Unpopular opinions

Epic hot take or whatever:

I think pokemon games should drop the villain stuff and become games where the foe is a force of nature. Indulge full in the legendaries having more and more importance in the lore.
I also dont really think rivals are super needed considering the gyms are by themselves designed to check your progress. Of course having trainers journeys match with you is good for plot, but they dont really need to be fightable every encounter possible.

Idk i think most of the games "layout" is getting outdated and they need to branch out soon
 
Epic hot take or whatever:

I think pokemon games should drop the villain stuff and become games where the foe is a force of nature. Indulge full in the legendaries having more and more importance in the lore.
I also dont really think rivals are super needed considering the gyms are by themselves designed to check your progress. Of course having trainers journeys match with you is good for plot, but they dont really need to be fightable every encounter possible.

Idk i think most of the games "layout" is getting outdated and they need to branch out soon
Looks at Mystery Dungeon RT :psysly:
 
Epic hot take or whatever:

I think pokemon games should drop the villain stuff and become games where the foe is a force of nature. Indulge full in the legendaries having more and more importance in the lore.
I also dont really think rivals are super needed considering the gyms are by themselves designed to check your progress. Of course having trainers journeys match with you is good for plot, but they dont really need to be fightable every encounter possible.

Idk i think most of the games "layout" is getting outdated and they need to branch out soon
i've yet to play sw/sh but from what i've seen the focus on the gym challenge works really well & the villain plot is totally underwhelming & tacked-on. i'd be totally down for a villainless gym-focused game.
 
i've yet to play sw/sh but from what i've seen the focus on the gym challenge works really well & the villain plot is totally underwhelming & tacked-on. i'd be totally down for a villainless gym-focused game.
Yeah it feels like they've hit a brick wall in wanting to do something new but their system of needing a villain made the story worse.

Looks at Mystery Dungeon RT :psysly:
Yeah like that but with actual good characters
 
i've yet to play sw/sh but from what i've seen the focus on the gym challenge works really well & the villain plot is totally underwhelming & tacked-on. i'd be totally down for a villainless gym-focused game.

Exactly.

Sword and Shield are the first games in the franchise where the Gym Leader Challenge is treated in-universe as THE big deal.

Then you get bootleg Team Skull with a bad coat of paint and Rose just going full stupid at the end of the game for no reason whatsoever.

Like, why? You have three rivals, Bede is kicked out at the mid-game and pulls a Wally, Marnie is grossly underused (Though it doesn't really matter because she's not really that interesting.) and Hop takes the usual Team Villain role by ambushing you everywhere.

SwSh would've benefitted more from playing up the rivalry and competition instead of trying to get in a middle ground with Team Yell.
 
Honestly team yell could have been a decent hurdle if they actually did fuck up stuff. Like instead of just being roadblocks, make them part of the sideplot with marnie, you two ruining their plans and getting them to shut up or something

That was never supposed to be their thing. They're rowdy fans. Period. They ain't thugs hell-bent on world domination. They're literally just running interference 24/7.

Edit: Is it me or do you not battle any other gym challengers in routes and stuff?
 
I liked Team Yell for what it was. Sure, it being right after Team Skull makes it feel repetitive, but I appreciate their hooligan parody.

Making them do actual villainous things would have made them boring. And it would have reminded me of the 2018 Copa Libertadores incidents that I'm still furious about.

Edit: Is it me or do you not battle any other gym challengers in routes and stuff?

You don't.
 
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That was never supposed to be their thing. They're rowdy fans. Period. They ain't thugs hell-bent on world domination. They're literally just running interference 24/7.

Edit: Is it me or do you not battle any other gym challengers in routes and stuff?
I mean yeah, thats literally what im suggesting lol. More interference that actually matters. Have you and marnie kick them outta areas theyre interrupting challengers or fixing stuff they made to hurdle other challengers.

Make them more like irl soccer fans basically
 
Sword and Shield are the first games in the franchise where the Gym Leader Challenge is treated in-universe as THE big deal.

Then you get bootleg Team Skull with a bad coat of paint and Rose just going full stupid at the end of the game for no reason whatsoever.

Like, why? You have three rivals, Bede is kicked out at the mid-game and pulls a Wally, Marnie is grossly underused (Though it doesn't really matter because she's not really that interesting.) and Hop takes the usual Team Villain role by ambushing you everywhere.

SwSh would've benefitted more from playing up the rivalry and competition instead of trying to get in a middle ground with Team Yell.

This reminds me of my idea during the early speculation days of SwSh when, hearing about the Champion Cup (and the new rivals), I came up with a theory how the player was going to be framed for cheating after beating Leon and you'd then have to figure out who framed you while having all of Galar against you. No grand evil plans to cause the end of the world, no kicking all characters to the side after winning the Champion Cup, and Team Skull possibly being a bigger menace along with the minor league Gym Leaders. (Yeah, remember those? I guess we did eventually get Avery and Klara, though we're still missing a batch).
 
I mostly heard theories about the champion cup being rigged and corrupt and it was...half true? Rose was predictably the villain of the story but not for the reasons I was expecting, and apparently the previous chairman DID rig the tournaments, so Mustard dropped the champion title.

I follow a youtuber that said the highly competitive setting had huge potential with the corruption storyline. Rose, after all, has all the power, technology, companies at his disposal, and is highly beloved by the masses; all of this puts his in a very dangerous position. And Team Yell, like the people above said, could have acted like actual roadblocks for other contestants, which could tie in to the main story and possible rigged tournaments.
 
I don't really like mega evolution.

It's not a terrible concept, but it was horribly implemented. GF gave mega's to all the wrong Pokemon, most notably the pseudo-legendaries. Mega's like Beedrill, Glalie and, Mawile are actually kinda cool, but because you can only have one on your team, they are completely overshadowed by all these incredibly overpowered mega's. I haven't played through X and Y fully, so correct me if I'm wrong, but most of the bosses in XY don't even use a mega. I also dislike how every mega needs its own stone, because it creates this massive item bloat. I think that's one of the main reasons why we haven't seen mega's since ORAS.

I'm putting this in unpopular opinions because I think mega evolution is actually quite popular. However, I also feel like many people only started liking mega's after the introduction of z-moves and especially dynamax.
 
I'm putting this in unpopular opinions because I think mega evolution is actually quite popular. However, I also feel like many people only started liking mega's after the introduction of z-moves and especially dynamax.
Well in same way people only liked Z-moves after they were gone in SwSh, and in same way people will suddently like Dynamax after hating it for 2 years once gen 9 removes it.

Fandoms are a mistake.
 
Well in same way people only liked Z-moves after they were gone in SwSh, and in same way people will suddently like Dynamax after hating it for 2 years once gen 9 removes it.

Fandoms are a mistake.
I've heard more people shit on Z-moves now than I ever did in Gen 7. The only time they're brought up and not shit on is when saying "at least they weren't as bad as Dynamax".
 
RE: Generational gimmicks: This isn't even unpopular, but I don't like any of the "super mode" gimmicks. They're, well, gimmicks and really kind of cancer. Wish they never existed. Gamefreak, stick to stat buffs and such when it comes to buffing less viable Mons. I actually like that one.

One gimmick I do like though are the regional forms. Nice to see different takes on existing Pokemon (even if they tend to just "fix" them). As much as I shit on SwiSh, I do like that they continued that gimmick. Hope it continues into future Gens.
 
I don’t know how popular of an opinion is since I don’t see it brought up much, but while watching some videos about people's predictions for the 25th anniversary I saw a certain Poketuber bring it up and he seemed really serious about it and I think there are way too many ways it can go wrong.
I don’t want any more of the Gen 3 and prior type distributions. In a country and time period where physical Toys R Us and Gamestop are barely clinging on to dear life it just doesn’t seem fun to me. He said it would be cool if they had a special Mythical Pokemon for the 25th anniversary that was distributed this way so kids could see how people who were born in the 80s/90s got Mythical Pokemon. Combine technology being easier to access in rural areas so kids from there would know about the event but couldn’t easily reach it, brick-and-mortar toy stores being hard to find even in urban areas, and kids not being able to drive, and I just think in-person Mythical distributions are one of those things Pokemon just shouldn’t go back to, like HMs and single-use TMs (At least the SwSh system lets you get another TR infinite times in one playthrough if you run out)
His other idea was the Pokemon was released to the general public about a year from now in the “normal” way like Zarude but in February they’d have a contest so only 1,000 or so people could get it in spring/summer but then everyone would be able to have it. With cloning and hacking becoming so common, I don’t think the Mythical Pokemon would feel “special.” And considering what happened with Mario’s 35th anniversary and FE1, people would accuse Game Freak of triggering that FOMO feeling to pressure people into doing the event, even if it was free to sign up. The Poketuber pointed out that since SwSh had so much controversy even compared to Gens 5-7 which are slowly being vindicated by history and 2020 was their first off year since 2015 so they have extra time for whatever they have planned for the 25th anniversary, this is their big chance to win back people who disliked SwSh and to me doing an event like this is too risky. It’s just too easy for it to cause another controversy and if it happened and caused a controversy, it should have been avoided.
 
I don’t know how popular of an opinion is since I don’t see it brought up much, but while watching some videos about people's predictions for the 25th anniversary I saw a certain Poketuber bring it up and he seemed really serious about it and I think there are way too many ways it can go wrong.
I don’t want any more of the Gen 3 and prior type distributions. In a country and time period where physical Toys R Us and Gamestop are barely clinging on to dear life it just doesn’t seem fun to me. He said it would be cool if they had a special Mythical Pokemon for the 25th anniversary that was distributed this way so kids could see how people who were born in the 80s/90s got Mythical Pokemon. Combine technology being easier to access in rural areas so kids from there would know about the event but couldn’t easily reach it, brick-and-mortar toy stores being hard to find even in urban areas, and kids not being able to drive, and I just think in-person Mythical distributions are one of those things Pokemon just shouldn’t go back to, like HMs and single-use TMs (At least the SwSh system lets you get another TR infinite times in one playthrough if you run out)
His other idea was the Pokemon was released to the general public about a year from now in the “normal” way like Zarude but in February they’d have a contest so only 1,000 or so people could get it in spring/summer but then everyone would be able to have it. With cloning and hacking becoming so common, I don’t think the Mythical Pokemon would feel “special.” And considering what happened with Mario’s 35th anniversary and FE1, people would accuse Game Freak of triggering that FOMO feeling to pressure people into doing the event, even if it was free to sign up. The Poketuber pointed out that since SwSh had so much controversy even compared to Gens 5-7 which are slowly being vindicated by history and 2020 was their first off year since 2015 so they have extra time for whatever they have planned for the 25th anniversary, this is their big chance to win back people who disliked SwSh and to me doing an event like this is too risky. It’s just too easy for it to cause another controversy and if it happened and caused a controversy, it should have been avoided.

Just make them online code events like the Hat Pikachu. Simple and global.
 
Many Mythical Pokemon lose their "specialness" as soon as the next gen comes out as many don't really have that strong of a reason to stay Mythical. They can delist Deoxys, Manaphy, Darkrai, Keldeo, Genesect, Hoopa, Volcanion, Zeraora & Meltan/Melmetal from Mythical to Legendary and no one would bat an eye. Now I do think there should be some Mythicals kept like Mew, Celebi, Jirachi, Shaymin, Arceus, Victini, Meloetta, Diancie, Magearna, & Marhadow as they have some connection to their region be it lore or meta-wise (and thus have them to use for future events). Meanwhile, for the now de-listed Mythical, give them out as a catchable Legendary in the next game (heck, maybe do that at least once with every Mythical so that those who missed out on getting it the first time aren't SOL until the next Event that comes to their neck of the woods).
 
Many Mythical Pokemon lose their "specialness" as soon as the next gen comes out as many don't really have that strong of a reason to stay Mythical. They can delist Deoxys, Manaphy, Darkrai, Keldeo, Genesect, Hoopa, Volcanion, Zeraora & Meltan/Melmetal from Mythical to Legendary and no one would bat an eye.

Speaking of Mythicals and Legendaries...
I never cared about the distinction. I always call all of them Legendaries. :mehowth:
 
I always thought only the small cutesy 'legendaries' like Celebi and Victini were mythicals. Color me surprised when I learned Arceus is a mythical.

Also, why is Keldeo a mythical when the other swords of justice aren't? Is that like... the point, or am I just missing something?
 
I always thought only the small cutesy 'legendaries' like Celebi and Victini were mythicals. Color me surprised when I learned Arceus is a mythical.

Also, why is Keldeo a mythical when the other swords of justice aren't? Is that like... the point, or am I just missing something?
Keldeo is a mythical because while the other swords were catchable in-game, Keldeo has been event exclusive up until Crown Tundra. It's also differentiated from the other swords in the lore by being a new recruit.
 
I always thought only the small cutesy 'legendaries' like Celebi and Victini were mythicals. Color me surprised when I learned Arceus is a mythical.

Also, why is Keldeo a mythical when the other swords of justice aren't? Is that like... the point, or am I just missing something?

The "Mythical" tag is exclusively related to how they are obtained. If they needed an event to be obtained for the first time, they are Mythicals.

(The only ambiguous case would be the Zorua line, that being said)
 
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