Let's say you kind of struck one of the reasons for which Fortnite, Hearthstone and Mobas, and hell, even Pokemon Go are so popular nowadays, while other genres like RTS are slowly fading out of popularity: it's games you can pick up, play a match or two, and quit istantly when bored (as well as altf4 with very little penalty most of the time), with no preparation or commitment required.
As I said a few times, I don't think GameFreak's opinion on "modern kids liking games they can pick and drop on the fly" is wrong. Might not be due to low attention span or lazyness or dumbness, but they are spot on on the read.
I don't see what that has anything to do with the conversation. Pokemon isn't a RTS. Infact, Pokemon was made so you can pick it up, play for a bit, save & put it down going back whenever you're ready.
I keep saying inevitable because I know it will happen, but the public is so desperate to not realize we are following a already set formula.
Yeah, like I'm sure Pokemon Gray, Z, and SwSh2 will dropping any day now too.
Yeah, we can't really rely on a formula anymore as GF has sort of broke it and it's not certain what they would do. Thought BW was getting an enhanced "Gray" version? Nope, paired sequel games. Though XY was getting enhanced/sequels? Nope, was passed in favor of releasing next gen for 20th Anniversary. Heard SM was getting paired games and thought they were sequels? Nope, both are "enhanced" versions. And now DLC has essentially added what an enhanced/sequel version SwSh would have added so what we have of Galar now is all we're getting.
As for remakes, the usual pattern for them is they're released during the gen on a new console. Gen III on the GBA got FRLG, Gen IV on the DS got HGSS, Gen V was still on DS so got no remake, Gen VI on 3DS got ORAS, Gen VII was also on 3DS so got no remake. Now, Gen VIII is the first gen on the Switch... but there's a new element to the "remake" formula: Let's Go. Does LGPE count as this gen's remake? Is it it's own separate series? Or does it count as a pseudo-remake where it can take the place of a core series remake for the first gen on a new console but if there's another gen on the console a core series remake will (very likely) be made then.
If it takes the place of a core series remake, then we're not getting Sinnoh remakes until console after the Switch. If it's own separate series, well tradition thus state Sinnoh remakes are coming soon. But if they count as a pseudo-remake (which I think they do), that means we won't be seeing Sinnoh remakes for Gen VIII BUT I have a feeling we'll get at least one more Gen (IX) on the Switch thus Sinnoh remakes will be coming out then (and likely the mechanics implemented in the debut games for Gen IX may also be tailored it would be something they can easily implement into the Sinnoh games, infact maybe they'll go back to something like Mega Evos and/or Z-Moves for that reason and keep those features on a rotation instead of us having to wait until Gen VI and VII remakes; maybe we'll even get some additional Ultra Beasts which would fit Sinnoh's spacetime theme).
Impressing your friends through single player accomplishment is a lot harder in the age of the Internet. If you want to do something difficult in a Pokemon game, chances are a thousand people have already done it, and a hundred have uploaded YouTube videos on it. Less impressive. Further, Pokemon accomplishments themselves are almost automatically less hard because you have so much more information access, even if the trainers and battles don't change at all, and exciting discovery can feel almost impossible. It's a lot easier to excel within your in person friend group than within the entire world.
But this is also ignoring a part of Pokemon which is central to it's design: interaction with other players. Sure, maybe you beating the Battle Frontier isn't special, but in a Pokemon Battle 99.9% of the time it comes out with one player defeating another. Now that doesn't mean the winning trainer is better than the losing trainer, but rather the winning trainer just had a better strategy going & luck for that battle. But if they battled again maybe the other trainer would win, or maybe that trainer just needs to change up something about their team, or maybe the winning trainer decides to change around their team. Infact, going back to beating the Battle Frontier "not" being special, the fact alone isn't special BUT what is special is possibly the Pokemon used to have won over the Battle Facilities. They could have used completely different Pokemon & strategies the other didn't think of or maybe thought wasn't good (or couldn't get working themselves). The statement should be "I defeated the Battle Tower" it should be "I defeated the Battle Tower WITH THESE POKEMON (and strategies)".
If GF's concern is attracting players than making the games easier isn't going to do it, but maybe focusing in on the interaction aspect of the franchise will. Now sure you can already just turn on the PokeTool in the game and have a random battle with someone, but that's not really engaging as you're just battling a random stranger. Rather, GF could do things like:
- Make it so you can see other player's Hall of Fame teams and challenging a simulation of that team (or can check to see the player is on and challenge them to a friendly match).
- Whenever you get a new Pokemon and you're thinking of a nickname show a list of nicknames other trainers have given that Pokemon (and maybe let players give thumbs up if they like some nicknames).
- Have a sort of "community chest" where players can just leave a Pokemon or Item for another player to pick up, and if they do the player who left the Pokemon/item gets a reward in return like money/BP/rare item/whatever. I imagine they could even have a special one for the Pokemon Daycare for players to randomly get an Egg (aka tossing away your extra bred eggs once you got the Pokemon you want without having to spend the next hour hatching them just to release them).
- Dyanamax Adventure's popularity shows player has an interest in multiplayer modes, so maybe implement a multiplayer mode in Battle Facilities. Tag Battles, Races, maybe have all trainers fought in the Battle Facility be other players.
- Gen VII had a really good idea with the Festival Plaza Global Missions, they just botched the execution (in timing, goal, types of challenges, awards...). However the idea has merit and if they actually put some thought into it I think it could have people returning to play Pokemon more often if not a bit daily. Heck, maybe even create "Daily Challenges".
- Another good idea which may not have reached its full potential was the WiFi Plaza in Gen IV. A theme park filled with multiplayer minigames is ripe to be expanded upon (not only in different kind of mini-games but also maybe different kind of locations aside from a theme park).
All sorts of minor and major ways to create a sense of community and interactivity.
remember when people though Silver was intricate and fleshed out?
While Silver may not be as complex as N or Gladion, I would say Silver has plenty of more depth to him than other characters and goes through a story arc that I would say fleshes him out.
Yes, please feel free to (dis)agree.
Let's not be petty now. I know temperaments can easily fly when you're arguing with someone with differing opinions but remember what you're talking about. AKA this isn't a political debate about a hot button topic affecting millions of lives, we're talking about a children's
card game.
Finland just saw the conversation was going in circles and kindly decided to bow out.
On another note
For what I've seen, this is so true for many people. Not for me, you are still a mess, X and Y.
Yeah, my opinions on XY hasn't changed either. REALLY needed Z version to expand on a few things (and Z version needed to be sequels not enhanced versions).
And while I can see people looking back more fondly on SM, I don't think USUM will look any better.
SwSh may be looked on more positively thanks for those playing later on having the DLC, but that doesn't fix problems with the base game so if anything it'll probably create mixed feelings.
I'm not sure Dynamax outside of Galar would be that immersion breaking. Eternatus's power may be localized in Galar, but Calyrex's blue glow suggests that Eternatus isn't the only way to Dynamax. They could easily explain it as the energy from some mysterious Pokemon who is said to sleep at the peak of Mt. Coronet (aka Arceus).
I think the issue would be more with how it would be implemented in the story and especially the Gym Challenge. Will they change the Gyms in Sinnoh to be like the Stadiums in Galar? Would the battle against the Gym Leader maybe take place in a Pokemon Den that are suddenly now in Sinnoh? Or would the Dynamax factor not be part of the Gym Challenge and more implemented as an afterthought for post game sort of like Mega Evolution in Gen VII.