideous.
 
This exists in an in-progress fangame

*Checks* All I'll say on this matter is if GF ever makes a Schrodinger's Cat they do something much more interesting... Seriously, this is what they could only come up with? You have this interesting concept of a paradox Pokemon, a Pokemon that's both a live and dead, and instead of playing with that concept all they did was make a simple split evolution where it loses the thing that made it interesting!
I've actually got the opposite opinion. I think Haxorus looks rad as hell. Yeah, the axe head is kinda dumb, but sometimes it feels good to indulge your inner twelve-year-old with cool stuff. However, that piss yellow is hideous.

Funny enough, that is seemingly the reason the artist created Haxorus:
Sugimori: “Haxorus might have been the earliest Unova Pokemon ever created. It was designed when we were still working on Pokemon Platinum, and development of Black & White had barely even started yet. There was a new girl hired onto the design team, and I had her create a design based on the concept of a cool, dinosaur-like Pokemon.”

“She came up with the idea that Haxorus attacks by swinging its axe-like fangs instead of using its mouth to bite, kind of like a description I read on a dinosaur wiki. At first I thought it wasn’t too Pokemon-like, since it was designed by a newbie — however, I later decided that might actually be what makes the Pokemon so cool, so I included it in the game.”
 
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